// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/gfx/rect.h" #if defined(OS_WIN) #include #elif defined(OS_MACOSX) #include #elif defined(OS_POSIX) #include #endif #include #include "base/logging.h" namespace { void AdjustAlongAxis(int dst_origin, int dst_size, int* origin, int* size) { if (*origin < dst_origin) { *origin = dst_origin; *size = std::min(dst_size, *size); } else { *size = std::min(dst_size, *size); *origin = std::min(dst_origin + dst_size, *origin + *size) - *size; } } } // namespace namespace gfx { Rect::Rect() { } Rect::Rect(int width, int height) { set_width(width); set_height(height); } Rect::Rect(int x, int y, int width, int height) : origin_(x, y) { set_width(width); set_height(height); } Rect::Rect(const gfx::Point& origin, const gfx::Size& size) : origin_(origin), size_(size) { } #if defined(OS_WIN) Rect::Rect(const RECT& r) : origin_(r.left, r.top) { set_width(r.right - r.left); set_height(r.bottom - r.top); } Rect& Rect::operator=(const RECT& r) { origin_.SetPoint(r.left, r.top); set_width(r.right - r.left); set_height(r.bottom - r.top); return *this; } #elif defined(OS_MACOSX) Rect::Rect(const CGRect& r) : origin_(r.origin.x, r.origin.y) { set_width(r.size.width); set_height(r.size.height); } Rect& Rect::operator=(const CGRect& r) { origin_.SetPoint(r.origin.x, r.origin.y); set_width(r.size.width); set_height(r.size.height); return *this; } #elif defined(OS_POSIX) Rect::Rect(const GdkRectangle& r) : origin_(r.x, r.y) { set_width(r.width); set_height(r.height); } Rect& Rect::operator=(const GdkRectangle& r) { origin_.SetPoint(r.x, r.y); set_width(r.width); set_height(r.height); return *this; } #endif void Rect::set_width(int width) { size_.set_width(width); } void Rect::set_height(int height) { size_.set_height(height); } void Rect::SetRect(int x, int y, int width, int height) { origin_.SetPoint(x, y); set_width(width); set_height(height); } void Rect::Inset(int left, int top, int right, int bottom) { Offset(left, top); set_width(std::max(width() - left - right, 0)); set_height(std::max(height() - top - bottom, 0)); } void Rect::Offset(int horizontal, int vertical) { set_x(x() + horizontal); set_y(y() + vertical); } bool Rect::operator==(const Rect& other) const { return origin_ == other.origin_ && size_ == other.size_; } #if defined(OS_WIN) RECT Rect::ToRECT() const { RECT r; r.left = x(); r.right = right(); r.top = y(); r.bottom = bottom(); return r; } #elif defined(OS_MACOSX) CGRect Rect::ToCGRect() const { return CGRectMake(x(), y(), width(), height()); } #elif defined(OS_POSIX) GdkRectangle Rect::ToGdkRectangle() const { GdkRectangle r = {x(), y(), width(), height()}; return r; } #endif bool Rect::Contains(int point_x, int point_y) const { return (point_x >= x()) && (point_x < right()) && (point_y >= y()) && (point_y < bottom()); } bool Rect::Contains(const Rect& rect) const { return (rect.x() >= x() && rect.right() <= right() && rect.y() >= y() && rect.bottom() <= bottom()); } bool Rect::Intersects(const Rect& rect) const { return !(rect.x() >= right() || rect.right() <= x() || rect.y() >= bottom() || rect.bottom() <= y()); } Rect Rect::Intersect(const Rect& rect) const { int rx = std::max(x(), rect.x()); int ry = std::max(y(), rect.y()); int rr = std::min(right(), rect.right()); int rb = std::min(bottom(), rect.bottom()); if (rx >= rr || ry >= rb) rx = ry = rr = rb = 0; // non-intersecting return Rect(rx, ry, rr - rx, rb - ry); } Rect Rect::Union(const Rect& rect) const { // special case empty rects... if (IsEmpty()) return rect; if (rect.IsEmpty()) return *this; int rx = std::min(x(), rect.x()); int ry = std::min(y(), rect.y()); int rr = std::max(right(), rect.right()); int rb = std::max(bottom(), rect.bottom()); return Rect(rx, ry, rr - rx, rb - ry); } Rect Rect::Subtract(const Rect& rect) const { // boundary cases: if (!Intersects(rect)) return *this; if (rect.Contains(*this)) return Rect(); int rx = x(); int ry = y(); int rr = right(); int rb = bottom(); if (rect.y() <= y() && rect.bottom() >= bottom()) { // complete intersection in the y-direction if (rect.x() <= x()) { rx = rect.right(); } else { rr = rect.x(); } } else if (rect.x() <= x() && rect.right() >= right()) { // complete intersection in the x-direction if (rect.y() <= y()) { ry = rect.bottom(); } else { rb = rect.y(); } } return Rect(rx, ry, rr - rx, rb - ry); } Rect Rect::AdjustToFit(const Rect& rect) const { int new_x = x(); int new_y = y(); int new_width = width(); int new_height = height(); AdjustAlongAxis(rect.x(), rect.width(), &new_x, &new_width); AdjustAlongAxis(rect.y(), rect.height(), &new_y, &new_height); return Rect(new_x, new_y, new_width, new_height); } Point Rect::CenterPoint() const { return Point(x() + (width() + 1) / 2, y() + (height() + 1) / 2); } bool Rect::SharesEdgeWith(const gfx::Rect& rect) const { return (y() == rect.y() && height() == rect.height() && (x() == rect.right() || right() == rect.x())) || (x() == rect.x() && width() == rect.width() && (y() == rect.bottom() || bottom() == rect.y())); } } // namespace gfx std::ostream& operator<<(std::ostream& out, const gfx::Rect& r) { return out << r.origin() << " " << r.size(); }