// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_GFX_POINT_H__ #define BASE_GFX_POINT_H__ #include "build/build_config.h" #include #if defined(OS_WIN) typedef unsigned long DWORD; typedef struct tagPOINT POINT; #elif defined(OS_MACOSX) #include #endif namespace gfx { // // A point has an x and y coordinate. // class Point { public: Point(); Point(int x, int y); #if defined(OS_WIN) // |point| is a DWORD value that contains a coordinate. The x-coordinate is // the low-order short and the y-coordinate is the high-order short. This // value is commonly acquired from GetMessagePos/GetCursorPos. explicit Point(DWORD point); explicit Point(const POINT& point); Point& operator=(const POINT& point); #elif defined(OS_MACOSX) explicit Point(const CGPoint& point); #endif ~Point() {} int x() const { return x_; } int y() const { return y_; } void SetPoint(int x, int y) { x_ = x; y_ = y; } void set_x(int x) { x_ = x; } void set_y(int y) { y_ = y; } void Offset(int delta_x, int delta_y) { x_ += delta_x; y_ += delta_y; } bool operator==(const Point& rhs) const { return x_ == rhs.x_ && y_ == rhs.y_; } bool operator!=(const Point& rhs) const { return !(*this == rhs); } #if defined(OS_WIN) POINT ToPOINT() const; #elif defined(OS_MACOSX) CGPoint ToCGPoint() const; #endif private: int x_; int y_; }; } // namespace gfx std::ostream& operator<<(std::ostream& out, const gfx::Point& p); #endif // BASE_GFX_POINT_H__