// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/file_util.h" #include #include #include #include #include #include #include #include "base/file_path.h" #include "base/histogram.h" #include "base/logging.h" #include "base/pe_image.h" #include "base/scoped_comptr_win.h" #include "base/scoped_handle.h" #include "base/string_number_conversions.h" #include "base/string_util.h" #include "base/time.h" #include "base/utf_string_conversions.h" #include "base/win_util.h" namespace file_util { namespace { const DWORD kFileShareAll = FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE; // Helper for NormalizeFilePath(), defined below. bool DevicePathToDriveLetterPath(const FilePath& device_path, FilePath* drive_letter_path) { // Get the mapping of drive letters to device paths. const int kDriveMappingSize = 1024; wchar_t drive_mapping[kDriveMappingSize] = {'\0'}; if (!::GetLogicalDriveStrings(kDriveMappingSize - 1, drive_mapping)) { LOG(ERROR) << "Failed to get drive mapping."; return false; } // The drive mapping is a sequence of null terminated strings. // The last string is empty. wchar_t* drive_map_ptr = drive_mapping; wchar_t device_name[MAX_PATH]; wchar_t drive[] = L" :"; // For each string in the drive mapping, get the junction that links // to it. If that junction is a prefix of |device_path|, then we // know that |drive| is the real path prefix. while(*drive_map_ptr) { drive[0] = drive_map_ptr[0]; // Copy the drive letter. if (QueryDosDevice(drive, device_name, MAX_PATH) && StartsWith(device_path.value(), device_name, true)) { *drive_letter_path = FilePath(drive + device_path.value().substr(wcslen(device_name))); return true; } // Move to the next drive letter string, which starts one // increment after the '\0' that terminates the current string. while(*drive_map_ptr++); } // No drive matched. The path does not start with a device junction // that is mounted as a drive letter. This means there is no drive // letter path to the volume that holds |device_path|, so fail. return false; } } // namespace std::wstring GetDirectoryFromPath(const std::wstring& path) { wchar_t path_buffer[MAX_PATH]; wchar_t* file_ptr = NULL; if (GetFullPathName(path.c_str(), MAX_PATH, path_buffer, &file_ptr) == 0) return L""; std::wstring::size_type length = file_ptr ? file_ptr - path_buffer : path.length(); std::wstring directory(path, 0, length); return FilePath(directory).StripTrailingSeparators().value(); } bool AbsolutePath(FilePath* path) { wchar_t file_path_buf[MAX_PATH]; if (!_wfullpath(file_path_buf, path->value().c_str(), MAX_PATH)) return false; *path = FilePath(file_path_buf); return true; } int CountFilesCreatedAfter(const FilePath& path, const base::Time& comparison_time) { int file_count = 0; FILETIME comparison_filetime(comparison_time.ToFileTime()); WIN32_FIND_DATA find_file_data; // All files in given dir std::wstring filename_spec = path.Append(L"*").value(); HANDLE find_handle = FindFirstFile(filename_spec.c_str(), &find_file_data); if (find_handle != INVALID_HANDLE_VALUE) { do { // Don't count current or parent directories. if ((wcscmp(find_file_data.cFileName, L"..") == 0) || (wcscmp(find_file_data.cFileName, L".") == 0)) continue; long result = CompareFileTime(&find_file_data.ftCreationTime, &comparison_filetime); // File was created after or on comparison time if ((result == 1) || (result == 0)) ++file_count; } while (FindNextFile(find_handle, &find_file_data)); FindClose(find_handle); } return file_count; } bool Delete(const FilePath& path, bool recursive) { if (path.value().length() >= MAX_PATH) return false; if (!recursive) { // If not recursing, then first check to see if |path| is a directory. // If it is, then remove it with RemoveDirectory. base::PlatformFileInfo file_info; if (GetFileInfo(path, &file_info) && file_info.is_directory) return RemoveDirectory(path.value().c_str()) != 0; // Otherwise, it's a file, wildcard or non-existant. Try DeleteFile first // because it should be