// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "build/build_config.h" #if defined(OS_WIN) #include #include #include #include #include #endif #include #include #include "base/base_paths.h" #include "base/file_path.h" #include "base/file_util.h" #include "base/path_service.h" #include "base/platform_thread.h" #include "base/scoped_handle.h" #include "base/scoped_temp_dir.h" #include "base/time.h" #include "base/utf_string_conversions.h" #include "testing/gtest/include/gtest/gtest.h" #include "testing/platform_test.h" // This macro helps avoid wrapped lines in the test structs. #define FPL(x) FILE_PATH_LITERAL(x) namespace { // To test that file_util::Normalize FilePath() deals with NTFS reparse points // correctly, we need functions to create and delete reparse points. #if defined(OS_WIN) typedef struct _REPARSE_DATA_BUFFER { ULONG ReparseTag; USHORT ReparseDataLength; USHORT Reserved; union { struct { USHORT SubstituteNameOffset; USHORT SubstituteNameLength; USHORT PrintNameOffset; USHORT PrintNameLength; ULONG Flags; WCHAR PathBuffer[1]; } SymbolicLinkReparseBuffer; struct { USHORT SubstituteNameOffset; USHORT SubstituteNameLength; USHORT PrintNameOffset; USHORT PrintNameLength; WCHAR PathBuffer[1]; } MountPointReparseBuffer; struct { UCHAR DataBuffer[1]; } GenericReparseBuffer; }; } REPARSE_DATA_BUFFER, *PREPARSE_DATA_BUFFER; // Sets a reparse point. |source| will now point to |target|. Returns true if // the call succeeds, false otherwise. bool SetReparsePoint(HANDLE source, const FilePath& target_path) { std::wstring kPathPrefix = L"\\??\\"; std::wstring target_str; // The juction will not work if the target path does not start with \??\ . if (kPathPrefix != target_path.value().substr(0, kPathPrefix.size())) target_str += kPathPrefix; target_str += target_path.value(); const wchar_t* target = target_str.c_str(); USHORT size_target = static_cast(wcslen(target)) * sizeof(target[0]); char buffer[2000] = {0}; DWORD returned; REPARSE_DATA_BUFFER* data = reinterpret_cast(buffer); data->ReparseTag = 0xa0000003; memcpy(data->MountPointReparseBuffer.PathBuffer, target, size_target + 2); data->MountPointReparseBuffer.SubstituteNameLength = size_target; data->MountPointReparseBuffer.PrintNameOffset = size_target + 2; data->ReparseDataLength = size_target + 4 + 8; int data_size = data->ReparseDataLength + 8; if (!DeviceIoControl(source, FSCTL_SET_REPARSE_POINT, &buffer, data_size, NULL, 0, &returned, NULL)) { return false; } return true; } // Delete the reparse point referenced by |source|. Returns true if the call // succeeds, false otherwise. bool DeleteReparsePoint(HANDLE source) { DWORD returned; REPARSE_DATA_BUFFER data = {0}; data.ReparseTag = 0xa0000003; if (!DeviceIoControl(source, FSCTL_DELETE_REPARSE_POINT, &data, 8, NULL, 0, &returned, NULL)) { return false; } return true; } #endif const wchar_t bogus_content[] = L"I'm cannon fodder."; const file_util::FileEnumerator::FILE_TYPE FILES_AND_DIRECTORIES = static_cast( file_util::FileEnumerator::FILES | file_util::FileEnumerator::DIRECTORIES); // file_util winds up using autoreleased objects on the Mac, so this needs // to be a PlatformTest class FileUtilTest : public PlatformTest { protected: virtual void SetUp() { PlatformTest::SetUp(); ASSERT_TRUE(temp_dir_.CreateUniqueTempDir()); } ScopedTempDir temp_dir_; }; // Collects all the results from the given file enumerator, and provides an // interface to query whether a given file is present. class FindResultCollector { public: explicit FindResultCollector(file_util::FileEnumerator& enumerator) { FilePath cur_file; while (!(cur_file = enumerator.Next()).value().empty()) { FilePath::StringType path = cur_file.value(); // The file should not be returned twice. EXPECT_TRUE(files_.end() == files_.find(path)) << "Same file returned twice"; // Save for later. files_.insert(path); } } // Returns true if the enumerator found the file. bool HasFile(const FilePath& file) const { return files_.find(file.value()) != files_.end(); } int size() { return static_cast(files_.size()); } private: std::set files_; }; // Simple function to dump some text into a new file. void CreateTextFile(const FilePath& filename, const std::wstring& contents) { std::ofstream file; file.open(WideToUTF8(filename.ToWStringHack()).c_str()); ASSERT_TRUE(file.is_open()); file << contents; file.close(); } // Simple function to take out some text from a file. std::wstring ReadTextFile(const FilePath& filename) { wchar_t contents[64]; std::wifstream file; file.open(WideToUTF8(filename.ToWStringHack()).c_str()); EXPECT_TRUE(file.is_open()); file.getline(contents, 64); file.close(); return std::wstring(contents); } #if defined(OS_WIN) uint64 FileTimeAsUint64(const FILETIME& ft) { ULARGE_INTEGER u; u.LowPart = ft.dwLowDateTime; u.HighPart = ft.dwHighDateTime; return u.QuadPart; } #endif const struct append_case { const wchar_t* path; const wchar_t* ending; const wchar_t* result; } append_cases[] = { #if defined(OS_WIN) {L"c:\\colon\\backslash", L"path", L"c:\\colon\\backslash\\path"}, {L"c:\\colon\\backslash\\", L"path", L"c:\\colon\\backslash\\path"}, {L"c:\\colon\\backslash\\\\", L"path", L"c:\\colon\\backslash\\\\path"}, {L"c:\\colon\\backslash\\", L"", L"c:\\colon\\backslash\\"}, {L"c:\\colon\\backslash", L"", L"c:\\colon\\backslash\\"}, {L"", L"path", L"\\path"}, {L"", L"", L"\\"}, #elif defined(OS_POSIX) {L"/foo/bar", L"path", L"/foo/bar/path"}, {L"/foo/bar/", L"path", L"/foo/bar/path"}, {L"/foo/bar//", L"path", L"/foo/bar//path"}, {L"/foo/bar/", L"", L"/foo/bar/"}, {L"/foo/bar", L"", L"/foo/bar/"}, {L"", L"path", L"/path"}, {L"", L"", L"/"}, #endif }; #if defined(OS_WIN) // This function is deprecated, but still used on Windows. TEST_F(FileUtilTest, AppendToPath) { for (unsigned int i = 0; i < arraysize(append_cases); ++i) { const append_case& value = append_cases[i]; std::wstring result = value.path; file_util::AppendToPath(&result, value.ending); EXPECT_EQ(value.result, result); } #ifdef NDEBUG file_util::AppendToPath(NULL, L"path"); // asserts in debug mode #endif } #endif // defined(OS_WIN) static const struct filename_case { const wchar_t* path; const wchar_t* filename; } filename_cases[] = { #if defined(OS_WIN) {L"c:\\colon\\backslash", L"backslash"}, {L"c:\\colon\\backslash\\", L""}, {L"\\\\filename.exe", L"filename.exe"}, {L"filename.exe", L"filename.exe"}, {L"", L""}, {L"\\\\\\", L""}, {L"c:/colon/backslash", L"backslash"}, {L"c:/colon/backslash/", L""}, {L"//////", L""}, {L"///filename.exe", L"filename.exe"}, #elif defined(OS_POSIX) {L"/foo/bar", L"bar"}, {L"/foo/bar/", L""}, {L"/filename.exe", L"filename.exe"}, {L"filename.exe", L"filename.exe"}, {L"", L""}, {L"/", L""}, #endif }; #if defined(OS_WIN) // This function is deprecated on non-Windows. TEST_F(FileUtilTest, GetFilenameFromPath) { for (unsigned int i = 0; i < arraysize(filename_cases); ++i) { const filename_case& value = filename_cases[i]; std::wstring result = file_util::GetFilenameFromPath(value.path); EXPECT_EQ(value.filename, result); } } #endif // Test finding the file type from a path name static const struct extension_case { const wchar_t* path; const wchar_t* extension; } extension_cases[] = { #if defined(OS_WIN) {L"C:\\colon\\backslash\\filename.extension", L"extension"}, {L"C:\\colon\\backslash\\filename.", L""}, {L"C:\\colon\\backslash\\filename", L""}, {L"C:\\colon\\backslash\\", L""}, {L"C:\\colon\\backslash.