// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/file_util.h" #include #include #include #include #include #include #include #include #include "base/files/file_path.h" #include "base/logging.h" #include "base/metrics/histogram.h" #include "base/process_util.h" #include "base/string_util.h" #include "base/strings/string_number_conversions.h" #include "base/threading/thread_restrictions.h" #include "base/time.h" #include "base/utf_string_conversions.h" #include "base/win/scoped_handle.h" #include "base/win/windows_version.h" using base::FilePath; namespace base { FilePath MakeAbsoluteFilePath(const FilePath& input) { base::ThreadRestrictions::AssertIOAllowed(); wchar_t file_path[MAX_PATH]; if (!_wfullpath(file_path, input.value().c_str(), MAX_PATH)) return FilePath(); return FilePath(file_path); } } // namespace base namespace file_util { namespace { const DWORD kFileShareAll = FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE; } // namespace bool Delete(const FilePath& path, bool recursive) { base::ThreadRestrictions::AssertIOAllowed(); if (path.value().length() >= MAX_PATH) return false; if (!recursive) { // If not recursing, then first check to see if |path| is a directory. // If it is, then remove it with RemoveDirectory. base::PlatformFileInfo file_info; if (GetFileInfo(path, &file_info) && file_info.is_directory) return RemoveDirectory(path.value().c_str()) != 0; // Otherwise, it's a file, wildcard or non-existant. Try DeleteFile first // because it should be faster. If DeleteFile fails, then we fall through // to SHFileOperation, which will do the right thing. if (DeleteFile(path.value().c_str()) != 0) return true; } // SHFILEOPSTRUCT wants the path to be terminated with two NULLs, // so we have to use wcscpy because wcscpy_s writes non-NULLs // into the rest of the buffer. wchar_t double_terminated_path[MAX_PATH + 1] = {0}; #pragma warning(suppress:4996) // don't complain about wcscpy deprecation if (g_bug108724_debug) LOG(WARNING) << "copying "; wcscpy(double_terminated_path, path.value().c_str()); SHFILEOPSTRUCT file_operation = {0}; file_operation.wFunc = FO_DELETE; file_operation.pFrom = double_terminated_path; file_operation.fFlags = FOF_NOERRORUI | FOF_SILENT | FOF_NOCONFIRMATION; if (!recursive) file_operation.fFlags |= FOF_NORECURSION | FOF_FILESONLY; if (g_bug108724_debug) LOG(WARNING) << "Performing shell operation"; int err = SHFileOperation(&file_operation); if (g_bug108724_debug) LOG(WARNING) << "Done: " << err; // Since we're passing flags to the operation telling it to be silent, // it's possible for the operation to be aborted/cancelled without err // being set (although MSDN doesn't give any scenarios for how this can // happen). See MSDN for SHFileOperation and SHFILEOPTSTRUCT. if (file_operation.fAnyOperationsAborted) return false; // Some versions of Windows return ERROR_FILE_NOT_FOUND (0x2) when deleting // an empty directory and some return 0x402 when they should be returning // ERROR_FILE_NOT_FOUND. MSDN says Vista and up won't return 0x402. return (err == 0 || err == ERROR_FILE_NOT_FOUND || err == 0x402); } bool DeleteAfterReboot(const FilePath& path) { base::ThreadRestrictions::AssertIOAllowed(); if (path.value().length() >= MAX_PATH) return false; return MoveFileEx(path.value().c_str(), NULL, MOVEFILE_DELAY_UNTIL_REBOOT | MOVEFILE_REPLACE_EXISTING) != FALSE; } bool MoveUnsafe(const FilePath& from_path, const FilePath& to_path) { base::ThreadRestrictions::AssertIOAllowed(); // NOTE: I suspect we could support longer paths, but that would involve // analyzing all our usage of files. if (from_path.value().length() >= MAX_PATH || to_path.value().length() >= MAX_PATH) { return false; } if (MoveFileEx(from_path.value().c_str(), to_path.value().c_str(), MOVEFILE_COPY_ALLOWED | MOVEFILE_REPLACE_EXISTING) != 0) return true; // Keep the last error value from MoveFileEx around in case the below // fails. bool ret = false; DWORD last_error = ::GetLastError(); if (DirectoryExists(from_path)) { // MoveFileEx fails if moving directory across volumes. We will simulate // the move by using Copy and Delete. Ideally we could check whether // from_path and to_path are indeed in different volumes. ret = CopyAndDeleteDirectory(from_path, to_path); } if (!ret) { // Leave a clue about what went wrong so that it can be (at least) picked // up by a PLOG entry. ::SetLastError(last_error); } return ret; } bool ReplaceFile(const FilePath& from_path, const FilePath& to_path) { base::ThreadRestrictions::AssertIOAllowed(); // Try a simple move first. It will only succeed when |to_path| doesn't // already exist. if (::MoveFile(from_path.value().c_str(), to_path.value().c_str())) return true; // Try the full-blown replace if the move fails, as ReplaceFile will only // succeed when |to_path| does exist. When writing to a network share, we may // not be able to change the ACLs. Ignore ACL errors then // (REPLACEFILE_IGNORE_MERGE_ERRORS). if (::ReplaceFile(to_path.value().c_str(), from_path.value().c_str(), NULL, REPLACEFILE_IGNORE_MERGE_ERRORS, NULL, NULL)) { return true; } return false; } bool CopyFileUnsafe(const FilePath& from_path, const FilePath& to_path) { base::ThreadRestrictions::AssertIOAllowed(); // NOTE: I suspect we could support longer paths, but that would involve // analyzing all our usage of files. if (from_path.value().length() >= MAX_PATH || to_path.value().length() >= MAX_PATH) { return false; } return (::CopyFile(from_path.value().c_str(), to_path.value().c_str(), false) != 0); } bool ShellCopy(const FilePath& from_path, const FilePath& to_path, bool recursive) { // WinXP SHFileOperation doesn't like trailing separators. FilePath stripped_from = from_path.StripTrailingSeparators(); FilePath stripped_to = to_path.StripTrailingSeparators(); base::ThreadRestrictions::AssertIOAllowed(); // NOTE: I suspect we could support longer paths, but that would involve // analyzing all our usage of files. if (stripped_from.value().length() >= MAX_PATH || stripped_to.value().length() >= MAX_PATH) { return false; } // SHFILEOPSTRUCT wants the path to be terminated with two NULLs, // so we have to use wcscpy because wcscpy_s writes non-NULLs // into the rest of the buffer. wchar_t double_terminated_path_from[MAX_PATH + 1] = {0}; wchar_t double_terminated_path_to[MAX_PATH + 1] = {0}; #pragma warning(suppress:4996) // don't complain about wcscpy deprecation wcscpy(double_terminated_path_from, stripped_from.value().c_str()); #pragma warning(suppress:4996) // don't complain about wcscpy deprecation wcscpy(double_terminated_path_to, stripped_to.value().c_str()); SHFILEOPSTRUCT file_operation = {0}; file_operation.wFunc = FO_COPY; file_operation.pFrom = double_terminated_path_from; file_operation.pTo = double_terminated_path_to; file_operation.fFlags = FOF_NOERRORUI | FOF_SILENT | FOF_NOCONFIRMATION | FOF_NOCONFIRMMKDIR; if (!recursive) file_operation.fFlags |= FOF_NORECURSION | FOF_FILESONLY; return (SHFileOperation(&file_operation) == 0); } bool CopyDirectory(const FilePath& from_path, const FilePath& to_path, bool recursive) { base::ThreadRestrictions::AssertIOAllowed(); if (recursive) return ShellCopy(from_path, to_path, true); // The following code assumes that from path is a directory. DCHECK(DirectoryExists(from_path)); // Instead of creating a new directory, we copy the old one to include the // security information of the folder as part of the copy. if (!PathExists(to_path)) { // Except that Vista fails to do that, and instead do a recursive copy if // the target directory doesn't exist. if (base::win::GetVersion() >= base::win::VERSION_VISTA) CreateDirectory(to_path); else ShellCopy(from_path, to_path, false); } FilePath directory = from_path.Append(L"*.