faster. If DeleteFile fails, then we fall through // to SHFileOperation, which will do the right thing. if (DeleteFile(path.value().c_str()) != 0) return true; } // SHFILEOPSTRUCT wants the path to be terminated with two NULLs, // so we have to use wcscpy because wcscpy_s writes non-NULLs // into the rest of the buffer. wchar_t double_terminated_path[MAX_PATH + 1] = {0}; #pragma warning(suppress:4996) // don't complain about wcscpy deprecation wcscpy(double_terminated_path, path.value().c_str()); SHFILEOPSTRUCT file_operation = {0}; file_operation.wFunc = FO_DELETE; file_operation.pFrom = double_terminated_path; file_operation.fFlags = FOF_NOERRORUI | FOF_SILENT | FOF_NOCONFIRMATION; if (!recursive) file_operation.fFlags |= FOF_NORECURSION | FOF_FILESONLY; int err = SHFileOperation(&file_operation); // Some versions of Windows return ERROR_FILE_NOT_FOUND (0x2) when deleting // an empty directory and some return 0x402 when they should be returning // ERROR_FILE_NOT_FOUND. MSDN says Vista and up won't return 0x402. return (err == 0 || err == ERROR_FILE_NOT_FOUND || err == 0x402); } bool DeleteAfterReboot(const FilePath& path) { if (path.value().length() >= MAX_PATH) return false; return MoveFileEx(path.value().c_str(), NULL, MOVEFILE_DELAY_UNTIL_REBOOT | MOVEFILE_REPLACE_EXISTING) != FALSE; } bool Move(const FilePath& from_path, const FilePath& to_path) { // NOTE: I suspect we could support longer paths, but that would involve // analyzing all our usage of files. if (from_path.value().length() >= MAX_PATH || to_path.value().length() >= MAX_PATH) { return false; } if (MoveFileEx(from_path.value().c_str(), to_path.value().c_str(), MOVEFILE_COPY_ALLOWED | MOVEFILE_REPLACE_EXISTING) != 0) return true; if (DirectoryExists(from_path)) { // MoveFileEx fails if moving directory across volumes. We will simulate // the move by using Copy and Delete. Ideally we could check whether // from_path and to_path are indeed in different volumes. return CopyAndDeleteDirectory(from_path, to_path); } return false; } bool ReplaceFile(const FilePath& from_path, const FilePath& to_path) { // Make sure that the target file exists. HANDLE target_file = ::CreateFile( to_path.value().c_str(), 0, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, CREATE_NEW, FILE_ATTRIBUTE_NORMAL, NULL); if (target_file != INVALID_HANDLE_VALUE) ::CloseHandle(target_file); // When writing to a network share, we may not be able to change the ACLs. // Ignore ACL errors then (REPLACEFILE_IGNORE_MERGE_ERRORS). return ::ReplaceFile(to_path.value().c_str(), from_path.value().c_str(), NULL, REPLACEFILE_IGNORE_MERGE_ERRORS, NULL, NULL) ? true : false; } bool CopyFile(const FilePath& from_path, const FilePath& to_path) { // NOTE: I suspect we could support longer paths, but that would involve // analyzing all our usage of files. if (from_path.value().length() >= MAX_PATH || to_path.value().length() >= MAX_PATH) { return false; } return (::CopyFile(from_path.value().c_str(), to_path.value().c_str(), false) != 0); } bool ShellCopy(const FilePath& from_path, const FilePath& to_path, bool recursive) { // NOTE: I suspect we could support longer paths, but that would involve // analyzing all our usage of files. if (from_path.value().length() >= MAX_PATH || to_path.value().length() >= MAX_PATH) { return false; } // SHFILEOPSTRUCT wants the path to be terminated with two NULLs, // so we have to use wcscpy because wcscpy_s writes non-NULLs // into the rest of the buffer. wchar_t double_terminated_path_from[MAX_PATH + 1] = {0}; wchar_t double_terminated_path_to[MAX_PATH + 1] = {0}; #pragma warning(suppress:4996) // don't complain about wcscpy deprecation wcscpy(double_terminated_path_from, from_path.value().c_str()); #pragma warning(suppress:4996) // don't complain about wcscpy deprecation wcscpy(double_terminated_path_to, to_path.value().c_str()); SHFILEOPSTRUCT file_operation = {0}; file_operation.wFunc = FO_COPY; file_operation.pFrom = double_terminated_path_from; file_operation.pTo = double_terminated_path_to; file_operation.fFlags = FOF_NOERRORUI | FOF_SILENT | FOF_NOCONFIRMATION | FOF_NOCONFIRMMKDIR; if (!recursive) file_operation.fFlags |= FOF_NORECURSION | FOF_FILESONLY; return (SHFileOperation(&file_operation) == 0); } bool CopyDirectory(const FilePath& from_path, const FilePath& to_path, bool recursive) { if (recursive) return ShellCopy(from_path, to_path, true); // The following code assumes that from path is a directory. DCHECK(DirectoryExists(from_path)); // Instead of creating a new directory, we copy the old one to include the // security information of the folder as part of the copy. if (!PathExists(to_path)) { // Except that Vista fails to do that, and instead do a recursive copy if // the target directory doesn't exist. if (win_util::GetWinVersion() >= win_util::WINVERSION_VISTA) CreateDirectory(to_path); else ShellCopy(from_path, to_path, false); } FilePath directory = from_path.Append(L"*.*"); return ShellCopy(directory, to_path, false); } bool CopyAndDeleteDirectory(const FilePath& from_path, const FilePath& to_path) { if (CopyDirectory(from_path, to_path, true)) { if (Delete(from_path, true)) { return true; } // Like Move, this function is not transactional, so we just // leave the copied bits behind if deleting from_path fails. // If to_path exists previously then we have already overwritten // it by now, we don't get better off by deleting the new bits. } return false; } bool PathExists(const FilePath& path) { return (GetFileAttributes(path.value().c_str()) != INVALID_FILE_ATTRIBUTES); } bool PathIsWritable(const FilePath& path) { HANDLE dir = CreateFile(path.value().c_str(), FILE_ADD_FILE, kFileShareAll, NULL, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, NULL); if (dir == INVALID_HANDLE_VALUE) return false; CloseHandle(dir); return true; } bool DirectoryExists(const FilePath& path) { DWORD fileattr = GetFileAttributes(path.value().c_str()); if (fileattr != INVALID_FILE_ATTRIBUTES) return (fileattr & FILE_ATTRIBUTE_DIRECTORY) != 0; return false; } bool GetFileCreationLocalTimeFromHandle(HANDLE file_handle, LPSYSTEMTIME creation_time) { if (!file_handle) return false; FILETIME utc_filetime; if (!GetFileTime(file_handle, &utc_filetime, NULL, NULL)) return false; FILETIME local_filetime; if (!FileTimeToLocalFileTime(&utc_filetime, &local_filetime)) return false; return !!FileTimeToSystemTime(&local_filetime, creation_time); } bool GetFileCreationLocalTime(const std::wstring& filename, LPSYSTEMTIME creation_time) { ScopedHandle file_handle( CreateFile(filename.c_str(), GENERIC_READ, kFileShareAll, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL)); return GetFileCreationLocalTimeFromHandle(file_handle.Get(), creation_time); } bool ResolveShortcut(FilePath* path) { HRESULT result; ScopedComPtr i_shell_link; bool is_resolved = false; // Get pointer to the IShellLink interface result = i_shell_link.CreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER); if (SUCCEEDED(result)) { ScopedComPtr persist; // Query IShellLink for the IPersistFile interface result = persist.QueryFrom(i_shell_link); if (SUCCEEDED(result)) { WCHAR temp_path[MAX_PATH]; // Load the shell link result = persist->Load(path->value().c_str(), STGM_READ); if (SUCCEEDED(result)) { // Try to find the target of a shortcut result = i_shell_link->Resolve(0, SLR_NO_UI); if (SUCCEEDED(result)) { result = i_shell_link->GetPath(temp_path, MAX_PATH, NULL, SLGP_UNCPRIORITY); *path = FilePath(temp_path); is_resolved = true; } } } } return is_resolved; } bool CreateShortcutLink(const wchar_t *source, const wchar_t *destination, const wchar_t *working_dir, const wchar_t *arguments, const wchar_t *description, const wchar_t *icon, int icon_index, const wchar_t* app_id) { // Length of arguments and description must be less than MAX_PATH. DCHECK(lstrlen(arguments) < MAX_PATH); DCHECK(lstrlen(description) < MAX_PATH); ScopedComPtr i_shell_link; ScopedComPtr i_persist_file; // Get