\\", L""}, {L"C:\\colon\\backslash\filename.extension.extension2", L"extension2"}, #elif defined(OS_POSIX) {L"/foo/bar/filename.extension", L"extension"}, {L"/foo/bar/filename.", L""}, {L"/foo/bar/filename", L""}, {L"/foo/bar/", L""}, {L"/foo/bar./", L""}, {L"/foo/bar/filename.extension.extension2", L"extension2"}, {L".", L""}, {L"..", L""}, {L"./foo", L""}, {L"./foo.extension", L"extension"}, {L"/foo.extension1/bar.extension2", L"extension2"}, #endif }; #if defined(OS_WIN) // This function has been deprecated on non-Windows. TEST_F(FileUtilTest, GetFileExtensionFromPath) { for (unsigned int i = 0; i < arraysize(extension_cases); ++i) { const extension_case& ext = extension_cases[i]; const std::wstring fext = file_util::GetFileExtensionFromPath(ext.path); EXPECT_EQ(ext.extension, fext); } } #endif // Test finding the directory component of a path static const struct dir_case { const wchar_t* full_path; const wchar_t* directory; } dir_cases[] = { #if defined(OS_WIN) {L"C:\\WINDOWS\\system32\\gdi32.dll", L"C:\\WINDOWS\\system32"}, {L"C:\\WINDOWS\\system32\\not_exist_thx_1138", L"C:\\WINDOWS\\system32"}, {L"C:\\WINDOWS\\system32\\", L"C:\\WINDOWS\\system32"}, {L"C:\\WINDOWS\\system32\\\\", L"C:\\WINDOWS\\system32"}, {L"C:\\WINDOWS\\system32", L"C:\\WINDOWS"}, {L"C:\\WINDOWS\\system32.\\", L"C:\\WINDOWS\\system32."}, {L"C:\\", L"C:\\"}, #elif defined(OS_POSIX) {L"/foo/bar/gdi32.dll", L"/foo/bar"}, {L"/foo/bar/not_exist_thx_1138", L"/foo/bar"}, {L"/foo/bar/", L"/foo/bar"}, {L"/foo/bar//", L"/foo/bar"}, {L"/foo/bar", L"/foo"}, {L"/foo/bar./", L"/foo/bar."}, {L"/", L"/"}, {L".", L"."}, {L"..", L"."}, // yes, ".." technically lives in "." #endif }; #if defined(OS_WIN) // This function is deprecated, and only exists on Windows anymore. TEST_F(FileUtilTest, GetDirectoryFromPath) { for (unsigned int i = 0; i < arraysize(dir_cases); ++i) { const dir_case& dir = dir_cases[i]; const std::wstring parent = file_util::GetDirectoryFromPath(dir.full_path); EXPECT_EQ(dir.directory, parent); } } #endif // Flaky, http://crbug.com/46246 TEST_F(FileUtilTest, FLAKY_CountFilesCreatedAfter) { // Create old file (that we don't want to count) FilePath old_file_name = temp_dir_.path().Append(FILE_PATH_LITERAL("Old File.txt")); CreateTextFile(old_file_name, L"Just call me Mr. Creakybits"); // Age to perfection #if defined(OS_WIN) PlatformThread::Sleep(100); #elif defined(OS_POSIX) // We need to wait at least one second here because the precision of // file creation time is one second. PlatformThread::Sleep(1500); #endif // Establish our cutoff time base::Time now(base::Time::NowFromSystemTime()); EXPECT_EQ(0, file_util::CountFilesCreatedAfter(temp_dir_.path(), now)); // Create a new file (that we do want to count) FilePath new_file_name = temp_dir_.path().Append(FILE_PATH_LITERAL("New File.txt")); CreateTextFile(new_file_name, L"Waaaaaaaaaaaaaah."); // We should see only the new file. EXPECT_EQ(1, file_util::CountFilesCreatedAfter(temp_dir_.path(), now)); // Delete new file, we should see no files after cutoff now EXPECT_TRUE(file_util::Delete(new_file_name, false)); EXPECT_EQ(0, file_util::CountFilesCreatedAfter(temp_dir_.path(), now)); } TEST_F(FileUtilTest, FileAndDirectorySize) { // Create three files of 20, 30 and 3 chars (utf8). ComputeDirectorySize // should return 53 bytes. FilePath file_01 = temp_dir_.path().Append(FPL("The file 01.txt")); CreateTextFile(file_01, L"12345678901234567890"); int64 size_f1 = 0; ASSERT_TRUE(file_util::GetFileSize(file_01, &size_f1)); EXPECT_EQ(20ll, size_f1); FilePath subdir_path = temp_dir_.path().Append(FPL("Level2")); file_util::CreateDirectory(subdir_path); FilePath file_02 = subdir_path.Append(FPL("The file 02.txt")); CreateTextFile(file_02, L"123456789012345678901234567890"); int64 size_f2 = 0; ASSERT_TRUE(file_util::GetFileSize(file_02, &size_f2)); EXPECT_EQ(30ll, size_f2); FilePath subsubdir_path = subdir_path.Append(FPL("Level3")); file_util::CreateDirectory(subsubdir_path); FilePath file_03 = subsubdir_path.Append(FPL("The file 03.txt")); CreateTextFile(file_03, L"123"); int64 computed_size = file_util::ComputeDirectorySize(temp_dir_.path()); EXPECT_EQ(size_f1 + size_f2 + 3, computed_size); computed_size = file_util::ComputeFilesSize(temp_dir_.path(), FPL("The file*")); EXPECT_EQ(size_f1, computed_size); computed_size = file_util::ComputeFilesSize(temp_dir_.path(), FPL("bla*")); EXPECT_EQ(0, computed_size); } TEST_F(FileUtilTest, NormalizeFilePathBasic) { // Create a directory under the test dir. Because we create it, // we know it is not a link. FilePath file_a_path = temp_dir_.path().Append(FPL("file_a")); FilePath dir_path = temp_dir_.path().Append(FPL("dir")); FilePath file_b_path = dir_path.Append(FPL("file_b")); file_util::CreateDirectory(dir_path); FilePath normalized_file_a_path, normalized_file_b_path; ASSERT_FALSE(file_util::PathExists(file_a_path)); ASSERT_FALSE(file_util::NormalizeFilePath(file_a_path, &normalized_file_a_path)) << "NormalizeFilePath() should fail on nonexistent paths."; CreateTextFile(file_a_path, bogus_content); ASSERT_TRUE(file_util::PathExists(file_a_path)); ASSERT_TRUE(file_util::NormalizeFilePath(file_a_path, &normalized_file_a_path)); CreateTextFile(file_b_path, bogus_content); ASSERT_TRUE(file_util::PathExists(file_b_path)); ASSERT_TRUE(file_util::NormalizeFilePath(file_b_path, &normalized_file_b_path)); // Beacuse this test created |dir_path|, we know it is not a link // or junction. So, the real path of the directory holding file a // must be the parent of the path holding file b. ASSERT_TRUE(normalized_file_a_path.DirName() .IsParent(normalized_file_b_path.DirName())); } #if defined(OS_WIN) TEST_F(FileUtilTest, NormalizeFilePathReparsePoints) { // Build the following directory structure: // // temp_dir // |-> base_a // | |-> sub_a // | |-> file.txt // | |-> long_name___... (Very long name.) // | |-> sub_long // | |-> deep.txt // |-> base_b // |-> to_sub_a (reparse point to temp_dir\base_a\sub_a) // |-> to_base_b (reparse point to temp_dir\base_b) // |-> to_sub_long (reparse point to temp_dir\sub_a\long_name_\sub_long) FilePath base_a = temp_dir_.path().Append(FPL("base_a")); ASSERT_TRUE(file_util::CreateDirectory(base_a)); FilePath sub_a = base_a.Append(FPL("sub_a")); ASSERT_TRUE(file_util::CreateDirectory(sub_a)); FilePath file_txt = sub_a.Append(FPL("file.txt")); CreateTextFile(file_txt, bogus_content); // Want a directory whose name is long enough to make the path to the file // inside just under MAX_PATH chars. This will be used to test that when // a junction expands to a path over MAX_PATH chars in length, // NormalizeFilePath() fails without crashing. FilePath sub_long_rel(FPL("sub_long")); FilePath deep_txt(FPL("deep.txt")); int target_length = MAX_PATH; target_length -= (sub_a.value().length() + 1); // +1 for the sepperator '\'. target_length -= (sub_long_rel.Append(deep_txt).value().length() + 1); // Without making the path a bit shorter, CreateDirectory() fails. // the resulting path is still long enough to hit the failing case in // NormalizePath(). const int kCreateDirLimit = 4; target_length -= kCreateDirLimit; FilePath::StringType long_name_str = FPL("long_name_"); long_name_str.resize(target_length, '_'); FilePath long_name = sub_a.Append(FilePath(long_name_str)); FilePath deep_file = long_name.Append(sub_long_rel).Append(deep_txt); ASSERT_EQ(MAX_PATH - kCreateDirLimit, deep_file.value().length()); FilePath sub_long = deep_file.DirName(); ASSERT_TRUE(file_util::CreateDirectory(sub_long)); CreateTextFile(deep_file, bogus_content); FilePath base_b = temp_dir_.path().Append(FPL("base_b")); ASSERT_TRUE(file_util::CreateDirectory(base_b)); FilePath to_sub_a = base_b.Append(FPL("to_sub_a")); ASSERT_TRUE(file_util::CreateDirectory(to_sub_a)); ScopedHandle reparse_to_sub_a( ::CreateFile(to_sub_a.value().c_str(), FILE_ALL_ACCESS, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, NULL, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, // Needed