*"); return ShellCopy(directory, to_path, false); } bool CopyAndDeleteDirectory(const FilePath& from_path, const FilePath& to_path) { base::ThreadRestrictions::AssertIOAllowed(); if (CopyDirectory(from_path, to_path, true)) { if (Delete(from_path, true)) { return true; } // Like Move, this function is not transactional, so we just // leave the copied bits behind if deleting from_path fails. // If to_path exists previously then we have already overwritten // it by now, we don't get better off by deleting the new bits. } return false; } bool PathExists(const FilePath& path) { base::ThreadRestrictions::AssertIOAllowed(); return (GetFileAttributes(path.value().c_str()) != INVALID_FILE_ATTRIBUTES); } bool PathIsWritable(const FilePath& path) { base::ThreadRestrictions::AssertIOAllowed(); HANDLE dir = CreateFile(path.value().c_str(), FILE_ADD_FILE, kFileShareAll, NULL, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, NULL); if (dir == INVALID_HANDLE_VALUE) return false; CloseHandle(dir); return true; } bool DirectoryExists(const FilePath& path) { base::ThreadRestrictions::AssertIOAllowed(); DWORD fileattr = GetFileAttributes(path.value().c_str()); if (fileattr != INVALID_FILE_ATTRIBUTES) return (fileattr & FILE_ATTRIBUTE_DIRECTORY) != 0; return false; } bool GetTempDir(FilePath* path) { base::ThreadRestrictions::AssertIOAllowed(); wchar_t temp_path[MAX_PATH + 1]; DWORD path_len = ::GetTempPath(MAX_PATH, temp_path); if (path_len >= MAX_PATH || path_len <= 0) return false; // TODO(evanm): the old behavior of this function was to always strip the // trailing slash. We duplicate this here, but it shouldn't be necessary // when everyone is using the appropriate FilePath APIs. *path = FilePath(temp_path).StripTrailingSeparators(); return true; } bool GetShmemTempDir(FilePath* path, bool executable) { return GetTempDir(path); } bool CreateTemporaryFile(FilePath* path) { base::ThreadRestrictions::AssertIOAllowed(); FilePath temp_file; if (!GetTempDir(path)) return false; if (CreateTemporaryFileInDir(*path, &temp_file)) { *path = temp_file; return true; } return false; } FILE* CreateAndOpenTemporaryShmemFile(FilePath* path, bool executable) { base::ThreadRestrictions::AssertIOAllowed(); return CreateAndOpenTemporaryFile(path); } // On POSIX we have semantics to create and open a temporary file // atomically. // TODO(jrg): is there equivalent call to use on Windows instead of // going 2-step? FILE* CreateAndOpenTemporaryFileInDir(const FilePath& dir, FilePath* path) { base::ThreadRestrictions::AssertIOAllowed(); if (!CreateTemporaryFileInDir(dir, path)) { return NULL; } // Open file in binary mode, to avoid problems with fwrite. On Windows // it replaces \n's with \r\n's, which may surprise you. // Reference: http://msdn.microsoft.com/en-us/library/h9t88zwz(VS.71).aspx return OpenFile(*path, "wb+"); } bool CreateTemporaryFileInDir(const FilePath& dir, FilePath* temp_file) { base::ThreadRestrictions::AssertIOAllowed(); wchar_t temp_name[MAX_PATH + 1]; if (!GetTempFileName(dir.value().c_str(), L"", 0, temp_name)) { DPLOG(WARNING) << "Failed to get temporary file name in " << dir.value(); return false; } wchar_t long_temp_name[MAX_PATH + 1]; DWORD long_name_len = GetLongPathName(temp_name, long_temp_name, MAX_PATH); if (long_name_len > MAX_PATH || long_name_len == 0) { // GetLongPathName() failed, but we still have a temporary file. *temp_file = FilePath(temp_name); return true; } FilePath::StringType long_temp_name_str; long_temp_name_str.assign(long_temp_name, long_name_len); *temp_file = FilePath(long_temp_name_str); return true; } bool