// Copyright 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "base/gfx/rect.h" #if defined(OS_WIN) #include #elif defined(OS_MACOSX) #include #endif #include "base/logging.h" namespace { void AdjustAlongAxis(int dst_origin, int dst_size, int* origin, int* size) { if (*origin < dst_origin) { *origin = dst_origin; *size = std::min(dst_size, *size); } else { *size = std::min(dst_size, *size); *origin = std::min(dst_origin + dst_size, *origin + *size) - *size; } } } // namespace namespace gfx { Rect::Rect() { } Rect::Rect(int width, int height) { set_width(width); set_height(height); } Rect::Rect(int x, int y, int width, int height) : origin_(x, y) { set_width(width); set_height(height); } #if defined(OS_WIN) Rect::Rect(const RECT& r) : origin_(r.left, r.top) { set_width(r.right - r.left); set_height(r.bottom - r.top); } Rect& Rect::operator=(const RECT& r) { origin_.SetPoint(r.left, r.top); set_width(r.right - r.left); set_height(r.bottom - r.top); return *this; } #elif defined(OS_MACOSX) Rect::Rect(const CGRect& r) : origin_(r.origin.x, r.origin.y) { set_width(r.size.width); set_height(r.size.height); } Rect& Rect::operator=(const CGRect& r) { origin_.SetPoint(r.origin.x, r.origin.y); set_width(r.size.width); set_height(r.size.height); return *this; } #endif void Rect::set_width(int width) { if (width < 0) { NOTREACHED(); width = 0; } size_.set_width(width); } void Rect::set_height(int height) { if (height < 0) { NOTREACHED(); height = 0; } size_.set_height(height); } void Rect::SetRect(int x, int y, int width, int height) { origin_.SetPoint(x, y); set_width(width); set_height(height); } void Rect::Inset(int horizontal, int vertical) { set_x(x() + horizontal); set_y(y() + vertical); set_width(std::max(width() - (horizontal * 2), 0)); set_height(std::max(height() - (vertical * 2), 0)); } void Rect::Offset(int horizontal, int vertical) { set_x(x() + horizontal); set_y(y() + vertical); } bool Rect::IsEmpty() const { return width() == 0 || height() == 0; } bool Rect::operator==(const Rect& other) const { return origin_ == other.origin_ && size_ == other.size_; } #if defined(OS_WIN) RECT Rect::ToRECT() const { RECT r; r.left = x(); r.right = right(); r.top = y(); r.bottom = bottom(); return r; } #elif defined(OS_MACOSX) CGRect Rect::ToCGRect() const { return CGRectMake(x(), y(), width(), height()); } #endif bool Rect::Contains(int point_x, int point_y) const { return (point_x >= x()) && (point_x < right()) && (point_y >= y()) && (point_y < bottom()); } bool Rect::Contains(const Rect& rect) const { return (rect.x() >= x() && rect.right() <= right() && rect.y() >= y() && rect.bottom() <= bottom()); } bool Rect::Intersects(const Rect& rect) const { return !(rect.x() >= right() || rect.right() <= x() || rect.y() >= bottom() || rect.bottom() <= y()); } Rect Rect::Intersect(const Rect& rect) const { int rx = std::max(x(), rect.x()); int ry = std::max(y(), rect.y()); int rr = std::min(right(), rect.right()); int rb = std::min(bottom(), rect.bottom()); if (rx >= rr || ry >= rb) rx = ry = rr = rb = 0; // non-intersecting return Rect(rx, ry, rr - rx, rb - ry); } Rect Rect::Union(const Rect& rect) const { // special case empty rects... if (IsEmpty()) return rect; if (rect.IsEmpty()) return *this; int rx = std::min(x(), rect.x()); int ry = std::min(y(), rect.y()); int rr = std::max(right(), rect.right()); int rb = std::max(bottom(), rect.bottom()); return Rect(rx, ry, rr - rx, rb - ry); } Rect Rect::Subtract(const Rect& rect) const { // boundary cases: if (!Intersects(rect)) return *this; if (rect.Contains(*this)) return Rect(); int rx = x(); int ry = y(); int rr = right(); int rb = bottom(); if (rect.y() <= y() && rect.bottom() >= bottom()) { // complete intersection in the y-direction if (rect.x() <= x()) { rx = rect.right(); } else { rr = rect.x(); } } else if (rect.x() <= x() && rect.right() >= right()) { // complete intersection in the x-direction if (rect.y() <= y()) { ry = rect.bottom(); } else { rb = rect.y(); } } return Rect(rx, ry, rr - rx, rb - ry); } Rect Rect::AdjustToFit(const Rect& rect) const { int new_x = x(); int new_y = y(); int new_width = width(); int new_height = height(); AdjustAlongAxis(rect.x(), rect.width(), &new_x, &new_width); AdjustAlongAxis(rect.y(), rect.height(), &new_y, &new_height); return Rect(new_x, new_y, new_width, new_height); } Point Rect::CenterPoint() const { return Point(x() + (width() + 1) / 2, y() + (height() + 1) / 2); } } // namespace gfx