// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/files/file_enumerator.h" #include #include "base/logging.h" #include "base/threading/thread_restrictions.h" #include "base/win/windows_version.h" namespace base { // FileEnumerator::FileInfo ---------------------------------------------------- FileEnumerator::FileInfo::FileInfo() { memset(&find_data_, 0, sizeof(find_data_)); } bool FileEnumerator::FileInfo::IsDirectory() const { return (find_data_.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0; } FilePath FileEnumerator::FileInfo::GetName() const { return FilePath(find_data_.cFileName); } int64 FileEnumerator::FileInfo::GetSize() const { ULARGE_INTEGER size; size.HighPart = find_data_.nFileSizeHigh; size.LowPart = find_data_.nFileSizeLow; DCHECK_LE(size.QuadPart, std::numeric_limits::max()); return static_cast(size.QuadPart); } base::Time FileEnumerator::FileInfo::GetLastModifiedTime() const { return base::Time::FromFileTime(find_data_.ftLastWriteTime); } // FileEnumerator -------------------------------------------------------------- FileEnumerator::FileEnumerator(const FilePath& root_path, bool recursive, int file_type) : recursive_(recursive), file_type_(file_type), has_find_data_(false), find_handle_(INVALID_HANDLE_VALUE) { // INCLUDE_DOT_DOT must not be specified if recursive. DCHECK(!(recursive && (INCLUDE_DOT_DOT & file_type_))); memset(&find_data_, 0, sizeof(find_data_)); pending_paths_.push(root_path); } FileEnumerator::FileEnumerator(const FilePath& root_path, bool recursive, int file_type, const FilePath::StringType& pattern) : recursive_(recursive), file_type_(file_type), has_find_data_(false), pattern_(pattern), find_handle_(INVALID_HANDLE_VALUE) { // INCLUDE_DOT_DOT must not be specified if recursive. DCHECK(!(recursive && (INCLUDE_DOT_DOT & file_type_))); memset(&find_data_, 0, sizeof(find_data_)); pending_paths_.push(root_path); } FileEnumerator::~FileEnumerator() { if (find_handle_ != INVALID_HANDLE_VALUE) FindClose(find_handle_); } FileEnumerator::FileInfo FileEnumerator::GetInfo() const { if (!has_find_data_) { NOTREACHED(); return FileInfo(); } FileInfo ret; memcpy(&ret.find_data_, &find_data_, sizeof(find_data_)); return ret; } FilePath FileEnumerator::Next() { base::ThreadRestrictions::AssertIOAllowed(); while (has_find_data_ || !pending_paths_.empty()) { if (!has_find_data_) { // The last find FindFirstFile operation is done, prepare a new one. root_path_ = pending_paths_.top(); pending_paths_.pop(); // Start a new find operation. FilePath src = root_path_; if (pattern_.empty()) src = src.Append(L"*"); // No pattern = match everything. else src = src.Append(pattern_); if (base::win::GetVersion() >= base::win::VERSION_WIN7) { // Use a "large fetch" on newer Windows which should speed up large // enumerations (we seldom abort in the middle). find_handle_ = FindFirstFileEx(src.value().c_str(), FindExInfoBasic, // Omit short name. &find_data_, FindExSearchNameMatch, NULL, FIND_FIRST_EX_LARGE_FETCH); } else { find_handle_ = FindFirstFile(src.value().c_str(), &find_data_); } has_find_data_ = true; } else { // Search for the next file/directory. if (!FindNextFile(find_handle_, &find_data_)) { FindClose(find_handle_); find_handle_ = INVALID_HANDLE_VALUE; } } if (INVALID_HANDLE_VALUE == find_handle_) { has_find_data_ = false; // This is reached when we have finished a directory and are advancing to // the next one in the queue. We applied the pattern (if any) to the files // in the root search directory, but for those directories which were // matched, we want to enumerate all files inside them. This will happen // when the handle is empty. pattern_ = FilePath::StringType(); continue; } FilePath cur_file(find_data_.cFileName); if (ShouldSkip(cur_file)) continue; // Construct the absolute filename. cur_file = root_path_.Append(find_data_.cFileName); if (find_data_.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) { if (recursive_) { // If |cur_file| is a directory, and we are doing recursive searching, // add it to pending_paths_ so we scan it after we finish scanning this // directory. However, don't do recursion through reparse points or we // may end up with an infinite cycle. DWORD attributes = GetFileAttributes(cur_file.value().c_str()); if (!(attributes & FILE_ATTRIBUTE_REPARSE_POINT)) pending_paths_.push(cur_file); } if (file_type_ & FileEnumerator::DIRECTORIES) return cur_file; } else if (file_type_ & FileEnumerator::FILES) { return cur_file; } } return FilePath(); } } // namespace base