// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This module provides a way to monitor a directory for changes. #ifndef BASE_DIRECTORY_WATCHER_H_ #define BASE_DIRECTORY_WATCHER_H_ #include "base/basictypes.h" #include "base/ref_counted.h" class FilePath; class MessageLoop; // This class lets you register interest in changes on a directory. // The delegate will get called whenever a file is added or changed in the // directory. class DirectoryWatcher { public: class Delegate { public: virtual ~Delegate() {} virtual void OnDirectoryChanged(const FilePath& path) = 0; }; DirectoryWatcher(); ~DirectoryWatcher() {} // Register interest in any changes in the directory |path|. // OnDirectoryChanged will be called back for each change within the dir. // Any background operations will be ran on |backend_loop|, or inside Watch // if |backend_loop| is NULL. If |recursive| is true, the delegate will be // notified for each change within the directory tree starting at |path|. // Returns false on error. // // Note: on Windows you may got more notifications for non-recursive watch // than you expect, especially on versions earlier than Vista. The behavior // is consistent on any particular version of Windows, but not across // different versions. bool Watch(const FilePath& path, Delegate* delegate, MessageLoop* backend_loop, bool recursive) { return impl_->Watch(path, delegate, backend_loop, recursive); } // Used internally to encapsulate different members on different platforms. class PlatformDelegate : public base::RefCounted { public: virtual ~PlatformDelegate() {} virtual bool Watch(const FilePath& path, Delegate* delegate, MessageLoop* backend_loop, bool recursive) = 0; }; private: scoped_refptr impl_; DISALLOW_COPY_AND_ASSIGN(DirectoryWatcher); }; #endif // BASE_DIRECTORY_WATCHER_H_