to open a directory. NULL)); ASSERT_TRUE(reparse_to_sub_a.IsValid()); ASSERT_TRUE(SetReparsePoint(reparse_to_sub_a, sub_a)); FilePath to_base_b = base_b.Append(FPL("to_base_b")); ASSERT_TRUE(file_util::CreateDirectory(to_base_b)); ScopedHandle reparse_to_base_b( ::CreateFile(to_base_b.value().c_str(), FILE_ALL_ACCESS, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, NULL, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, // Needed to open a directory. NULL)); ASSERT_TRUE(reparse_to_base_b.IsValid()); ASSERT_TRUE(SetReparsePoint(reparse_to_base_b, base_b)); FilePath to_sub_long = base_b.Append(FPL("to_sub_long")); ASSERT_TRUE(file_util::CreateDirectory(to_sub_long)); ScopedHandle reparse_to_sub_long( ::CreateFile(to_sub_long.value().c_str(), FILE_ALL_ACCESS, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, NULL, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, // Needed to open a directory. NULL)); ASSERT_TRUE(reparse_to_sub_long.IsValid()); ASSERT_TRUE(SetReparsePoint(reparse_to_sub_long, sub_long)); // Normalize a junction free path: base_a\sub_a\file.txt . FilePath normalized_path; ASSERT_TRUE(file_util::NormalizeFilePath(file_txt, &normalized_path)); ASSERT_STREQ(file_txt.value().c_str(), normalized_path.value().c_str()); // Check that the path base_b\to_sub_a\file.txt can be normalized to exclude // the junction to_sub_a. ASSERT_TRUE(file_util::NormalizeFilePath(to_sub_a.Append(FPL("file.txt")), &normalized_path)); ASSERT_STREQ(file_txt.value().c_str(), normalized_path.value().c_str()); // Check that the path base_b\to_base_b\to_base_b\to_sub_a\file.txt can be // normalized to exclude junctions to_base_b and to_sub_a . ASSERT_TRUE(file_util::NormalizeFilePath(base_b.Append(FPL("to_base_b")) .Append(FPL("to_base_b")) .Append(FPL("to_sub_a")) .Append(FPL("file.txt")), &normalized_path)); ASSERT_STREQ(file_txt.value().c_str(), normalized_path.value().c_str()); // A long enough path will cause NormalizeFilePath() to fail. Make a long // path using to_base_b many times, and check that paths long enough to fail // do not cause a crash. FilePath long_path = base_b; const int kLengthLimit = MAX_PATH + 200; while (long_path.value().length() <= kLengthLimit) { long_path = long_path.Append(FPL("to_base_b")); } long_path = long_path.Append(FPL("to_sub_a")) .Append(FPL("file.txt")); ASSERT_FALSE(file_util::NormalizeFilePath(long_path, &normalized_path)); // Normalizing the junction to deep.txt should fail, because the expanded // path to deep.txt is longer than MAX_PATH. ASSERT_FALSE(file_util::NormalizeFilePath(to_sub_long.Append(deep_txt), &normalized_path)); // Delete the reparse points, and see that NormalizeFilePath() fails // to traverse them. ASSERT_TRUE(DeleteReparsePoint(reparse_to_sub_a)); ASSERT_TRUE(DeleteReparsePoint(reparse_to_base_b)); ASSERT_TRUE(DeleteReparsePoint(reparse_to_sub_long)); ASSERT_FALSE(file_util::NormalizeFilePath(to_sub_a.Append(FPL("file.txt")), &normalized_path)); } #endif // defined(OS_WIN) // The following test of NormalizeFilePath() require that we create a symlink. // This can not be done on windows before vista. On vista, creating a symlink // requires privilege "SeCreateSymbolicLinkPrivilege". // TODO(skerner): Investigate the possibility of giving base_unittests the // privileges required to create a symlink. #if defined(OS_POSIX) bool MakeSymlink(const FilePath& link_to, const FilePath& link_from) { return (symlink(link_to.value().c_str(), link_from.value().c_str()) == 0); } TEST_F(FileUtilTest, NormalizeFilePathSymlinks) { FilePath normalized_path; // Link one file to another. FilePath link_from = temp_dir_.path().Append(FPL("from_file")); FilePath link_to = temp_dir_.path().Append(FPL("to_file")); CreateTextFile(link_to, bogus_content); ASSERT_TRUE(MakeSymlink(link_to, link_from)) << "Failed to create file symlink."; // Check that NormalizeFilePath sees the link. ASSERT_TRUE(file_util::NormalizeFilePath(link_from, &normalized_path)); ASSERT_TRUE(link_to != link_from); ASSERT_EQ(link_to.BaseName().value(), normalized_path.BaseName().value()); ASSERT_EQ(link_to.BaseName().value(), normalized_path.BaseName().value()); // Link to a directory. link_from = temp_dir_.path().Append(FPL("from_dir")); link_to = temp_dir_.path().Append(FPL("to_dir")); file_util::CreateDirectory(link_to); ASSERT_TRUE(MakeSymlink(link_to, link_from)) << "Failed to create directory symlink."; ASSERT_FALSE(file_util::NormalizeFilePath(link_from, &normalized_path)) << "Links to directories should return false."; // Test that a loop in the links causes NormalizeFilePath() to return false. link_from = temp_dir_.path().Append(FPL("link_a")); link_to = temp_dir_.path().Append(FPL("link_b")); ASSERT_TRUE(MakeSymlink(link_to, link_from)) << "Failed to create loop symlink a."; ASSERT_TRUE(MakeSymlink(link_from, link_to)) << "Failed to create loop symlink b."; // Infinite loop! ASSERT_FALSE(file_util::NormalizeFilePath(link_from, &normalized_path)); } #endif // defined(OS_POSIX) TEST_F(FileUtilTest, DeleteNonExistent) { FilePath non_existent = temp_dir_.path().AppendASCII("bogus_file_dne.foobar"); ASSERT_FALSE(file_util::PathExists(non_existent)); EXPECT_TRUE(file_util::Delete(non_existent, false)); ASSERT_FALSE(file_util::PathExists(non_existent)); EXPECT_TRUE(file_util::Delete(non_existent, true)); ASSERT_FALSE(file_util::PathExists(non_existent)); } TEST_F(FileUtilTest, DeleteFile) { // Create a file FilePath file_name = temp_dir_.path().Append(FPL("Test DeleteFile 1.txt")); CreateTextFile(file_name, bogus_content); ASSERT_TRUE(file_util::PathExists(file_name)); // Make sure it's deleted EXPECT_TRUE(file_util::Delete(file_name, false)); EXPECT_FALSE(file_util::PathExists(file_name)); // Test recursive case, create a new file file_name = temp_dir_.path().Append(FPL("Test DeleteFile 2.txt")); CreateTextFile(file_name, bogus_content); ASSERT_TRUE(file_util::PathExists(file_name)); // Make sure it's deleted EXPECT_TRUE(file_util::Delete(file_name, true)); EXPECT_FALSE(file_util::PathExists(file_name)); } #if defined(OS_WIN) // Tests that the Delete function works for wild cards, especially // with the recursion flag. Also coincidentally tests PathExists. // TODO(erikkay): see if anyone's actually using this feature of the API TEST_F(FileUtilTest, DeleteWildCard) { // Create a file and a directory FilePath file_name = temp_dir_.path().Append(FPL("Test DeleteWildCard.txt")); CreateTextFile(file_name, bogus_content); ASSERT_TRUE(file_util::PathExists(file_name)); FilePath subdir_path = temp_dir_.path().Append(FPL("DeleteWildCardDir")); file_util::CreateDirectory(subdir_path); ASSERT_TRUE(file_util::PathExists(subdir_path)); // Create the wildcard path FilePath directory_contents = temp_dir_.path(); directory_contents = directory_contents.Append(FPL("*")); // Delete non-recursively and check that only the file is deleted EXPECT_TRUE(file_util::Delete(directory_contents, false)); EXPECT_FALSE(file_util::PathExists(file_name)); EXPECT_TRUE(file_util::PathExists(subdir_path)); // Delete recursively and make sure all contents are deleted EXPECT_TRUE(file_util::Delete(directory_contents, true)); EXPECT_FALSE(file_util::PathExists(file_name)); EXPECT_FALSE(file_util::PathExists(subdir_path)); } // TODO(erikkay): see if anyone's actually using this feature of the API TEST_F(FileUtilTest, DeleteNonExistantWildCard) { // Create a file and a directory FilePath subdir_path = temp_dir_.path().Append(FPL("DeleteNonExistantWildCard")); file_util::CreateDirectory(subdir_path); ASSERT_TRUE(file_util::PathExists(subdir_path)); // Create