// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Histogram is an object that aggregates statistics, and can summarize them in // various forms, including ASCII graphical, HTML, and numerically (as a // vector of numbers corresponding to each of the aggregating buckets). // It supports calls to accumulate either time intervals (which are processed // as integral number of milliseconds), or arbitrary integral units. // The default layout of buckets is exponential. For example, buckets might // contain (sequentially) the count of values in the following intervals: // [0,1), [1,2), [2,4), [4,8), [8,16), [16,32), [32,64), [64,infinity) // That bucket allocation would actually result from construction of a histogram // for values between 1 and 64, with 8 buckets, such as: // Histogram count(L"some name", 1, 64, 8); // Note that the underflow bucket [0,1) and the overflow bucket [64,infinity) // are not counted by the constructor in the user supplied "bucket_count" // argument. // The above example has an exponential ratio of 2 (doubling the bucket width // in each consecutive bucket. The Histogram class automatically calculates // the smallest ratio that it can use to construct the number of buckets // selected in the constructor. An another example, if you had 50 buckets, // and millisecond time values from 1 to 10000, then the ratio between // consecutive bucket widths will be approximately somewhere around the 50th // root of 10000. This approach provides very fine grain (narrow) buckets // at the low end of the histogram scale, but allows the histogram to cover a // gigantic range with the addition of very few buckets. #ifndef BASE_HISTOGRAM_H_ #define BASE_HISTOGRAM_H_ #include #include #include #include "base/lock.h" #include "base/stats_counters.h" //------------------------------------------------------------------------------ // Provide easy general purpose histogram in a macro, just like stats counters. // The first four macros use 50 buckets. #define HISTOGRAM_TIMES(name, sample) do { \ static Histogram counter((name), base::TimeDelta::FromMilliseconds(1), \ base::TimeDelta::FromSeconds(10), 50); \ counter.AddTime(sample); \ } while (0) #define HISTOGRAM_COUNTS(name, sample) do { \ static Histogram counter((name), 1, 1000000, 50); \ counter.Add(sample); \ } while (0) #define HISTOGRAM_COUNTS_100(name, sample) do { \ static Histogram counter((name), 1, 100, 50); \ counter.Add(sample); \ } while (0) #define HISTOGRAM_COUNTS_10000(name, sample) do { \ static Histogram counter((name), 1, 10000, 50); \ counter.Add(sample); \ } while (0) #define HISTOGRAM_PERCENTAGE(name, under_one_hundred) do { \ static LinearHistogram counter((name), 1, 100, 101); \ counter.Add(under_one_hundred); \ } while (0) // For folks that need real specific times, use this, but you'll only get // samples that are in the range (overly large samples are discarded). #define HISTOGRAM_CLIPPED_TIMES(name, sample, min, max, bucket_count) do { \ static Histogram counter((name), min, max, bucket_count); \ if ((sample) < (max)) counter.AddTime(sample); \ } while (0) //------------------------------------------------------------------------------ // This macro set is for a histogram that can support both addition and removal // of samples. It should be used to render the accumulated asset allocation // of some samples. For example, it can sample memory allocation sizes, and // memory releases (as negative samples). // To simplify the interface, only non-zero values can be sampled, with positive // numbers indicating addition, and negative numbers implying dimunition // (removal). // Note that the underlying ThreadSafeHistogram() uses locking to ensure that // counts are precise (no chance of losing an addition or removal event, due to // multithread racing). This precision is required to prevent missed-counts from // resulting in drift, as the calls to Remove() for a given value should always // be equal in number or fewer than the corresponding calls to Add(). #define ASSET_HISTOGRAM_COUNTS(name, sample) do { \ static ThreadSafeHistogram counter((name), 1, 1000000, 50); \ if (0 == sample) break; \ if (sample >= 0) \ counter.Add(sample); \ else\ counter.Remove(-sample); \ } while (0) //------------------------------------------------------------------------------ // Define Debug vs non-debug flavors of macros. #ifndef NDEBUG #define DHISTOGRAM_TIMES(name, sample) HISTOGRAM_TIMES(name, sample) #define DHISTOGRAM_COUNTS(name, sample) HISTOGRAM_COUNTS(name, sample) #define DASSET_HISTOGRAM_COUNTS(name, sample) ASSET_HISTOGRAM_COUNTS(name, \ sample) #define DHISTOGRAM_PERCENTAGE(name, under_one_hundred) HISTOGRAM_PERCENTAGE(\ name, under_one_hundred) #define DHISTOGRAM_CLIPPED_TIMES(name, sample, min, max, bucket_count) \ HISTOGRAM_CLIPPED_TIMES(name, sample, min, max, bucket_count) #else // NDEBUG #define DHISTOGRAM_TIMES(name, sample) do {} while (0) #define DHISTOGRAM_COUNTS(name, sample) do {} while (0) #define DASSET_HISTOGRAM_COUNTS(name, sample) do {} while (0) #define DHISTOGRAM_PERCENTAGE(name, under_one_hundred) do {} while (0) #define DHISTOGRAM_CLIPPED_TIMES(name, sample, min, max, bucket_count) \ do {} while (0) #endif // NDEBUG //------------------------------------------------------------------------------ // The following macros provide typical usage scenarios for callers that wish // to record histogram data, and have the data submitted/uploaded via UMA. // Not all systems support such UMA, but if they do, the following macros // should work with the service. static const int kUmaTargetedHistogramFlag = 0x1; // This indicates the histogram is shadow copy of renderer histrogram // constructed by unpick method and updated regularly from renderer upload // of histograms. static const int kRendererHistogramFlag = 1 << 4; #define UMA_HISTOGRAM_TIMES(name, sample) do { \ static Histogram counter((name), base::TimeDelta::FromMilliseconds(1), \ base::TimeDelta::FromSeconds(10), 50); \ counter.SetFlags(kUmaTargetedHistogramFlag); \ counter.AddTime(sample); \ } while (0) #define UMA_HISTOGRAM_MEDIUM_TIMES(name, sample) do { \ static Histogram counter((name), base::TimeDelta::FromMilliseconds(10), \ base::TimeDelta::FromMinutes(3), 50); \ counter.SetFlags(kUmaTargetedHistogramFlag); \ counter.AddTime(sample); \ } while (0) // Use this macro when times can routinely be much longer than 10 seconds. #define UMA_HISTOGRAM_LONG_TIMES(name, sample) do { \ static Histogram counter((name), base::TimeDelta::FromMilliseconds(1), \ base::TimeDelta::FromHours(1), 50); \ counter.SetFlags(kUmaTargetedHistogramFlag); \ counter.AddTime(sample); \ } while (0) #define UMA_HISTOGRAM_CLIPPED_TIMES(name, sample, min, max, bucket_count) do { \ static Histogram counter((name), min, max, bucket_count); \ counter.SetFlags(kUmaTargetedHistogramFlag); \ if ((sample) < (max)) counter.AddTime(sample); \ } while (0) #define UMA_HISTOGRAM_COUNTS(name, sample) do { \ static Histogram counter((name), 1, 1000000, 50); \ counter.SetFlags(kUmaTargetedHistogramFlag); \ counter.Add(sample); \ } while (0) #define UMA_HISTOGRAM_COUNTS_100(name, sample) do { \ static Histogram counter((name), 1, 100, 50); \ counter.SetFlags(kUmaTargetedHistogramFlag); \ counter.Add(sample); \ } while (0) #define UMA_HISTOGRAM_COUNTS_10000(name, sample) do { \ static Histogram counter((name), 1, 10000, 50); \ counter.SetFlags(kUmaTargetedHistogramFlag); \ counter.Add(sample); \ } while (0) #define UMA_HISTOGRAM_MEMORY_KB(name, sample) do { \ static Histogram counter((name), 1000, 500000, 50); \ counter.SetFlags(kUmaTargetedHistogramFlag); \ counter.Add(sample); \ } while (0) #define UMA_HISTOGRAM_MEMORY_MB(name, sample) do { \ static Histogram counter((name), 1, 1000, 50); \ counter.SetFlags(kUmaTargetedHistogramFlag); \ counter.Add(sample); \ } while (0) #define UMA_HISTOGRAM_PERCENTAGE(name, under_one_hundred) do { \ static LinearHistogram counter((name), 1, 100, 101); \ counter.SetFlags(kUmaTargetedHistogramFlag); \ counter.Add(under_one_hundred); \ } while (0) //------------------------------------------------------------------------------ class Pickle; class Histogram : public StatsRate { public: typedef int Sample; // Used for samples (and ranges of samples). typedef int Count; // Used to count samples in a bucket. static const Sample kSampleType_MAX = INT_MAX; typedef std::vector Counts; typedef std::vector Ranges; static const int kHexRangePrintingFlag; enum BucketLayout { EXPONENTIAL, LINEAR }; //---------------------------------------------------------------------------- // Statistic values, developed over the life of the histogram. class SampleSet { public: explicit SampleSet(); // Adjust size of counts_ for use with given histogram. void Resize(const Histogram& histogram); void CheckSize(const Histogram& histogram) const; // Accessor for histogram to make routine additions. void Accumulate(Sample value, Count count, size_t index); // Accessor methods. Count counts(size_t i) const { return counts_[i]; } Count TotalCount() const; int64 sum() const { return sum_; } int64 square_sum() const { return square_sum_; } // Arithmetic manipulation of corresponding elements of the set. void Add(const SampleSet& other); void Subtract(const SampleSet& other); bool Serialize(Pickle* pickle) const; bool Deserialize(void** iter, const Pickle& pickle); protected: // Actual histogram data is stored in buckets, showing the count of values // that fit into each bucket. Counts counts_; // Save simple stats locally. Note that this MIGHT get done in base class // without shared memory at some point. int64 sum_; // sum of samples. int64 square_sum_; // sum of squares of samples. }; //---------------------------------------------------------------------------- Histogram(const char* name, Sample minimum, Sample maximum, size_t bucket_count); Histogram(const char* name, base::TimeDelta minimum, base::TimeDelta maximum, size_t bucket_count); virtual ~Histogram(); // Hooks to override stats counter methods. This ensures that we gather all // input the stats counter sees. virtual void Add(int value); void AddSampleSet(const SampleSet& sample); // The following methods provide graphical histogram displays. void WriteHTMLGraph(std::string* output) const; void WriteAscii(bool graph_it, const std::string& newline, std::string* output) const; // Support