pointer to the IShellLink interface HRESULT result = i_shell_link.CreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER); if (FAILED(result)) return false; // Query IShellLink for the IPersistFile interface result = i_persist_file.QueryFrom(i_shell_link); if (FAILED(result)) return false; if (FAILED(i_shell_link->SetPath(source))) return false; if (working_dir && FAILED(i_shell_link->SetWorkingDirectory(working_dir))) return false; if (arguments && FAILED(i_shell_link->SetArguments(arguments))) return false; if (description && FAILED(i_shell_link->SetDescription(description))) return false; if (icon && FAILED(i_shell_link->SetIconLocation(icon, icon_index))) return false; if (app_id && (win_util::GetWinVersion() >= win_util::WINVERSION_WIN7)) { ScopedComPtr property_store; if (FAILED(property_store.QueryFrom(i_shell_link))) return false; if (!win_util::SetAppIdForPropertyStore(property_store, app_id)) return false; } result = i_persist_file->Save(destination, TRUE); return SUCCEEDED(result); } bool UpdateShortcutLink(const wchar_t *source, const wchar_t *destination, const wchar_t *working_dir, const wchar_t *arguments, const wchar_t *description, const wchar_t *icon, int icon_index, const wchar_t* app_id) { // Length of arguments and description must be less than MAX_PATH. DCHECK(lstrlen(arguments) < MAX_PATH); DCHECK(lstrlen(description) < MAX_PATH); // Get pointer to the IPersistFile interface and load existing link ScopedComPtr i_shell_link; if (FAILED(i_shell_link.CreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER))) return false; ScopedComPtr i_persist_file; if (FAILED(i_persist_file.QueryFrom(i_shell_link))) return false; if (FAILED(i_persist_file->Load(destination, STGM_READWRITE))) return false; if (source && FAILED(i_shell_link->SetPath(source))) return false; if (working_dir && FAILED(i_shell_link->SetWorkingDirectory(working_dir))) return false; if (arguments && FAILED(i_shell_link->SetArguments(arguments))) return false; if (description && FAILED(i_shell_link->SetDescription(description))) return false; if (icon && FAILED(i_shell_link->SetIconLocation(icon, icon_index))) return false; if (app_id && win_util::GetWinVersion() >= win_util::WINVERSION_WIN7) { ScopedComPtr property_store; if (FAILED(property_store.QueryFrom(i_shell_link))) return false; if (!win_util::SetAppIdForPropertyStore(property_store, app_id)) return false; } HRESULT result = i_persist_file->Save(destination, TRUE); return SUCCEEDED(result); } bool TaskbarPinShortcutLink(const wchar_t* shortcut) { // "Pin to taskbar" is only supported after Win7. if (win_util::GetWinVersion() < win_util::WINVERSION_WIN7) return false; int result = reinterpret_cast(ShellExecute(NULL, L"taskbarpin", shortcut, NULL, NULL, 0)); return result > 32; } bool TaskbarUnpinShortcutLink(const wchar_t* shortcut) { // "Unpin from taskbar" is only supported after Win7. if (win_util::GetWinVersion() < win_util::WINVERSION_WIN7) return false; int result = reinterpret_cast(ShellExecute(NULL, L"taskbarunpin", shortcut, NULL, NULL, 0)); return result > 32; } bool GetTempDir(FilePath* path) { wchar_t temp_path[MAX_PATH + 1]; DWORD path_len = ::GetTempPath(MAX_PATH, temp_path); if (path_len >= MAX_PATH || path_len <= 0) return false; // TODO(evanm): the old behavior of this function was to always strip the // trailing slash. We duplicate this here, but it shouldn't be necessary // when everyone is using the appropriate FilePath APIs. *path = FilePath(temp_path).StripTrailingSeparators(); return true; } bool GetShmemTempDir(FilePath* path) { return GetTempDir(path); } bool CreateTemporaryFile(FilePath* path) { FilePath temp_file; if (!GetTempDir(path)) return false; if (CreateTemporaryFileInDir(*path, &temp_file)) { *path = temp_file; return true; } return false; } FILE* CreateAndOpenTemporaryShmemFile(FilePath* path) { return CreateAndOpenTemporaryFile(path); } // On POSIX we have semantics to create and open a temporary file // atomically. // TODO(jrg): is there equivalent call to use on Windows instead of // going 2-step? FILE* CreateAndOpenTemporaryFileInDir(const FilePath& dir, FilePath* path) { if (!CreateTemporaryFileInDir(dir, path)) { return NULL; } // Open file in binary mode, to avoid problems with fwrite. On Windows // it replaces \n's with \r\n's, which may surprise you. // Reference: http://msdn.microsoft.com/en-us/library/h9t88zwz(VS.71).aspx return OpenFile(*path, "wb+"); } bool CreateTemporaryFileInDir(const FilePath& dir, FilePath* temp_file) { wchar_t temp_name[MAX_PATH + 1]; if (!GetTempFileName(dir.value().c_str(), L"", 0, temp_name)) { PLOG(WARNING) << "Failed to get temporary file name in " << dir.value(); return false; } DWORD path_len = GetLongPathName(temp_name, temp_name, MAX_PATH); if (path_len > MAX_PATH + 1 || path_len == 0) { PLOG(WARNING) << "Failed to get long path name for " << temp_name; return false; } std::wstring temp_file_str; temp_file_str.assign(temp_name, path_len); *temp_file = FilePath(temp_file_str); return true; } bool CreateTemporaryDirInDir(const FilePath& base_dir, const FilePath::StringType& prefix, FilePath* new_dir) { FilePath path_to_create; srand(static_cast(time(NULL))); int count = 0; while (count < 50) { // Try create a new temporary directory with random generated name. If // the one exists, keep trying another path name until we reach some limit. path_to_create = base_dir; string16 new_dir_name; new_dir_name.assign(prefix); new_dir_name.append(base::IntToString16(rand() % kint16max)); path_to_create = path_to_create.Append(new_dir_name); if (::CreateDirectory(path_to_create.value().c_str(), NULL)) break; count++; } if (count == 50) { return false; } *new_dir = path_to_create; return true; } bool CreateNewTempDirectory(const FilePath::StringType& prefix, FilePath* new_temp_path) { FilePath system_temp_dir; if (!GetTempDir(&system_temp_dir)) return false; return CreateTemporaryDirInDir(system_temp_dir, prefix, new_temp_path); } bool CreateDirectory(const FilePath& full_path) { // If the path exists, we've succeeded if it's a directory, failed otherwise. const wchar_t* full_path_str = full_path.value().c_str(); DWORD fileattr = ::GetFileAttributes(full_path_str); if (fileattr != INVALID_FILE_ATTRIBUTES) { if ((fileattr & FILE_ATTRIBUTE_DIRECTORY) != 0) { DLOG(INFO) << "CreateDirectory(" << full_path_str << "), " << "directory already exists."; return true; } else { LOG(WARNING) << "CreateDirectory(" << full_path_str << "), " << "conflicts with existing file."; return false; } } // Invariant: Path does not exist as file or directory. // Attempt to create the parent recursively. This will immediately return // true if it already exists, otherwise will create all required parent // directories starting with the highest-level missing parent. FilePath parent_path(full_path.DirName()); if (parent_path.value() == full_path.value()) { return false; } if (!CreateDirectory(parent_path)) { DLOG(WARNING) << "Failed to create one of the parent directories."; return false; } if (!::CreateDirectory(full_path_str, NULL)) { DWORD error_code = ::GetLastError(); if (error_code == ERROR_ALREADY_EXISTS && DirectoryExists(full_path)) { // This error code doesn't indicate whether we were racing with someone // creating the same directory, or a file with the same path, therefore // we check. return true; } else { LOG(WARNING) << "Failed to create directory " << full_path_str << ", last error is " << error_code << "."; return false; } } else { return true; } } bool GetFileInfo(const FilePath& file_path, base::PlatformFileInfo* results) { WIN32_FILE_ATTRIBUTE_DATA attr; if (!GetFileAttributesEx(file_path.value().c_str(), GetFileExInfoStandard, &attr)) { return false; } ULARGE_INTEGER size; size.HighPart = attr.nFileSizeHigh; size.LowPart = attr.nFileSizeLow; results->size = size.QuadPart; results->is_directory = (attr.