the wildcard path FilePath directory_contents = subdir_path; directory_contents = directory_contents.Append(FPL("*")); // Delete non-recursively and check nothing got deleted EXPECT_TRUE(file_util::Delete(directory_contents, false)); EXPECT_TRUE(file_util::PathExists(subdir_path)); // Delete recursively and check nothing got deleted EXPECT_TRUE(file_util::Delete(directory_contents, true)); EXPECT_TRUE(file_util::PathExists(subdir_path)); } #endif // Tests non-recursive Delete() for a directory. TEST_F(FileUtilTest, DeleteDirNonRecursive) { // Create a subdirectory and put a file and two directories inside. FilePath test_subdir = temp_dir_.path().Append(FPL("DeleteDirNonRecursive")); file_util::CreateDirectory(test_subdir); ASSERT_TRUE(file_util::PathExists(test_subdir)); FilePath file_name = test_subdir.Append(FPL("Test DeleteDir.txt")); CreateTextFile(file_name, bogus_content); ASSERT_TRUE(file_util::PathExists(file_name)); FilePath subdir_path1 = test_subdir.Append(FPL("TestSubDir1")); file_util::CreateDirectory(subdir_path1); ASSERT_TRUE(file_util::PathExists(subdir_path1)); FilePath subdir_path2 = test_subdir.Append(FPL("TestSubDir2")); file_util::CreateDirectory(subdir_path2); ASSERT_TRUE(file_util::PathExists(subdir_path2)); // Delete non-recursively and check that the empty dir got deleted EXPECT_TRUE(file_util::Delete(subdir_path2, false)); EXPECT_FALSE(file_util::PathExists(subdir_path2)); // Delete non-recursively and check that nothing got deleted EXPECT_FALSE(file_util::Delete(test_subdir, false)); EXPECT_TRUE(file_util::PathExists(test_subdir)); EXPECT_TRUE(file_util::PathExists(file_name)); EXPECT_TRUE(file_util::PathExists(subdir_path1)); } // Tests recursive Delete() for a directory. TEST_F(FileUtilTest, DeleteDirRecursive) { // Create a subdirectory and put a file and two directories inside. FilePath test_subdir = temp_dir_.path().Append(FPL("DeleteDirRecursive")); file_util::CreateDirectory(test_subdir); ASSERT_TRUE(file_util::PathExists(test_subdir)); FilePath file_name = test_subdir.Append(FPL("Test DeleteDirRecursive.txt")); CreateTextFile(file_name, bogus_content); ASSERT_TRUE(file_util::PathExists(file_name)); FilePath subdir_path1 = test_subdir.Append(FPL("TestSubDir1")); file_util::CreateDirectory(subdir_path1); ASSERT_TRUE(file_util::PathExists(subdir_path1)); FilePath subdir_path2 = test_subdir.Append(FPL("TestSubDir2")); file_util::CreateDirectory(subdir_path2); ASSERT_TRUE(file_util::PathExists(subdir_path2)); // Delete recursively and check that the empty dir got deleted EXPECT_TRUE(file_util::Delete(subdir_path2, true)); EXPECT_FALSE(file_util::PathExists(subdir_path2)); // Delete recursively and check that everything got deleted EXPECT_TRUE(file_util::Delete(test_subdir, true)); EXPECT_FALSE(file_util::PathExists(file_name)); EXPECT_FALSE(file_util::PathExists(subdir_path1)); EXPECT_FALSE(file_util::PathExists(test_subdir)); } TEST_F(FileUtilTest, MoveFileNew) { // Create a file FilePath file_name_from = temp_dir_.path().Append(FILE_PATH_LITERAL("Move_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // The destination. FilePath file_name_to = temp_dir_.path().Append( FILE_PATH_LITERAL("Move_Test_File_Destination.txt")); ASSERT_FALSE(file_util::PathExists(file_name_to)); EXPECT_TRUE(file_util::Move(file_name_from, file_name_to)); // Check everything has been moved. EXPECT_FALSE(file_util::PathExists(file_name_from)); EXPECT_TRUE(file_util::PathExists(file_name_to)); } TEST_F(FileUtilTest, MoveFileExists) { // Create a file FilePath file_name_from = temp_dir_.path().Append(FILE_PATH_LITERAL("Move_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // The destination name. FilePath file_name_to = temp_dir_.path().Append( FILE_PATH_LITERAL("Move_Test_File_Destination.txt")); CreateTextFile(file_name_to, L"Old file content"); ASSERT_TRUE(file_util::PathExists(file_name_to)); EXPECT_TRUE(file_util::Move(file_name_from, file_name_to)); // Check everything has been moved. EXPECT_FALSE(file_util::PathExists(file_name_from)); EXPECT_TRUE(file_util::PathExists(file_name_to)); EXPECT_TRUE(L"Gooooooooooooooooooooogle" == ReadTextFile(file_name_to)); } TEST_F(FileUtilTest, MoveFileDirExists) { // Create a file FilePath file_name_from = temp_dir_.path().Append(FILE_PATH_LITERAL("Move_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // The destination directory FilePath dir_name_to = temp_dir_.path().Append(FILE_PATH_LITERAL("Destination")); file_util::CreateDirectory(dir_name_to); ASSERT_TRUE(file_util::PathExists(dir_name_to)); EXPECT_FALSE(file_util::Move(file_name_from, dir_name_to)); } TEST_F(FileUtilTest, MoveNew) { // Create a directory FilePath dir_name_from = temp_dir_.path().Append(FILE_PATH_LITERAL("Move_From_Subdir")); file_util::CreateDirectory(dir_name_from); ASSERT_TRUE(file_util::PathExists(dir_name_from)); // Create a file under the directory FilePath file_name_from = dir_name_from.Append(FILE_PATH_LITERAL("Move_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // Move the directory. FilePath dir_name_to = temp_dir_.path().Append(FILE_PATH_LITERAL("Move_To_Subdir")); FilePath file_name_to = dir_name_to.Append(FILE_PATH_LITERAL("Move_Test_File.txt")); ASSERT_FALSE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::Move(dir_name_from, dir_name_to)); // Check everything has been moved. EXPECT_FALSE(file_util::PathExists(dir_name_from)); EXPECT_FALSE(file_util::PathExists(file_name_from)); EXPECT_TRUE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::PathExists(file_name_to)); } TEST_F(FileUtilTest, MoveExist) { // Create a directory FilePath dir_name_from = temp_dir_.path().Append(FILE_PATH_LITERAL("Move_From_Subdir")); file_util::CreateDirectory(dir_name_from); ASSERT_TRUE(file_util::PathExists(dir_name_from)); // Create a file under the directory FilePath file_name_from = dir_name_from.Append(FILE_PATH_LITERAL("Move_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // Move the directory FilePath dir_name_exists = temp_dir_.path().Append(FILE_PATH_LITERAL("Destination")); FilePath dir_name_to = dir_name_exists.Append(FILE_PATH_LITERAL("Move_To_Subdir")); FilePath file_name_to = dir_name_to.Append(FILE_PATH_LITERAL("Move_Test_File.txt")); // Create the destination directory. file_util::CreateDirectory(dir_name_exists); ASSERT_TRUE(file_util::PathExists(dir_name_exists)); EXPECT_TRUE(file_util::Move(dir_name_from, dir_name_to)); // Check everything has been moved. EXPECT_FALSE(file_util::PathExists(dir_name_from)); EXPECT_FALSE(file_util::PathExists(file_name_from)); EXPECT_TRUE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::PathExists(file_name_to)); } TEST_F(FileUtilTest, CopyDirectoryRecursivelyNew) { // Create a directory. FilePath dir_name_from = temp_dir_.path().Append(FILE_PATH_LITERAL("Copy_From_Subdir")); file_util::CreateDirectory(dir_name_from); ASSERT_TRUE(file_util::PathExists(dir_name_from)); // Create a file under the directory. FilePath file_name_from = dir_name_from.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // Create a subdirectory. FilePath subdir_name_from = dir_name_from.Append(FILE_PATH_LITERAL("Subdir")); file_util::CreateDirectory(subdir_name_from); ASSERT_TRUE(file_util::PathExists(subdir_name_from)); // Create a file under the subdirectory. FilePath file_name2_from = subdir_name_from.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); CreateTextFile(file_name2_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name2_from)); // Copy the directory recursively. FilePath dir_name_to = temp_dir_.path().Append(FILE_PATH_LITERAL("Copy_To_Subdir")); FilePath file_name_to = dir_name_to.