generic flagging of Histograms. // 0x1 Currently used to mark this histogram to be recorded by UMA.. // 0x8000 means print ranges in hex. void SetFlags(int flags) { flags_ |= flags; } void ClearFlags(int flags) { flags_ &= ~flags; } int flags() const { return flags_; } virtual BucketLayout histogram_type() const { return EXPONENTIAL; } // Convenience methods for serializing/deserializing the histograms. // Histograms from Renderer process are serialized and sent to the browser. // Browser process reconstructs the histogram from the pickled version // accumulates the browser-side shadow copy of histograms (that mirror // histograms created in the renderer). // Serialize the given snapshot of a Histogram into a String. Uses // Pickle class to flatten the object. static std::string SerializeHistogramInfo(const Histogram& histogram, const SampleSet& snapshot); // The following method accepts a list of pickled histograms and // builds a histogram and updates shadow copy of histogram data in the // browser process. static void DeserializeHistogramList( const std::vector& histograms); static bool DeserializeHistogramInfo(const std::string& state); //---------------------------------------------------------------------------- // Accessors for serialization and testing. //---------------------------------------------------------------------------- const std::string histogram_name() const { return histogram_name_; } Sample declared_min() const { return declared_min_; } Sample declared_max() const { return declared_max_; } virtual Sample ranges(size_t i) const { return ranges_[i];} virtual size_t bucket_count() const { return bucket_count_; } // Snapshot the current complete set of sample data. // Override with atomic/locked snapshot if needed. virtual void SnapshotSample(SampleSet* sample) const; protected: // Method to override to skip the display of the i'th bucket if it's empty. virtual bool PrintEmptyBucket(size_t index) const { return true; } //---------------------------------------------------------------------------- // Methods to override to create histogram with different bucket widths. //---------------------------------------------------------------------------- // Initialize ranges_ mapping. virtual void InitializeBucketRange(); // Find bucket to increment for sample value. virtual size_t BucketIndex(Sample value) const; // Get normalized size, relative to the ranges_[i]. virtual double GetBucketSize(Count current, size_t i) const; // Return a string description of what goes in a given bucket. // Most commonly this is the numeric value, but in derived classes it may // be a name (or string description) given to the bucket. virtual const std::string GetAsciiBucketRange(size_t it) const; //---------------------------------------------------------------------------- // Methods to override to create thread safe histogram. //---------------------------------------------------------------------------- // Update all our internal data, including histogram virtual void Accumulate(Sample value, Count count, size_t index); //---------------------------------------------------------------------------- // Accessors for derived classes. //---------------------------------------------------------------------------- void SetBucketRange(size_t i, Sample value); // Validate that ranges_ was created sensibly (top and bottom range // values relate properly to the declared_min_ and declared_max_).. bool ValidateBucketRanges() const; private: // Post constructor initialization. void Initialize(); //---------------------------------------------------------------------------- // Helpers for emitting Ascii graphic. Each method appends data to output. // Find out how large the (graphically) the largest bucket will appear to be. double GetPeakBucketSize(const SampleSet& snapshot) const; // Write a common header message describing this histogram. void WriteAsciiHeader(const SampleSet& snapshot, Count sample_count, std::string* output) const; // Write information about previous, current, and next buckets. // Information such as cumulative percentage, etc. void WriteAsciiBucketContext(const int64 past, const Count current, const int64 remaining, const size_t i, std::string* output) const; // Write textual description of the bucket contents (relative to histogram). // Output is the count in the buckets, as well as the percentage. void WriteAsciiBucketValue(Count current, double scaled_sum, std::string* output) const; // Produce actual graph (set of blank vs non blank char's) for a bucket. void WriteAsciiBucketGraph(double current_size, double max_size, std::string* output) const; //---------------------------------------------------------------------------- // Invariant values set at/near construction time // ASCII version of original name given to the constructor. All identically // named instances will be coalesced cross-project TODO(jar). // If a user needs one histogram name to be called by several places in a // single process, a central function should be defined by teh user, which // defins the single declared instance of the named histogram. const std::string histogram_name_; Sample declared_min_; // Less