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0; results->last_modified = base::Time::FromFileTime(attr.ftLastWriteTime); results->last_accessed = base::Time::FromFileTime(attr.ftLastAccessTime); results->creation_time = base::Time::FromFileTime(attr.ftCreationTime); return true; } FILE* OpenFile(const FilePath& filename, const char* mode) { std::wstring w_mode = ASCIIToWide(std::string(mode)); return _wfsopen(filename.value().c_str(), w_mode.c_str(), _SH_DENYNO); } FILE* OpenFile(const std::string& filename, const char* mode) { return _fsopen(filename.c_str(), mode, _SH_DENYNO); } int ReadFile(const FilePath& filename, char* data, int size) { ScopedHandle file(CreateFile(filename.value().c_str(), GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, FILE_FLAG_SEQUENTIAL_SCAN, NULL)); if (!file) return -1; DWORD read; if (::ReadFile(file, data, size, &read, NULL) && static_cast(read) == size) return read; return -1; } int WriteFile(const FilePath& filename, const char* data, int size) { ScopedHandle file(CreateFile(filename.value().c_str(), GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, 0, NULL)); if (!file) { LOG(WARNING) << "CreateFile failed for path " << filename.value() << " error code=" << GetLastError() << " error text=" << win_util::FormatLastWin32Error(); return -1; } DWORD written; BOOL result = ::WriteFile(file, data, size, &written, NULL); if (result && static_cast(written) == size) return written; if (!result) { // WriteFile failed. LOG(WARNING) << "writing file " << filename.value() << " failed, error code=" << GetLastError() << " description=" << win_util::FormatLastWin32Error(); } else { // Didn't write all the bytes. LOG(WARNING) << "wrote" << written << " bytes to " << filename.value() << " expected " << size; } return -1; } bool RenameFileAndResetSecurityDescriptor(const FilePath& source_file_path, const FilePath& target_file_path) { // The parameters to SHFileOperation must be terminated with 2 NULL chars. std::wstring source = source_file_path.value(); std::wstring target = target_file_path.value(); source.append(1, L'\0'); target.append(1, L'\0'); SHFILEOPSTRUCT move_info = {0}; move_info.wFunc = FO_MOVE; move_info.pFrom = source.c_str(); move_info.pTo = target.c_str(); move_info.fFlags = FOF_SILENT | FOF_NOCONFIRMATION | FOF_NOERRORUI | FOF_NOCONFIRMMKDIR | FOF_NOCOPYSECURITYATTRIBS; if (0 != SHFileOperation(&move_info)) return false; return true; } // Gets the current working directory for the process. bool GetCurrentDirectory(FilePath* dir) { wchar_t system_buffer[MAX_PATH]; system_buffer[0] = 0; DWORD len = ::GetCurrentDirectory(MAX_PATH, system_buffer); if (len == 0 || len > MAX_PATH) return false; // TODO(evanm): the old behavior of this function was to always strip the // trailing slash. We duplicate this here, but it shouldn't be necessary // when everyone is using the appropriate FilePath APIs. std::wstring dir_str(system_buffer); *dir = FilePath(dir_str).StripTrailingSeparators(); return true; } // Sets the current working directory for the process. bool SetCurrentDirectory(const FilePath& directory) { BOOL ret = ::SetCurrentDirectory(directory.value().c_str()); return ret != 0; } /////////////////////////////////////////////// // FileEnumerator FileEnumerator::FileEnumerator(const FilePath& root_path, bool recursive, FileEnumerator::FILE_TYPE file_type) : recursive_(recursive), file_type_(file_type), is_in_find_op_(false), find_handle_(INVALID_HANDLE_VALUE) { // INCLUDE_DOT_DOT must not be specified if recursive. DCHECK(!(recursive && (INCLUDE_DOT_DOT & file_type_))); pending_paths_.push(root_path); } FileEnumerator::FileEnumerator(const FilePath& root_path, bool recursive, FileEnumerator::FILE_TYPE file_type, const FilePath::StringType& pattern) : recursive_(recursive), file_type_(file_type), is_in_find_op_(false), pattern_(pattern), find_handle_(INVALID_HANDLE_VALUE) { // INCLUDE_DOT_DOT must not be specified if recursive. DCHECK(!