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); FilePath subdir_name_to = dir_name_to.Append(FILE_PATH_LITERAL("Subdir")); FilePath file_name2_to = subdir_name_to.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); ASSERT_FALSE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::CopyDirectory(dir_name_from, dir_name_to, true)); // Check everything has been copied. EXPECT_TRUE(file_util::PathExists(dir_name_from)); EXPECT_TRUE(file_util::PathExists(file_name_from)); EXPECT_TRUE(file_util::PathExists(subdir_name_from)); EXPECT_TRUE(file_util::PathExists(file_name2_from)); EXPECT_TRUE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::PathExists(file_name_to)); EXPECT_TRUE(file_util::PathExists(subdir_name_to)); EXPECT_TRUE(file_util::PathExists(file_name2_to)); } TEST_F(FileUtilTest, CopyDirectoryRecursivelyExists) { // Create a directory. FilePath dir_name_from = temp_dir_.path().Append(FILE_PATH_LITERAL("Copy_From_Subdir")); file_util::CreateDirectory(dir_name_from); ASSERT_TRUE(file_util::PathExists(dir_name_from)); // Create a file under the directory. FilePath file_name_from = dir_name_from.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // Create a subdirectory. FilePath subdir_name_from = dir_name_from.Append(FILE_PATH_LITERAL("Subdir")); file_util::CreateDirectory(subdir_name_from); ASSERT_TRUE(file_util::PathExists(subdir_name_from)); // Create a file under the subdirectory. FilePath file_name2_from = subdir_name_from.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); CreateTextFile(file_name2_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name2_from)); // Copy the directory recursively. FilePath dir_name_exists = temp_dir_.path().Append(FILE_PATH_LITERAL("Destination")); FilePath dir_name_to = dir_name_exists.Append(FILE_PATH_LITERAL("Copy_From_Subdir")); FilePath file_name_to = dir_name_to.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); FilePath subdir_name_to = dir_name_to.Append(FILE_PATH_LITERAL("Subdir")); FilePath file_name2_to = subdir_name_to.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); // Create the destination directory. file_util::CreateDirectory(dir_name_exists); ASSERT_TRUE(file_util::PathExists(dir_name_exists)); EXPECT_TRUE(file_util::CopyDirectory(dir_name_from, dir_name_exists, true)); // Check everything has been copied. EXPECT_TRUE(file_util::PathExists(dir_name_from)); EXPECT_TRUE(file_util::PathExists(file_name_from)); EXPECT_TRUE(file_util::PathExists(subdir_name_from)); EXPECT_TRUE(file_util::PathExists(file_name2_from)); EXPECT_TRUE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::PathExists(file_name_to)); EXPECT_TRUE(file_util::PathExists(subdir_name_to)); EXPECT_TRUE(file_util::PathExists(file_name2_to)); } TEST_F(FileUtilTest, CopyDirectoryNew) { // Create a directory. FilePath dir_name_from = temp_dir_.path().Append(FILE_PATH_LITERAL("Copy_From_Subdir")); file_util::CreateDirectory(dir_name_from); ASSERT_TRUE(file_util::PathExists(dir_name_from)); // Create a file under the directory. FilePath file_name_from = dir_name_from.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // Create a subdirectory. FilePath subdir_name_from = dir_name_from.Append(FILE_PATH_LITERAL("Subdir")); file_util::CreateDirectory(subdir_name_from); ASSERT_TRUE(file_util::PathExists(subdir_name_from)); // Create a file under the subdirectory. FilePath file_name2_from = subdir_name_from.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); CreateTextFile(file_name2_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name2_from)); // Copy the directory not recursively. FilePath dir_name_to = temp_dir_.path().Append(FILE_PATH_LITERAL("Copy_To_Subdir")); FilePath file_name_to = dir_name_to.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); FilePath subdir_name_to = dir_name_to.Append(FILE_PATH_LITERAL("Subdir")); ASSERT_FALSE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::CopyDirectory(dir_name_from, dir_name_to, false)); // Check everything has been copied. EXPECT_TRUE(file_util::PathExists(dir_name_from)); EXPECT_TRUE(file_util::PathExists(file_name_from)); EXPECT_TRUE(file_util::PathExists(subdir_name_from)); EXPECT_TRUE(file_util::PathExists(file_name2_from)); EXPECT_TRUE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::PathExists(file_name_to)); EXPECT_FALSE(file_util::PathExists(subdir_name_to)); } TEST_F(FileUtilTest, CopyDirectoryExists) { // Create a directory. FilePath dir_name_from = temp_dir_.path().Append(FILE_PATH_LITERAL("Copy_From_Subdir")); file_util::CreateDirectory(dir_name_from); ASSERT_TRUE(file_util::PathExists(dir_name_from)); // Create a file under the directory. FilePath file_name_from = dir_name_from.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // Create a subdirectory. FilePath subdir_name_from = dir_name_from.Append(FILE_PATH_LITERAL("Subdir")); file_util::CreateDirectory(subdir_name_from); ASSERT_TRUE(file_util::PathExists(subdir_name_from)); // Create a file under the subdirectory. FilePath file_name2_from = subdir_name_from.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); CreateTextFile(file_name2_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name2_from)); // Copy the directory not recursively. FilePath dir_name_to = temp_dir_.path().Append(FILE_PATH_LITERAL("Copy_To_Subdir")); FilePath file_name_to = dir_name_to.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); FilePath subdir_name_to = dir_name_to.Append(FILE_PATH_LITERAL("Subdir")); // Create the destination directory. file_util::CreateDirectory(dir_name_to); ASSERT_TRUE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::CopyDirectory(dir_name_from, dir_name_to, false)); // Check everything has been copied. EXPECT_TRUE(file_util::PathExists(dir_name_from)); EXPECT_TRUE(file_util::PathExists(file_name_from)); EXPECT_TRUE(file_util::PathExists(subdir_name_from)); EXPECT_TRUE(file_util::PathExists(file_name2_from)); EXPECT_TRUE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::PathExists(file_name_to)); EXPECT_FALSE(file_util::PathExists(subdir_name_to)); } TEST_F(FileUtilTest, CopyFileWithCopyDirectoryRecursiveToNew) { // Create a file FilePath file_name_from = temp_dir_.path().Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // The destination name FilePath file_name_to = temp_dir_.path().Append( FILE_PATH_LITERAL("Copy_Test_File_Destination.txt")); ASSERT_FALSE(file_util::PathExists(file_name_to)); EXPECT_TRUE(file_util::CopyDirectory(file_name_from, file_name_to, true)); // Check the has been copied EXPECT_TRUE(file_util::PathExists(file_name_to)); } TEST_F(FileUtilTest, CopyFileWithCopyDirectoryRecursiveToExisting) { // Create a file FilePath file_name_from = temp_dir_.path().Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // The destination name FilePath file_name_to = temp_dir_.path().Append( FILE_PATH_LITERAL("Copy_Test_File_Destination.txt")); CreateTextFile(file_name_to, L"Old file content"); ASSERT_TRUE(file_util::PathExists(file_name_to)); EXPECT_TRUE(file_util::CopyDirectory(file_name_from, file_name_to, true)); // Check the has been copied EXPECT_TRUE(file_util::PathExists(file_name_to)); EXPECT_TRUE(L"Gooooooooooooooooooooogle" == ReadTextFile(file_name_to)); } TEST_F(FileUtilTest, CopyFileWithCopyDirectoryRecursiveToExistingDirectory) { // Create a file FilePath file_name_from = temp_dir_.path().Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // The destination FilePath dir_name_to = temp_dir_.path().Append(FILE_PATH_LITERAL("Destination")); file_util::CreateDirectory(dir_name_to); ASSERT_TRUE(file_util::PathExists(dir_name_to)); FilePath file_name_to = dir_name_to.