// Copyright 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef BASE_GFX_VECTOR_CANVAS_H__ #define BASE_GFX_VECTOR_CANVAS_H__ #include "base/gfx/platform_canvas_win.h" #include "base/gfx/vector_device.h" namespace gfx { // This class is a specialization of the regular PlatformCanvas. It is designed // to work with a VectorDevice to manage platform-specific drawing. It allows // using both Skia operations and platform-specific operations. It *doesn't* // support reading back from the bitmap backstore since it is not used. class VectorCanvas : public PlatformCanvasWin { public: VectorCanvas(); VectorCanvas(HDC dc, int width, int height); virtual ~VectorCanvas(); // For two-part init, call if you use the no-argument constructor above void initialize(HDC context, int width, int height); virtual SkBounder* setBounder(SkBounder*); virtual SkDevice* createDevice(SkBitmap::Config config, int width, int height, bool is_opaque, bool isForLayer); virtual SkDrawFilter* setDrawFilter(SkDrawFilter* filter); private: // |is_opaque| is unused. |shared_section| is in fact the HDC used for output. virtual SkDevice* createPlatformDevice(int width, int height, bool is_opaque, HANDLE shared_section); // Returns true if the top device is vector based and not bitmap based. bool IsTopDeviceVectorial() const; DISALLOW_EVIL_CONSTRUCTORS(VectorCanvas); }; } // namespace gfx #endif // BASE_GFX_VECTOR_CANVAS_H__