CreateTemporaryDirInDir(const FilePath& base_dir, const FilePath::StringType& prefix, FilePath* new_dir) { base::ThreadRestrictions::AssertIOAllowed(); FilePath path_to_create; srand(static_cast(time(NULL))); for (int count = 0; count < 50; ++count) { // Try create a new temporary directory with random generated name. If // the one exists, keep trying another path name until we reach some limit. string16 new_dir_name; new_dir_name.assign(prefix); new_dir_name.append(base::IntToString16(::base::GetCurrentProcId())); new_dir_name.push_back('_'); new_dir_name.append(base::IntToString16(rand() % kint16max)); path_to_create = base_dir.Append(new_dir_name); if (::CreateDirectory(path_to_create.value().c_str(), NULL)) { *new_dir = path_to_create; return true; } } return false; } bool CreateNewTempDirectory(const FilePath::StringType& prefix, FilePath* new_temp_path) { base::ThreadRestrictions::AssertIOAllowed(); FilePath system_temp_dir; if (!GetTempDir(&system_temp_dir)) return false; return CreateTemporaryDirInDir(system_temp_dir, prefix, new_temp_path); } bool CreateDirectory(const FilePath& full_path) { base::ThreadRestrictions::AssertIOAllowed(); // If the path exists, we've succeeded if it's a directory, failed otherwise. const wchar_t* full_path_str = full_path.value().c_str(); DWORD fileattr = ::GetFileAttributes(full_path_str); if (fileattr != INVALID_FILE_ATTRIBUTES) { if ((fileattr & FILE_ATTRIBUTE_DIRECTORY) != 0) { DVLOG(1) << "CreateDirectory(" << full_path_str << "), " << "directory already exists."; return true; } DLOG(WARNING) << "CreateDirectory(" << full_path_str << "), " << "conflicts with existing file."; return false; } // Invariant: Path does not exist as file or directory. // Attempt to create the parent recursively. This will immediately return // true if it already exists, otherwise will create all required parent // directories starting with the highest-level missing parent. FilePath parent_path(full_path.DirName()); if (parent_path.value() == full_path.value()) { return false; } if (!CreateDirectory(parent_path)) { DLOG(WARNING) << "Failed to create one of the parent directories."; return false; } if (!::CreateDirectory(full_path_str, NULL)) { DWORD error_code = ::GetLastError(); if (error_code == ERROR_ALREADY_EXISTS && DirectoryExists(full_path)) { // This error code ERROR_ALREADY_EXISTS doesn't indicate whether we // were racing with someone creating the same directory, or a file // with the same path. If DirectoryExists() returns true, we lost the // race to create the same directory. return true; } else { DLOG(WARNING) << "Failed to create directory " << full_path_str << ", last error is " << error_code << "."; return false; } } else { return true; } } // TODO(rkc): Work out if we want to handle NTFS junctions here or not, handle // them if we do decide to. bool IsLink(const FilePath& file_path) { return false; } bool GetFileInfo(const FilePath& file_path, base::PlatformFileInfo* results) { base::ThreadRestrictions::AssertIOAllowed(); WIN32_FILE_ATTRIBUTE_DATA attr; if (!GetFileAttributesEx(file_path.value().c_str(), GetFileExInfoStandard, &attr)) { return false; } ULARGE_INTEGER size; size.HighPart = attr.nFileSizeHigh; size.LowPart = attr.nFileSizeLow; results->size = size.QuadPart; results->is_directory = (attr.