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); EXPECT_TRUE(file_util::CopyDirectory(file_name_from, dir_name_to, true)); // Check the has been copied EXPECT_TRUE(file_util::PathExists(file_name_to)); } TEST_F(FileUtilTest, CopyFile) { // Create a directory FilePath dir_name_from = temp_dir_.path().Append(FILE_PATH_LITERAL("Copy_From_Subdir")); file_util::CreateDirectory(dir_name_from); ASSERT_TRUE(file_util::PathExists(dir_name_from)); // Create a file under the directory FilePath file_name_from = dir_name_from.Append(FILE_PATH_LITERAL("Copy_Test_File.txt")); const std::wstring file_contents(L"Gooooooooooooooooooooogle"); CreateTextFile(file_name_from, file_contents); ASSERT_TRUE(file_util::PathExists(file_name_from)); // Copy the file. FilePath dest_file = dir_name_from.Append(FILE_PATH_LITERAL("DestFile.txt")); ASSERT_TRUE(file_util::CopyFile(file_name_from, dest_file)); // Copy the file to another location using '..' in the path. FilePath dest_file2(dir_name_from); dest_file2 = dest_file2.AppendASCII(".."); dest_file2 = dest_file2.AppendASCII("DestFile.txt"); ASSERT_TRUE(file_util::CopyFile(file_name_from, dest_file2)); FilePath dest_file2_test(dir_name_from); dest_file2_test = dest_file2_test.DirName(); dest_file2_test = dest_file2_test.AppendASCII("DestFile.txt"); // Check everything has been copied. EXPECT_TRUE(file_util::PathExists(file_name_from)); EXPECT_TRUE(file_util::PathExists(dest_file)); const std::wstring read_contents = ReadTextFile(dest_file); EXPECT_EQ(file_contents, read_contents); EXPECT_TRUE(file_util::PathExists(dest_file2_test)); EXPECT_TRUE(file_util::PathExists(dest_file2)); } // TODO(erikkay): implement #if defined(OS_WIN) TEST_F(FileUtilTest, GetFileCreationLocalTime) { FilePath file_name = temp_dir_.path().Append(L"Test File.txt"); SYSTEMTIME start_time; GetLocalTime(&start_time); Sleep(100); CreateTextFile(file_name, L"New file!"); Sleep(100); SYSTEMTIME end_time; GetLocalTime(&end_time); SYSTEMTIME file_creation_time; file_util::GetFileCreationLocalTime(file_name.value(), &file_creation_time); FILETIME start_filetime; SystemTimeToFileTime(&start_time, &start_filetime); FILETIME end_filetime; SystemTimeToFileTime(&end_time, &end_filetime); FILETIME file_creation_filetime; SystemTimeToFileTime(&file_creation_time, &file_creation_filetime); EXPECT_EQ(-1, CompareFileTime(&start_filetime, &file_creation_filetime)) << "start time: " << FileTimeAsUint64(start_filetime) << ", " << "creation time: " << FileTimeAsUint64(file_creation_filetime); EXPECT_EQ(-1, CompareFileTime(&file_creation_filetime, &end_filetime)) << "creation time: " << FileTimeAsUint64(file_creation_filetime) << ", " << "end time: " << FileTimeAsUint64(end_filetime); ASSERT_TRUE(DeleteFile(file_name.value().c_str())); } #endif // file_util winds up using autoreleased objects on the Mac, so this needs // to be a PlatformTest. typedef PlatformTest ReadOnlyFileUtilTest; TEST_F(ReadOnlyFileUtilTest, ContentsEqual) { FilePath data_dir; ASSERT_TRUE(PathService::Get(base::DIR_SOURCE_ROOT, &data_dir)); data_dir = data_dir.Append(FILE_PATH_LITERAL("base")) .Append(FILE_PATH_LITERAL("data")) .Append(FILE_PATH_LITERAL("file_util_unittest")); ASSERT_TRUE(file_util::PathExists(data_dir)); FilePath original_file = data_dir.Append(FILE_PATH_LITERAL("original.txt")); FilePath same_file = data_dir.Append(FILE_PATH_LITERAL("same.txt")); FilePath same_length_file = data_dir.Append(FILE_PATH_LITERAL("same_length.txt")); FilePath different_file = data_dir.Append(FILE_PATH_LITERAL("different.txt")); FilePath different_first_file = data_dir.Append(FILE_PATH_LITERAL("different_first.txt")); FilePath different_last_file = data_dir.Append(FILE_PATH_LITERAL("different_last.txt")); FilePath empty1_file = data_dir.Append(FILE_PATH_LITERAL("empty1.txt")); FilePath empty2_file = data_dir.Append(FILE_PATH_LITERAL("empty2.txt")); FilePath shortened_file = data_dir.Append(FILE_PATH_LITERAL("shortened.txt")); FilePath binary_file = data_dir.Append(FILE_PATH_LITERAL("binary_file.bin")); FilePath binary_file_same = data_dir.Append(FILE_PATH_LITERAL("binary_file_same.bin")); FilePath binary_file_diff = data_dir.Append(FILE_PATH_LITERAL("binary_file_diff.bin")); EXPECT_TRUE(file_util::ContentsEqual(original_file, original_file)); EXPECT_TRUE(file_util::ContentsEqual(original_file, same_file)); EXPECT_FALSE(file_util::ContentsEqual(original_file, same_length_file)); EXPECT_FALSE(file_util::ContentsEqual(original_file, different_file)); EXPECT_FALSE(file_util::ContentsEqual( FilePath(FILE_PATH_LITERAL("bogusname")), FilePath(FILE_PATH_LITERAL("bogusname")))); EXPECT_FALSE(file_util::ContentsEqual(original_file, different_first_file)); EXPECT_FALSE(file_util::ContentsEqual(original_file, different_last_file)); EXPECT_TRUE(file_util::ContentsEqual(empty1_file, empty2_file)); EXPECT_FALSE(file_util::ContentsEqual(original_file, shortened_file)); EXPECT_FALSE(file_util::ContentsEqual(shortened_file, original_file)); EXPECT_TRUE(file_util::ContentsEqual(binary_file, binary_file_same)); EXPECT_FALSE(file_util::ContentsEqual(binary_file, binary_file_diff)); } TEST_F(ReadOnlyFileUtilTest, TextContentsEqual) { FilePath data_dir; ASSERT_TRUE(PathService::Get(base::DIR_SOURCE_ROOT, &data_dir)); data_dir = data_dir.Append(FILE_PATH_LITERAL("base")) .Append(FILE_PATH_LITERAL("data")) .Append(FILE_PATH_LITERAL("file_util_unittest")); ASSERT_TRUE(file_util::PathExists(data_dir)); FilePath original_file = data_dir.Append(FILE_PATH_LITERAL("original.txt")); FilePath same_file = data_dir.Append(FILE_PATH_LITERAL("same.txt")); FilePath crlf_file = data_dir.Append(FILE_PATH_LITERAL("crlf.txt")); FilePath shortened_file = data_dir.Append(FILE_PATH_LITERAL("shortened.txt")); FilePath different_file = data_dir.Append(FILE_PATH_LITERAL("different.txt")); FilePath different_first_file = data_dir.Append(FILE_PATH_LITERAL("different_first.txt")); FilePath different_last_file = data_dir.Append(FILE_PATH_LITERAL("different_last.txt")); FilePath first1_file = data_dir.Append(FILE_PATH_LITERAL("first1.txt")); FilePath first2_file = data_dir.Append(FILE_PATH_LITERAL("first2.txt")); FilePath empty1_file = data_dir.Append(FILE_PATH_LITERAL("empty1.txt")); FilePath empty2_file = data_dir.Append(FILE_PATH_LITERAL("empty2.txt")); FilePath blank_line_file = data_dir.Append(FILE_PATH_LITERAL("blank_line.txt")); FilePath blank_line_crlf_file = data_dir.Append(FILE_PATH_LITERAL("blank_line_crlf.txt")); EXPECT_TRUE(file_util::TextContentsEqual(original_file, same_file)); EXPECT_TRUE(file_util::TextContentsEqual(original_file, crlf_file)); EXPECT_FALSE(file_util::TextContentsEqual(original_file, shortened_file)); EXPECT_FALSE(file_util::TextContentsEqual(original_file, different_file)); EXPECT_FALSE(file_util::TextContentsEqual(original_file, different_first_file)); EXPECT_FALSE(file_util::TextContentsEqual(original_file, different_last_file)); EXPECT_FALSE(file_util::TextContentsEqual(first1_file, first2_file)); EXPECT_TRUE(file_util::TextContentsEqual(empty1_file, empty2_file)); EXPECT_FALSE(file_util::TextContentsEqual(original_file, empty1_file)); EXPECT_TRUE(file_util::TextContentsEqual(blank_line_file, blank_line_crlf_file)); } // We don't need equivalent functionality outside of Windows. #if defined(OS_WIN) TEST_F(FileUtilTest, ResolveShortcutTest) { FilePath target_file = temp_dir_.path().Append(L"Target.txt"); CreateTextFile(target_file, L"This is the target."); FilePath link_file = temp_dir_.path().Append(L"Link.lnk"); HRESULT result; IShellLink *shell = NULL; IPersistFile *persist = NULL; CoInitialize(NULL); // Temporarily create a shortcut for test result = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLink, reinterpret_cast(&shell)); EXPECT_TRUE(SUCCEEDED(result)); result = shell->QueryInterface(IID_IPersistFile, reinterpret_cast(&persist)); EXPECT_TRUE(SUCCEEDED(result)); result = shell->SetPath(target_file.value().c_str()); EXPECT_TRUE(SUCCEEDED(result)); result = shell->SetDescription(L"ResolveShortcutTest"); EXPECT_TRUE(SUCCEEDED(result)); result = persist->Save(link_file.value().c_str(), TRUE); EXPECT_TRUE(SUCCEEDED(result)); if (persist) persist->Release(); if (shell) shell->Release(); bool is_solved; is_solved = file_util::ResolveShortcut(&link_file); EXPECT_TRUE(is_solved); std::wstring contents; contents = ReadTextFile(link_file); EXPECT_EQ(L"This is the target.", contents); // Cleaning DeleteFile(target_file.value().c_str()); DeleteFile(link_file.value().c_str()); CoUninitialize(); } TEST_F(FileUtilTest, CreateShortcutTest) { const wchar_t file_contents[] = L"This is another target."; FilePath target_file = temp_dir_.path().Append(L"Target1.txt"); CreateTextFile(target_file, file_contents); FilePath link_file = temp_dir_.path().Append(L"Link1.lnk"); CoInitialize(NULL); EXPECT_TRUE(file_util::CreateShortcutLink(target_file.value().c_str(), link_file.value().c_str(), NULL, NULL, NULL, NULL, 0, NULL)); FilePath resolved_name = link_file; EXPECT_TRUE(file_util::ResolveShortcut(&resolved_name)); std::wstring read_contents = ReadTextFile(resolved_name); EXPECT_EQ(file_contents, read_contents); DeleteFile(target_file.value().c_str()); DeleteFile(link_file.value().c_str()); CoUninitialize(); } TEST_F(FileUtilTest, CopyAndDeleteDirectoryTest) { // Create a directory FilePath dir_name_from = temp_dir_.path().Append(FILE_PATH_LITERAL("CopyAndDelete_From_Subdir")); file_util::CreateDirectory(dir_name_from); ASSERT_TRUE(file_util::PathExists(dir_name_from)); // Create a file under the directory FilePath file_name_from = dir_name_from.Append(FILE_PATH_LITERAL("CopyAndDelete_Test_File.txt")); CreateTextFile(file_name_from, L"Gooooooooooooooooooooogle"); ASSERT_TRUE(file_util::PathExists(file_name_from)); // Move the directory by using CopyAndDeleteDirectory FilePath dir_name_to = temp_dir_.path().Append( FILE_PATH_LITERAL("CopyAndDelete_To_Subdir")); FilePath file_name_to = dir_name_to.Append(FILE_PATH_LITERAL("CopyAndDelete_Test_File.txt")); ASSERT_FALSE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::CopyAndDeleteDirectory(dir_name_from, dir_name_to)); // Check everything has been moved. EXPECT_FALSE(file_util::PathExists(dir_name_from)); EXPECT_FALSE(file_util::PathExists(file_name_from)); EXPECT_TRUE(file_util::PathExists(dir_name_to)); EXPECT_TRUE(file_util::PathExists(file_name_to)); } TEST_F(FileUtilTest, GetTempDirTest) { static const TCHAR* kTmpKey = _T("TMP"); static const TCHAR* kTmpValues[] = { _T(""), _T("C:"), _T("C:\\"), _T("C:\\tmp"), _T("C:\\tmp\\") }; // Save the original $TMP. size_t original_tmp_size; TCHAR* original_tmp; ASSERT_EQ(0, ::_tdupenv_s(&original_tmp, &original_tmp_size, kTmpKey)); // original_tmp may be NULL. for (unsigned int i = 0; i < arraysize(kTmpValues); ++i) { FilePath path; ::_tputenv_s(kTmpKey, kTmpValues[i]); file_util::GetTempDir(&path); EXPECT_TRUE(path.IsAbsolute()) << "$TMP=" << kTmpValues[i] << " result=" << path.value(); } // Restore the original $TMP. if (original_tmp) { ::_tputenv_s(kTmpKey, original_tmp); free(original_tmp); } else { ::_tputenv_s(kTmpKey, _T("")); } } #endif // OS_WIN TEST_F(FileUtilTest, CreateTemporaryFileTest) { FilePath temp_files[3]; for (int i = 0; i < 3; i++) { ASSERT_TRUE(file_util::CreateTemporaryFile(&(temp_files[i]))); EXPECT_TRUE(file_util::PathExists(temp_files[i])); EXPECT_FALSE(file_util::DirectoryExists(temp_files[i])); } for (int i = 0; i < 3; i++) EXPECT_FALSE(temp_files[i] == temp_files[(i+1)%3]); for (int i = 0; i < 3; i++) EXPECT_TRUE(file_util::Delete(temp_files[i], false)); } TEST_F(FileUtilTest, CreateAndOpenTemporaryFileTest) { FilePath names[3]; FILE *fps[3]; int i; // Create; make sure they are open and exist. for (i = 0; i < 3; ++i) { fps[i] = file_util::CreateAndOpenTemporaryFile(&(names[i])); ASSERT_TRUE(fps[i]); EXPECT_TRUE(file_util::PathExists(names[i])); } // Make sure all names are unique. for (i = 0; i < 3; ++i) { EXPECT_FALSE(names[i] == names[(i+1)%3]); } // Close and delete. for (i = 0; i < 3; ++i) { EXPECT_TRUE(file_util::CloseFile(fps[i])); EXPECT_TRUE(file_util::Delete(names[i], false)); } } TEST_F(FileUtilTest, CreateNewTempDirectoryTest) { FilePath temp_dir; ASSERT_TRUE(file_util::CreateNewTempDirectory(FilePath::StringType(), &temp_dir)); EXPECT_TRUE(file_util::PathExists(temp_dir)); EXPECT_TRUE(file_util::Delete(temp_dir, false)); } TEST_F(FileUtilTest, CreateNewTemporaryDirInDirTest) { FilePath new_dir; ASSERT_TRUE(file_util::CreateTemporaryDirInDir( temp_dir_.path(), FILE_PATH_LITERAL("CreateNewTemporaryDirInDirTest"), &new_dir)); EXPECT_TRUE(file_util::PathExists(new_dir)); EXPECT_TRUE(temp_dir_.path().IsParent(new_dir)); EXPECT_TRUE(file_util::Delete(new_dir, false)); } TEST_F(FileUtilTest, GetShmemTempDirTest) { FilePath dir; EXPECT_TRUE(file_util::GetShmemTempDir(&dir)); EXPECT_TRUE(file_util::DirectoryExists(dir)); } TEST_F(FileUtilTest, CreateDirectoryTest) { FilePath test_root = temp_dir_.path().Append(FILE_PATH_LITERAL("create_directory_test")); #if defined(OS_WIN) FilePath test_path = test_root.Append(FILE_PATH_LITERAL("dir\\tree\\likely\\doesnt\\exist\\")); #elif defined(OS_POSIX) FilePath test_path = test_root.Append(FILE_PATH_LITERAL("dir/tree/likely/doesnt/exist/")); #endif EXPECT_FALSE(file_util::PathExists(test_path)); EXPECT_TRUE(file_util::CreateDirectory(test_path)); EXPECT_TRUE(file_util::PathExists(test_path)); // CreateDirectory returns true if the DirectoryExists returns true. EXPECT_TRUE(file_util::CreateDirectory(test_path)); // Doesn't work to create it on top of a non-dir test_path = test_path.Append(FILE_PATH_LITERAL("foobar.txt")); EXPECT_FALSE(file_util::PathExists(test_path)); CreateTextFile(test_path, L"test file"); EXPECT_TRUE(file_util::PathExists(test_path)); EXPECT_FALSE(file_util::CreateDirectory(test_path)); EXPECT_TRUE(file_util::Delete(test_root, true)); EXPECT_FALSE(file_util::PathExists(test_root)); EXPECT_FALSE(file_util::PathExists(test_path)); // Verify assumptions made by the Windows implementation: // 1. The current directory always exists. // 2. The root directory always exists. ASSERT_TRUE(file_util::DirectoryExists( FilePath(FilePath::kCurrentDirectory))); FilePath top_level = test_root; while (top_level != top_level.DirName()) { top_level = top_level.DirName(); } ASSERT_TRUE(file_util::DirectoryExists(top_level)); // Given these assumptions hold, it should be safe to // test that "creating" these directories succeeds. EXPECT_TRUE(file_util::CreateDirectory( FilePath(FilePath::kCurrentDirectory))); EXPECT_TRUE(file_util::CreateDirectory(top_level)); #if defined(OS_WIN) FilePath invalid_drive(FILE_PATH_LITERAL("o:\\")); FilePath invalid_path = invalid_drive.Append(FILE_PATH_LITERAL("some\\inaccessible\\dir")); if (!file_util::PathExists(invalid_drive)) { EXPECT_FALSE(file_util::CreateDirectory(invalid_path)); } #endif } TEST_F(FileUtilTest, DetectDirectoryTest) { // Check a directory FilePath test_root = temp_dir_.path().Append(FILE_PATH_LITERAL("detect_directory_test")); EXPECT_FALSE(file_util::PathExists(test_root)); EXPECT_TRUE(file_util::CreateDirectory(test_root)); EXPECT_TRUE(file_util::PathExists(test_root)); EXPECT_TRUE(file_util::DirectoryExists(test_root)); // Check a file FilePath test_path = test_root.Append(FILE_PATH_LITERAL("foobar.txt")); EXPECT_FALSE(file_util::PathExists(test_path)); CreateTextFile(test_path, L"test