(recursive && (INCLUDE_DOT_DOT & file_type_))); pending_paths_.push(root_path); } FileEnumerator::~FileEnumerator() { if (find_handle_ != INVALID_HANDLE_VALUE) FindClose(find_handle_); } void FileEnumerator::GetFindInfo(FindInfo* info) { DCHECK(info); if (!is_in_find_op_) return; memcpy(info, &find_data_, sizeof(*info)); } bool FileEnumerator::IsDirectory(const FindInfo& info) { return (info.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0; } // static FilePath FileEnumerator::GetFilename(const FindInfo& find_info) { return FilePath(find_info.cFileName); } FilePath FileEnumerator::Next() { if (!is_in_find_op_) { if (pending_paths_.empty()) return FilePath(); // The last find FindFirstFile operation is done, prepare a new one. root_path_ = pending_paths_.top(); pending_paths_.pop(); // Start a new find operation. FilePath src = root_path_; if (pattern_.empty()) src = src.Append(L"*"); // No pattern = match everything. else src = src.Append(pattern_); find_handle_ = FindFirstFile(src.value().c_str(), &find_data_); is_in_find_op_ = true; } else { // Search for the next file/directory. if (!FindNextFile(find_handle_, &find_data_)) { FindClose(find_handle_); find_handle_ = INVALID_HANDLE_VALUE; } } if (INVALID_HANDLE_VALUE == find_handle_) { is_in_find_op_ = false; // This is reached when we have finished a directory and are advancing to // the next one in the queue. We applied the pattern (if any) to the files // in the root search directory, but for those directories which were // matched, we want to enumerate all files inside them. This will happen // when the handle is empty. pattern_ = FilePath::StringType(); return Next(); } FilePath cur_file(find_data_.cFileName); if (ShouldSkip(cur_file)) return Next(); // Construct the absolute filename. cur_file = root_path_.Append(cur_file); if (find_data_.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) { if (recursive_) { // If |cur_file| is a directory, and we are doing recursive searching, add // it to pending_paths_ so we scan it after we finish scanning this // directory. pending_paths_.push(cur_file); } return (file_type_ & FileEnumerator::DIRECTORIES) ? cur_file : Next(); } return (file_type_ & FileEnumerator::FILES) ? cur_file : Next(); } /////////////////////////////////////////////// // MemoryMappedFile MemoryMappedFile::MemoryMappedFile() : file_(INVALID_HANDLE_VALUE), file_mapping_(INVALID_HANDLE_VALUE), data_(NULL), length_(INVALID_FILE_SIZE) { } bool MemoryMappedFile::MapFileToMemoryInternal() { if (file_ == INVALID_HANDLE_VALUE) return false; length_ = ::GetFileSize(file_, NULL); if (length_ == INVALID_FILE_SIZE) return false; // length_ value comes from GetFileSize() above. GetFileSize() returns DWORD, // therefore the cast here is safe. file_mapping_ = ::CreateFileMapping(file_, NULL, PAGE_READONLY, 0, static_cast(length_), NULL); if (file_mapping_ == INVALID_HANDLE_VALUE) { // According to msdn, system error codes are only reserved up to 15999. // http://msdn.microsoft.com/en-us/library/ms681381(v=VS.85).aspx. UMA_HISTOGRAM_ENUMERATION("MemoryMappedFile.CreateFileMapping", std::min(logging::GetLastSystemErrorCode(), static_cast(15999)), 16000); return false; } data_ = static_cast( ::MapViewOfFile(file_mapping_, FILE_MAP_READ, 0, 0, length_)); if (!data_) { UMA_HISTOGRAM_ENUMERATION("MemoryMappedFile.MapViewOfFile", std::min(logging::GetLastSystemErrorCode(), static_cast(15999)), 16000); } return data_ != NULL; } void MemoryMappedFile::CloseHandles() { if (data_) ::UnmapViewOfFile(data_); if (file_mapping_ != INVALID_HANDLE_VALUE) ::CloseHandle(file_mapping_); if (file_ != INVALID_HANDLE_VALUE) ::CloseHandle(file_); data_ = NULL; file_mapping_ = file_ = INVALID_HANDLE_VALUE; length_ = INVALID_FILE_SIZE; } bool HasFileBeenModifiedSince(const FileEnumerator::FindInfo& find_info, const base::Time& cutoff_time) { long result = CompareFileTime(&find_info.ftLastWriteTime, &cutoff_time.ToFileTime()); return result == 1 || result == 0; } bool NormalizeFilePath(const FilePath& path, FilePath* real_path) { FilePath mapped_file; if (!NormalizeToNativeFilePath(path, &mapped_file)) return false; // NormalizeToNativeFilePath() will return a path that starts with // "\Device\Harddisk...". Helper DevicePathToDriveLetterPath() // will find a drive letter which maps to the path's device, so // that we return a path starting with a drive letter. return DevicePathToDriveLetterPath(mapped_file, real_path); } bool NormalizeToNativeFilePath(const FilePath& path, FilePath* nt_path) { // In Vista, GetFinalPathNameByHandle() would give us the real path // from a file handle. If we ever deprecate XP, consider changing the // code below to a call to GetFinalPathNameByHandle(). The method this // function uses is explained in the following msdn article: // http://msdn.microsoft.com/en-us/library/aa366789(VS.85).aspx ScopedHandle file_handle( ::CreateFile(path.value().c_str(), GENERIC_READ, kFileShareAll, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL)); if (!file_handle) return false; // Create a file mapping object. Can't easily use MemoryMappedFile, because // we only map the first byte, and need direct access to the handle. You can // not map an empty file, this call fails in that case. ScopedHandle file_map_handle( ::CreateFileMapping(file_handle.Get(), NULL, PAGE_READONLY, 0, 1, // Just one byte. No need to look at the data. NULL)); if (!file_map_handle) return false; // Use a view of the file to get the path to the file. void* file_view = MapViewOfFile(file_map_handle.Get(), FILE_MAP_READ, 0, 0, 1); if (!file_view) return false; // The expansion of |path| into a full path may make it longer. // GetMappedFileName() will fail if the result is longer than MAX_PATH. // Pad a bit to be safe. If kMaxPathLength is ever changed to be less // than MAX_PATH, it would be nessisary to test that GetMappedFileName() // not return kMaxPathLength. This would mean that only part of the // path fit in |mapped_file_path|. const int kMaxPathLength = MAX_PATH + 10; wchar_t mapped_file_path[kMaxPathLength]; bool success = false; HANDLE cp = GetCurrentProcess(); if (::GetMappedFileNameW(cp, file_view, mapped_file_path, kMaxPathLength)) { *nt_path = FilePath(mapped_file_path); success = true; } ::UnmapViewOfFile(file_view); return success; } bool PreReadImage(const wchar_t* file_path, size_t size_to_read, size_t step_size) { if (win_util::GetWinVersion() > win_util::WINVERSION_XP) { // Vista+ branch. On these OSes, the forced reads through the DLL actually // slows warm starts. The solution is to sequentially read file contents // with an optional cap on total amount to read. ScopedHandle file( CreateFile(file_path, GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, NULL, OPEN_EXISTING, FILE_FLAG_SEQUENTIAL_SCAN, NULL)); if (!file.IsValid()) return false; // Default to 1MB sequential reads. const DWORD actual_step_size = std::max(static_cast(step_size), static_cast(1024*1024)); LPVOID buffer = ::VirtualAlloc(NULL, actual_step_size, MEM_COMMIT, PAGE_READWRITE); if (buffer == NULL) return false; DWORD len; size_t total_read = 0; while (::ReadFile(file, buffer, actual_step_size, &len, NULL) && len > 0 && (size_to_read ? total_read < size_to_read : true)) { total_read += static_cast(len); } ::VirtualFree(buffer, 0, MEM_RELEASE); } else { // WinXP branch. Here, reading the DLL from disk doesn't do // what we want so instead we pull the pages into memory by loading // the DLL and touching pages at a stride. HMODULE dll_module = ::LoadLibraryExW( file_path, NULL, LOAD_WITH_ALTERED_SEARCH_PATH | DONT_RESOLVE_DLL_REFERENCES); if (!dll_module) return false; PEImage pe_image(dll_module); PIMAGE_NT_HEADERS nt_headers = pe_image.GetNTHeaders(); size_t actual_size_to_read = size_to_read ? size_to_read : nt_headers->OptionalHeader.SizeOfImage; volatile uint8* touch = reinterpret_cast(dll_module); size_t offset = 0; while (offset < actual_size_to_read) { uint8 unused = *(touch + offset); offset += step_size; } FreeLibrary(dll_module); } return true; } } // namespace file_util