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0; results->last_modified = base::Time::FromFileTime(attr.ftLastWriteTime); results->last_accessed = base::Time::FromFileTime(attr.ftLastAccessTime); results->creation_time = base::Time::FromFileTime(attr.ftCreationTime); return true; } FILE* OpenFile(const FilePath& filename, const char* mode) { base::ThreadRestrictions::AssertIOAllowed(); std::wstring w_mode = ASCIIToWide(std::string(mode)); return _wfsopen(filename.value().c_str(), w_mode.c_str(), _SH_DENYNO); } FILE* OpenFile(const std::string& filename, const char* mode) { base::ThreadRestrictions::AssertIOAllowed(); return _fsopen(filename.c_str(), mode, _SH_DENYNO); } int ReadFile(const FilePath& filename, char* data, int size) { base::ThreadRestrictions::AssertIOAllowed(); base::win::ScopedHandle file(CreateFile(filename.value().c_str(), GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, FILE_FLAG_SEQUENTIAL_SCAN, NULL)); if (!file) return -1; DWORD read; if (::ReadFile(file, data, size, &read, NULL) && static_cast(read) == size) return read; return -1; } int WriteFile(const FilePath& filename, const char* data, int size) { base::ThreadRestrictions::AssertIOAllowed(); base::win::ScopedHandle file(CreateFile(filename.value().c_str(), GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, 0, NULL)); if (!file) { DLOG_GETLASTERROR(WARNING) << "CreateFile failed for path " << filename.value(); return -1; } DWORD written; BOOL result = ::WriteFile(file, data, size, &written, NULL); if (result && static_cast(written) == size) return written; if (!result) { // WriteFile failed. DLOG_GETLASTERROR(WARNING) << "writing file " << filename.value() << " failed"; } else { // Didn't write all the bytes. DLOG(WARNING) << "wrote" << written << " bytes to " << filename.value() << " expected " << size; } return -1; } int AppendToFile(const FilePath& filename, const char* data, int size) { base::ThreadRestrictions::AssertIOAllowed(); base::win::ScopedHandle file(CreateFile(filename.value().c_str(), FILE_APPEND_DATA, 0, NULL, OPEN_EXISTING, 0, NULL)); if (!file) { DLOG_GETLASTERROR(WARNING) << "CreateFile failed for path " << filename.value(); return -1; } DWORD written; BOOL result = ::WriteFile(file, data, size, &written, NULL); if (result && static_cast(written) == size) return written; if (!result) { // WriteFile failed. DLOG_GETLASTERROR(WARNING) << "writing file " << filename.value() << " failed"; } else { // Didn't write all the bytes. DLOG(WARNING) << "wrote" << written << " bytes to " << filename.value() << " expected " << size; } return -1; } // Gets the current working directory for the process. bool GetCurrentDirectory(FilePath* dir) { base::ThreadRestrictions::AssertIOAllowed(); wchar_t system_buffer[MAX_PATH]; system_buffer[0] = 0; DWORD len = ::GetCurrentDirectory(MAX_PATH, system_buffer); if (len == 0 || len > MAX_PATH) return false; // TODO(evanm): the old behavior of this function was to always strip the // trailing slash. We duplicate this here, but it shouldn't be necessary // when everyone is using the appropriate FilePath APIs. std::wstring dir_str(system_buffer); *dir = FilePath(dir_str).StripTrailingSeparators(); return true; } // Sets the current working directory for the process. bool SetCurrentDirectory(const FilePath& directory) { base::ThreadRestrictions::AssertIOAllowed(); BOOL ret = ::SetCurrentDirectory(directory.value().c_str()); return ret != 0; } /////////////////////////////////////////////// // FileEnumerator FileEnumerator::FileEnumerator(const FilePath& root_path, bool recursive, int file_type) : recursive_(recursive), file_type_(file_type), has_find_data_(false), find_handle_(INVALID_HANDLE_VALUE) { // INCLUDE_DOT_DOT must not be specified if recursive. DCHECK(!(recursive && (INCLUDE_DOT_DOT & file_type_))); memset(&find_data_, 0, sizeof(find_data_)); pending_paths_.push(root_path); } FileEnumerator::FileEnumerator(const FilePath& root_path, bool recursive, int file_type, const FilePath::StringType& pattern) : recursive_(recursive), file_type_(file_type), has_find_data_(false), pattern_(pattern), find_handle_(INVALID_HANDLE_VALUE) { // INCLUDE_DOT_DOT must not be specified if recursive. DCHECK(!