file"); EXPECT_TRUE(file_util::PathExists(test_path)); EXPECT_FALSE(file_util::DirectoryExists(test_path)); EXPECT_TRUE(file_util::Delete(test_path, false)); EXPECT_TRUE(file_util::Delete(test_root, true)); } TEST_F(FileUtilTest, FileEnumeratorTest) { // Test an empty directory. file_util::FileEnumerator f0(temp_dir_.path(), true, FILES_AND_DIRECTORIES); EXPECT_EQ(f0.Next().value(), FILE_PATH_LITERAL("")); EXPECT_EQ(f0.Next().value(), FILE_PATH_LITERAL("")); // Test an empty directory, non-recursively, including "..". file_util::FileEnumerator f0_dotdot(temp_dir_.path(), false, static_cast( FILES_AND_DIRECTORIES | file_util::FileEnumerator::INCLUDE_DOT_DOT)); EXPECT_EQ(temp_dir_.path().Append(FILE_PATH_LITERAL("..")).value(), f0_dotdot.Next().value()); EXPECT_EQ(FILE_PATH_LITERAL(""), f0_dotdot.Next().value()); // create the directories FilePath dir1 = temp_dir_.path().Append(FILE_PATH_LITERAL("dir1")); EXPECT_TRUE(file_util::CreateDirectory(dir1)); FilePath dir2 = temp_dir_.path().Append(FILE_PATH_LITERAL("dir2")); EXPECT_TRUE(file_util::CreateDirectory(dir2)); FilePath dir2inner = dir2.Append(FILE_PATH_LITERAL("inner")); EXPECT_TRUE(file_util::CreateDirectory(dir2inner)); // create the files FilePath dir2file = dir2.Append(FILE_PATH_LITERAL("dir2file.txt")); CreateTextFile(dir2file, L""); FilePath dir2innerfile = dir2inner.Append(FILE_PATH_LITERAL("innerfile.txt")); CreateTextFile(dir2innerfile, L""); FilePath file1 = temp_dir_.path().Append(FILE_PATH_LITERAL("file1.txt")); CreateTextFile(file1, L""); FilePath file2_rel = dir2.Append(FilePath::kParentDirectory) .Append(FILE_PATH_LITERAL("file2.txt")); CreateTextFile(file2_rel, L""); FilePath file2_abs = temp_dir_.path().Append(FILE_PATH_LITERAL("file2.txt")); // Only enumerate files. file_util::FileEnumerator f1(temp_dir_.path(), true, file_util::FileEnumerator::FILES); FindResultCollector c1(f1); EXPECT_TRUE(c1.HasFile(file1)); EXPECT_TRUE(c1.HasFile(file2_abs)); EXPECT_TRUE(c1.HasFile(dir2file)); EXPECT_TRUE(c1.HasFile(dir2innerfile)); EXPECT_EQ(c1.size(), 4); // Only enumerate directories. file_util::FileEnumerator f2(temp_dir_.path(), true, file_util::FileEnumerator::DIRECTORIES); FindResultCollector c2(f2); EXPECT_TRUE(c2.HasFile(dir1)); EXPECT_TRUE(c2.HasFile(dir2)); EXPECT_TRUE(c2.HasFile(dir2inner)); EXPECT_EQ(c2.size(), 3); // Only enumerate directories non-recursively. file_util::FileEnumerator f2_non_recursive( temp_dir_.path(), false, file_util::FileEnumerator::DIRECTORIES); FindResultCollector c2_non_recursive(f2_non_recursive); EXPECT_TRUE(c2_non_recursive.HasFile(dir1)); EXPECT_TRUE(c2_non_recursive.HasFile(dir2)); EXPECT_EQ(c2_non_recursive.size(), 2); // Only enumerate directories, non-recursively, including "..". file_util::FileEnumerator f2_dotdot( temp_dir_.path(), false, static_cast( file_util::FileEnumerator::DIRECTORIES | file_util::FileEnumerator::INCLUDE_DOT_DOT)); FindResultCollector c2_dotdot(f2_dotdot); EXPECT_TRUE(c2_dotdot.HasFile(dir1)); EXPECT_TRUE(c2_dotdot.HasFile(dir2)); EXPECT_TRUE(c2_dotdot.HasFile( temp_dir_.path().Append(FILE_PATH_LITERAL("..")))); EXPECT_EQ(c2_dotdot.size(), 3); // Enumerate files and directories. file_util::FileEnumerator f3(temp_dir_.path(), true, FILES_AND_DIRECTORIES); FindResultCollector c3(f3); EXPECT_TRUE(c3.HasFile(dir1)); EXPECT_TRUE(c3.HasFile(dir2)); EXPECT_TRUE(c3.HasFile(file1)); EXPECT_TRUE(c3.HasFile(file2_abs)); EXPECT_TRUE(c3.HasFile(dir2file)); EXPECT_TRUE(c3.HasFile(dir2inner)); EXPECT_TRUE(c3.HasFile(dir2innerfile)); EXPECT_EQ(c3.size(), 7); // Non-recursive operation. file_util::FileEnumerator f4(temp_dir_.path(), false, FILES_AND_DIRECTORIES); FindResultCollector c4(f4); EXPECT_TRUE(c4.HasFile(dir2)); EXPECT_TRUE(c4.HasFile(dir2)); EXPECT_TRUE(c4.HasFile(file1)); EXPECT_TRUE(c4.HasFile(file2_abs)); EXPECT_EQ(c4.size(), 4); // Enumerate with a pattern. file_util::FileEnumerator f5(temp_dir_.path(), true, FILES_AND_DIRECTORIES, FILE_PATH_LITERAL("dir*")); FindResultCollector c5(f5); EXPECT_TRUE(c5.HasFile(dir1)); EXPECT_TRUE(c5.HasFile(dir2)); EXPECT_TRUE(c5.HasFile(dir2file)); EXPECT_TRUE(c5.HasFile(dir2inner)); EXPECT_TRUE(c5.HasFile(dir2innerfile)); EXPECT_EQ(c5.size(), 5); // Make sure the destructor closes the find handle while in the middle of a // query to allow TearDown to delete the directory. file_util::FileEnumerator f6(temp_dir_.path(), true, FILES_AND_DIRECTORIES); EXPECT_FALSE(f6.Next().value().empty()); // Should have found something // (we don't care what). } TEST_F(FileUtilTest, Contains) { FilePath data_dir = temp_dir_.path().Append(FILE_PATH_LITERAL("FilePathTest")); // Create a fresh, empty copy of this directory. if (file_util::PathExists(data_dir)) { ASSERT_TRUE(file_util::Delete(data_dir, true)); } ASSERT_TRUE(file_util::CreateDirectory(data_dir)); FilePath foo(data_dir.Append(FILE_PATH_LITERAL("foo"))); FilePath bar(foo.Append(FILE_PATH_LITERAL("bar.txt"))); FilePath baz(data_dir.Append(FILE_PATH_LITERAL("baz.txt"))); FilePath foobar(data_dir.Append(FILE_PATH_LITERAL("foobar.txt"))); // Annoyingly, the directories must actually exist in order for realpath(), // which Contains() relies on in posix, to work. ASSERT_TRUE(file_util::CreateDirectory(foo)); std::string data("hello"); ASSERT_TRUE(file_util::WriteFile(bar, data.c_str(), data.length())); ASSERT_TRUE(file_util::WriteFile(baz, data.c_str(), data.length())); ASSERT_TRUE(file_util::WriteFile(foobar, data.c_str(), data.length())); EXPECT_TRUE(file_util::ContainsPath(foo, bar)); EXPECT_FALSE(file_util::ContainsPath(foo, baz)); EXPECT_FALSE(file_util::ContainsPath(foo, foobar)); EXPECT_FALSE(file_util::ContainsPath(foo, foo)); // Platform-specific concerns. FilePath foo_caps(data_dir.Append(FILE_PATH_LITERAL("FOO"))); #if defined(OS_WIN) EXPECT_TRUE(file_util::ContainsPath(foo, foo_caps.Append(FILE_PATH_LITERAL("bar.txt")))); EXPECT_TRUE(file_util::ContainsPath(foo, FilePath(foo.value() + FILE_PATH_LITERAL("/bar.txt")))); #elif defined(OS_MACOSX) // We can't really do this test on OS X since the case-sensitivity of the // filesystem is configurable. #elif defined(OS_POSIX) EXPECT_FALSE(file_util::ContainsPath(foo, foo_caps.Append(FILE_PATH_LITERAL("bar.txt")))); #endif } TEST_F(FileUtilTest, LastModified) { FilePath data_dir = temp_dir_.path().Append(FILE_PATH_LITERAL("FilePathTest")); // Create a fresh, empty copy of this directory. if (file_util::PathExists(data_dir)) { ASSERT_TRUE(file_util::Delete(data_dir, true)); } ASSERT_TRUE(file_util::CreateDirectory(data_dir)); FilePath foobar(data_dir.Append(FILE_PATH_LITERAL("foobar.txt"))); std::string data("hello"); ASSERT_TRUE(file_util::WriteFile(foobar, data.c_str(), data.length())); base::Time modification_time; // Note that this timestamp is divisible by two (seconds) - FAT stores // modification times with 2s resolution. ASSERT_TRUE(base::Time::FromString(L"Tue, 15 Nov 1994, 12:45:26 GMT", &modification_time)); ASSERT_TRUE(file_util::SetLastModifiedTime(foobar, modification_time)); base::PlatformFileInfo file_info; ASSERT_TRUE(file_util::GetFileInfo(foobar, &file_info)); ASSERT_TRUE(file_info.last_modified == modification_time); } TEST_F(FileUtilTest, IsDirectoryEmpty) { FilePath empty_dir = temp_dir_.path().Append(FILE_PATH_LITERAL("EmptyDir")); ASSERT_FALSE(file_util::PathExists(empty_dir)); ASSERT_TRUE(file_util::CreateDirectory(empty_dir)); EXPECT_TRUE(file_util::IsDirectoryEmpty(empty_dir)); FilePath foo(empty_dir.Append(FILE_PATH_LITERAL("foo.txt"))); std::string bar("baz"); ASSERT_TRUE(file_util::WriteFile(foo, bar.c_str(), bar.length())); EXPECT_FALSE(file_util::IsDirectoryEmpty(empty_dir)); } } // namespace