// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This is a cross platform interface for helper functions related to debuggers. // You should use this to test if you're running under a debugger, and if you // would like to yield (breakpoint) into the debugger. #ifndef BASE_DEBUG_UTIL_H_ #define BASE_DEBUG_UTIL_H_ #include #include #include "base/basictypes.h" #if defined(OS_WIN) struct _EXCEPTION_POINTERS; #endif // A stacktrace can be helpful in debugging. For example, you can include a // stacktrace member in a object (probably around #ifndef NDEBUG) so that you // can later see where the given object was created from. class StackTrace { public: // Creates a stacktrace from the current location StackTrace(); // Note that the default copy constructor and assignment constructors // are OK. #if defined(OS_WIN) // Creates a stacktrace for an exception. // Note: this function will throw an import not found (StackWalk64) exception // on system without dbghelp 5.1. StackTrace(_EXCEPTION_POINTERS* exception_pointers); #endif // Gets an array of instruction pointer values. // count: (output) the number of elements in the returned array const void *const *Addresses(size_t* count); // Prints a backtrace to stderr void PrintBacktrace(); // Resolves backtrace to symbols and write to stream. void OutputToStream(std::ostream* os); private: // From http://msdn.microsoft.com/en-us/library/bb204633.aspx, // the sum of FramesToSkip and FramesToCapture must be less than 63, // so set it to 62. Even if on POSIX it could be a larger value, it usually // doesn't give much more information. static const int MAX_TRACES = 62; void* trace_[MAX_TRACES]; int count_; }; class DebugUtil { public: // Starts the registered system-wide JIT debugger to attach it to specified // process. static bool SpawnDebuggerOnProcess(unsigned process_id); // Waits wait_seconds seconds for a debugger to attach to the current process. // When silent is false, an exception is thrown when a debugger is detected. static bool WaitForDebugger(int wait_seconds, bool silent); // Are we running under a debugger? // On OS X, the underlying mechanism doesn't work when the sandbox is enabled. // To get around this, this function caches its value. // WARNING: Because of this, on OS X, a call MUST be made to this function // BEFORE the sandbox is enabled. static bool BeingDebugged(); // Break into the debugger, assumes a debugger is present. static void BreakDebugger(); #if defined(OS_MACOSX) // On Mac OS X, it can take a really long time for the OS crash handler to // process a Chrome crash when debugging symbols are available. This // translates into a long wait until the process actually dies. This call // disables Apple Crash Reporter entirely. static void DisableOSCrashDumps(); #endif // defined(OS_MACOSX) }; #endif // BASE_DEBUG_UTIL_H_