(recursive && (INCLUDE_DOT_DOT & file_type_))); memset(&find_data_, 0, sizeof(find_data_)); pending_paths_.push(root_path); } FileEnumerator::~FileEnumerator() { if (find_handle_ != INVALID_HANDLE_VALUE) FindClose(find_handle_); } void FileEnumerator::GetFindInfo(FindInfo* info) { DCHECK(info); if (!has_find_data_) return; memcpy(info, &find_data_, sizeof(*info)); } // static bool FileEnumerator::IsDirectory(const FindInfo& info) { return (info.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0; } // static FilePath FileEnumerator::GetFilename(const FindInfo& find_info) { return FilePath(find_info.cFileName); } // static int64 FileEnumerator::GetFilesize(const FindInfo& find_info) { ULARGE_INTEGER size; size.HighPart = find_info.nFileSizeHigh; size.LowPart = find_info.nFileSizeLow; DCHECK_LE(size.QuadPart, std::numeric_limits::max()); return static_cast(size.QuadPart); } // static base::Time FileEnumerator::GetLastModifiedTime(const FindInfo& find_info) { return base::Time::FromFileTime(find_info.ftLastWriteTime); } FilePath FileEnumerator::Next() { base::ThreadRestrictions::AssertIOAllowed(); while (has_find_data_ || !pending_paths_.empty()) { if (!has_find_data_) { // The last find FindFirstFile operation is done, prepare a new one. root_path_ = pending_paths_.top(); pending_paths_.pop(); // Start a new find operation. FilePath src = root_path_; if (pattern_.empty()) src = src.Append(L"*"); // No pattern = match everything. else src = src.Append(pattern_); find_handle_ = FindFirstFile(src.value().c_str(), &find_data_); has_find_data_ = true; } else { // Search for the next file/directory. if (!FindNextFile(find_handle_, &find_data_)) { FindClose(find_handle_); find_handle_ = INVALID_HANDLE_VALUE; } } if (INVALID_HANDLE_VALUE == find_handle_) { has_find_data_ = false; // This is reached when we have finished a directory and are advancing to // the next one in the queue. We applied the pattern (if any) to the files // in the root search directory, but for those directories which were // matched, we want to enumerate all files inside them. This will happen // when the handle is empty. pattern_ = FilePath::StringType(); continue; } FilePath cur_file(find_data_.cFileName); if (ShouldSkip(cur_file)) continue; // Construct the absolute filename. cur_file = root_path_.Append(find_data_.cFileName); if (find_data_.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) { if (recursive_) { // If |cur_file| is a directory, and we are doing recursive searching, // add it to pending_paths_ so we scan it after we finish scanning this // directory. pending_paths_.push(cur_file); } if (file_type_ & FileEnumerator::DIRECTORIES) return cur_file; } else if (file_type_ & FileEnumerator::FILES) { return cur_file; } } return FilePath(); } bool NormalizeFilePath(const FilePath& path, FilePath* real_path) { base::ThreadRestrictions::AssertIOAllowed(); FilePath mapped_file; if (!NormalizeToNativeFilePath(path, &mapped_file)) return false; // NormalizeToNativeFilePath() will return a path that starts with // "\Device\Harddisk...". Helper DevicePathToDriveLetterPath() // will find a drive letter which maps to the path's device, so // that we return a path starting with a drive letter. return DevicePathToDriveLetterPath(mapped_file, real_path); } bool DevicePathToDriveLetterPath(const FilePath& nt_device_path, FilePath* out_drive_letter_path) { base::ThreadRestrictions::AssertIOAllowed(); // Get the mapping of drive letters to device paths. const int kDriveMappingSize = 1024; wchar_t drive_mapping[kDriveMappingSize] = {'\0'}; if (!::GetLogicalDriveStrings(kDriveMappingSize - 1, drive_mapping)) { DLOG(ERROR) << "Failed to get drive mapping."; return false; } // The drive mapping is a sequence of null terminated strings. // The last string is