// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_GLOBAL_DESCRIPTORS_POSIX_H_ #define BASE_GLOBAL_DESCRIPTORS_POSIX_H_ #include "build/build_config.h" #include #include #include #include "base/singleton.h" namespace base { // It's common practice to install file descriptors into well known slot // numbers before execing a child; stdin, stdout and stderr are ubiqutous // examples. // // However, when using a zygote model, this becomes troublesome. Since the // descriptors which need to be in these slots generally aren't known, any code // could open a resource and take one of the reserved descriptors. Simply // overwriting the slot isn't a viable solution. // // We could try to fill the reserved slots as soon as possible, but this is a // fragile solution since global constructors etc are able to open files. // // Instead, we retreat from the idea of installing descriptors in specific // slots and add a layer of indirection in the form of this singleton object. // It maps from an abstract key to a descriptor. If independent modules each // need to define keys, then values should be chosen randomly so as not to // collide. class GlobalDescriptors { public: typedef uint32_t Key; // Often we want a canonical descriptor for a given Key. In this case, we add // the following constant to the key value: static const int kBaseDescriptor = 3; // 0, 1, 2 are already taken. // Get a descriptor given a key. It is a fatal error if the key is not known. int Get(Key key) const; // Get a descriptor give a key. Returns -1 on error. int MaybeGet(Key key) const; typedef std::vector > Mapping; // Set the descriptor for the given key. void Set(Key key, int fd); void Reset(const Mapping& mapping) { descriptors_ = mapping; } private: GlobalDescriptors() { } friend struct DefaultSingletonTraits; Mapping descriptors_; }; } // namespace base #endif // BASE_GLOBAL_DESCRIPTORS_POSIX_H_