// Copyright 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Defines a simple integer rectangle class. The containment semantics // are array-like; that is, the coordinate (x, y) is considered to be // contained by the rectangle, but the coordinate (x + width, y) is not. // The class will happily let you create malformed rectangles (that is, // rectangles with negative width and/or height), but there will be assertions // in the operations (such as contain()) to complain in this case. #ifndef BASE_GFX_RECT_H__ #define BASE_GFX_RECT_H__ #include "base/gfx/size.h" #include "base/gfx/point.h" #if defined(OS_WIN) typedef struct tagRECT RECT; #endif namespace gfx { class Rect { public: Rect(); Rect(int width, int height); Rect(int x, int y, int width, int height); #if defined(OS_WIN) explicit Rect(const RECT& r); #elif defined(OS_MACOSX) explicit Rect(const CGRect& r); #endif Rect(const gfx::Point& origin, const gfx::Size& size); ~Rect() {} #if defined(OS_WIN) Rect& operator=(const RECT& r); #elif defined(OS_MACOSX) Rect& operator=(const CGRect& r); #endif int x() const { return origin_.x(); } void set_x(int x) { origin_.set_x(x); } int y() const { return origin_.y(); } void set_y(int y) { origin_.set_y(y); } int width() const { return size_.width(); } void set_width(int width); int height() const { return size_.height(); } void set_height(int height); const gfx::Point& origin() const { return origin_; } void set_origin(const gfx::Point& origin) { origin_ = origin; } const gfx::Size& size() const { return size_; } int right() const { return x() + width(); } int bottom() const { return y() + height(); } void SetRect(int x, int y, int width, int height); // Shrink the rectangle by a horizontal and vertical distance on all sides. void Inset(int horizontal, int vertical); // Move the rectangle by a horizontal and vertical distance. void Offset(int horizontal, int vertical); // Returns true if the area of the rectangle is zero. bool IsEmpty() const; bool operator==(const Rect& other) const; bool operator!=(const Rect& other) const { return !(*this == other); } #if defined(OS_WIN) // Construct an equivalent Win32 RECT object. RECT ToRECT() const; #elif defined(OS_MACOSX) // Construct an equivalent CoreGraphics object. CGRect ToCGRect() const; #endif // Returns true if the point identified by point_x and point_y falls inside // this rectangle. The point (x, y) is inside the rectangle, but the // point (x + width, y + height) is not. bool Contains(int point_x, int point_y) const; // Returns true if this rectangle contains the specified rectangle. bool Contains(const Rect& rect) const; // Returns true if this rectangle intersects the specified rectangle. bool Intersects(const Rect& rect) const; // Computes the intersection of this rectangle with the given rectangle. Rect Intersect(const Rect& rect) const; // Computes the union of this rectangle with the given rectangle. The union // is the smallest rectangle containing both rectangles. Rect Union(const Rect& rect) const; // Computes the rectangle resulting from subtracting |rect| from |this|. If // |rect| does not intersect completely in either the x- or y-direction, then // |*this| is returned. If |rect| contains |this|, then an empty Rect is // returned. Rect Subtract(const Rect& rect) const; // Returns true if this rectangle equals that of the supplied rectangle. bool Equals(const Rect& rect) const { return *this == rect; } // Fits as much of the receiving rectangle into the supplied rectangle as // possible, returning the result. For example, if the receiver had // a x-location of 2 and a width of 4, and the supplied rectangle had // an x-location of 0 with a width of 5, the returned rectangle would have // an x-location of 1 with a width of 4. Rect AdjustToFit(const Rect& rect) const; // Returns the center of this rectangle. Point CenterPoint() const; private: gfx::Point origin_; gfx::Size size_; }; } // namespace gfx #ifdef UNIT_TEST inline std::ostream& operator<<(std::ostream& out, const gfx::Rect& r) { return out << r.origin() << " " << r.size(); } #endif // #ifdef UNIT_TEST #endif // BASE_GFX_RECT_H__