empty. wchar_t* drive_map_ptr = drive_mapping; wchar_t device_path_as_string[MAX_PATH]; wchar_t drive[] = L" :"; // For each string in the drive mapping, get the junction that links // to it. If that junction is a prefix of |device_path|, then we // know that |drive| is the real path prefix. while (*drive_map_ptr) { drive[0] = drive_map_ptr[0]; // Copy the drive letter. if (QueryDosDevice(drive, device_path_as_string, MAX_PATH)) { FilePath device_path(device_path_as_string); if (device_path == nt_device_path || device_path.IsParent(nt_device_path)) { *out_drive_letter_path = FilePath(drive + nt_device_path.value().substr(wcslen(device_path_as_string))); return true; } } // Move to the next drive letter string, which starts one // increment after the '\0' that terminates the current string. while (*drive_map_ptr++); } // No drive matched. The path does not start with a device junction // that is mounted as a drive letter. This means there is no drive // letter path to the volume that holds |device_path|, so fail. return false; } bool NormalizeToNativeFilePath(const FilePath& path, FilePath* nt_path) { base::ThreadRestrictions::AssertIOAllowed(); // In Vista, GetFinalPathNameByHandle() would give us the real path // from a file handle. If we ever deprecate XP, consider changing the // code below to a call to GetFinalPathNameByHandle(). The method this // function uses is explained in the following msdn article: // http://msdn.microsoft.com/en-us/library/aa366789(VS.85).aspx base::win::ScopedHandle file_handle( ::CreateFile(path.value().c_str(), GENERIC_READ, kFileShareAll, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL)); if (!file_handle) return false; // Create a file mapping object. Can't easily use MemoryMappedFile, because // we only map the first byte, and need direct access to the handle. You can // not map an empty file, this call fails in that case. base::win::ScopedHandle file_map_handle( ::CreateFileMapping(file_handle.Get(), NULL, PAGE_READONLY, 0, 1, // Just one byte. No need to look at the data. NULL)); if (!file_map_handle) return false; // Use a view of the file to get the path to the file. void* file_view = MapViewOfFile(file_map_handle.Get(), FILE_MAP_READ, 0, 0, 1); if (!file_view) return false; // The expansion of |path| into a full path may make it longer. // GetMappedFileName() will fail if the result is longer than MAX_PATH. // Pad a bit to be safe. If kMaxPathLength is ever changed to be less // than MAX_PATH, it would be nessisary to test that GetMappedFileName() // not return kMaxPathLength. This would mean that only part of the // path fit in |mapped_file_path|. const int kMaxPathLength = MAX_PATH + 10; wchar_t mapped_file_path[kMaxPathLength]; bool success = false; HANDLE cp = GetCurrentProcess(); if (::GetMappedFileNameW(cp, file_view, mapped_file_path, kMaxPathLength)) { *nt_path = FilePath(mapped_file_path); success = true; } ::UnmapViewOfFile(file_view); return success; } int GetMaximumPathComponentLength(const FilePath& path) { base::ThreadRestrictions::AssertIOAllowed(); wchar_t volume_path[MAX_PATH]; if (!GetVolumePathNameW(path.NormalizePathSeparators().value().c_str(), volume_path, arraysize(volume_path))) { return -1; } DWORD max_length = 0; if (!GetVolumeInformationW(volume_path, NULL, 0, NULL, &max_length, NULL, NULL, 0)) { return -1; } // Length of |path| with path separator appended. size_t prefix = path.StripTrailingSeparators().value().size() + 1; // The whole path string must be shorter than MAX_PATH. That is, it must be // prefix + component_length < MAX_PATH (or equivalently, <= MAX_PATH - 1). int whole_path_limit = std::max(0, MAX_PATH - 1 - static_cast(prefix)); return std::min(whole_path_limit, static_cast(max_length)); } } // namespace file_util