// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_GFX_PNG_ENCODER_H__ #define BASE_GFX_PNG_ENCODER_H__ #include #include "base/basictypes.h" // Interface for encoding PNG data. This is a wrapper around libpng, // which has an inconvenient interface for callers. This is currently designed // for use in tests only (where we control the files), so the handling isn't as // robust as would be required for a browser (see Decode() for more). WebKit // has its own more complicated PNG decoder which handles, among other things, // partially downloaded data. class PNGEncoder { public: enum ColorFormat { // 3 bytes per pixel (packed), in RGB order regardless of endianness. // This is the native JPEG format. FORMAT_RGB, // 4 bytes per pixel, in RGBA order in memory regardless of endianness. FORMAT_RGBA, // 4 bytes per pixel, in BGRA order in memory regardless of endianness. // This is the default Windows DIB order. FORMAT_BGRA }; // Encodes the given raw 'input' data, with each pixel being represented as // given in 'format'. The encoded PNG data will be written into the supplied // vector and true will be returned on success. On failure (false), the // contents of the output buffer are undefined. // // When writing alpha values, the input colors are assumed to be post // multiplied. // // w, h: dimensions of the image // row_byte_width: the width in bytes of each row. This may be greater than // w * bytes_per_pixel if there is extra padding at the end of each row // (often, each row is padded to the next machine word). // discard_transparency: when true, and when the input data format includes // alpha values, these alpha values will be discarded and only RGB will be // written to the resulting file. Otherwise, alpha values in the input // will be preserved. static bool Encode(const unsigned char* input, ColorFormat format, int w, int h, int row_byte_width, bool discard_transparency, std::vector* output); private: DISALLOW_EVIL_CONSTRUCTORS(PNGEncoder); }; #endif // BASE_GFX_PNG_ENCODER_H__