than this goes into counts_[0] Sample declared_max_; // Over this goes into counts_[bucket_count_ - 1]. size_t bucket_count_; // Dimension of counts_[]. // Flag the histogram for recording by UMA via metric_services.h. int flags_; // For each index, show the least value that can be stored in the // corresponding bucket. We also append one extra element in this array, // containing kSampleType_MAX, to make calculations easy. // The dimension of ranges_ is bucket_count + 1. Ranges ranges_; // Finally, provide the state that changes with the addition of each new // sample. SampleSet sample_; // Indicate if successfully registered. bool registered_; DISALLOW_COPY_AND_ASSIGN(Histogram); }; //------------------------------------------------------------------------------ // LinearHistogram is a more traditional histogram, with evenly spaced // buckets. class LinearHistogram : public Histogram { public: struct DescriptionPair { Sample sample; const char* description; // Null means end of a list of pairs. }; LinearHistogram(const char* name, Sample minimum, Sample maximum, size_t bucket_count); LinearHistogram(const char* name, base::TimeDelta minimum, base::TimeDelta maximum, size_t bucket_count); ~LinearHistogram() {} // Store a list of number/text values for use in rendering the histogram. // The last element in the array has a null in its "description" slot. void SetRangeDescriptions(const DescriptionPair descriptions[]); virtual BucketLayout histogram_type() const { return LINEAR; } protected: // Initialize ranges_ mapping. virtual void InitializeBucketRange(); // Find bucket to increment for sample value. virtual size_t BucketIndex(Sample value) const; virtual double GetBucketSize(Count current, size_t i) const; // If we have a description for a bucket, then return that. Otherwise // let parent class provide a (numeric) description. virtual const std::string GetAsciiBucketRange(size_t i) const; // Skip printing of name for numeric range if we have a name (and if this is // an empty bucket). virtual bool PrintEmptyBucket(size_t index) const; private: // For some ranges, we store a printable description of a bucket range. // If there is no desciption, then GetAsciiBucketRange() uses parent class // to provide a description. typedef std::map BucketDescriptionMap; BucketDescriptionMap bucket_description_; DISALLOW_COPY_AND_ASSIGN(LinearHistogram); }; //------------------------------------------------------------------------------ // BooleanHistogram is a histogram for booleans. class BooleanHistogram : public LinearHistogram { public: explicit BooleanHistogram(const char* name) : LinearHistogram(name, 0, 2, 3) { } virtual void AddBoolean(bool value) { Add(value ? 1 : 0); } private: DISALLOW_COPY_AND_ASSIGN(BooleanHistogram); }; //------------------------------------------------------------------------------ // This section provides implementation for ThreadSafeHistogram. //------------------------------------------------------------------------------ class ThreadSafeHistogram : public Histogram { public: ThreadSafeHistogram(const char* name, Sample minimum, Sample maximum, size_t bucket_count); // Provide the analog to Add() void Remove(int value); protected: // Provide locked versions to get precise counts. virtual void Accumulate(Sample value, Count count, size_t index); virtual void SnapshotSample(SampleSet* sample) const; private: mutable Lock lock_; DISALLOW_COPY_AND_ASSIGN(ThreadSafeHistogram); }; //------------------------------------------------------------------------------ // StatisticsRecorder handles all histograms in the system. It provides a // general place for histograms to register, and supports a global API for // accessing (i.e., dumping, or graphing) the data in all the histograms. class StatisticsRecorder { public: typedef std::vector Histograms; StatisticsRecorder(); ~StatisticsRecorder(); // Find out if histograms can now be registered into our list. static bool WasStarted(); // Register, or add a new histogram to the collection of statistics. // Return true if registered. static bool Register(Histogram* histogram); // Unregister, or remove, a histogram from the collection of statistics. static void UnRegister(Histogram* histogram); // Methods for printing histograms. Only histograms which have query as // a substring are written to output (an empty string will process all // registered histograms). static void WriteHTMLGraph(const std::string& query, std::string* output); static void WriteGraph(const std::string& query, std::string* output); // Method for extracting histograms which were marked for use by UMA. static void GetHistograms(Histograms* output); static Histogram* GetHistogram(const std::string& query); static void set_dump_on_exit(bool enable) { dump_on_exit_ = enable; } // GetSnapshot copies some of the pointers to registered histograms into the // caller supplied vector (Histograms). Only histograms with names matching // query are returned. The query must be a substring of histogram name for its // pointer to be copied. static void GetSnapshot(const std::string& query, Histograms* snapshot); private: // We keep all registered histograms in a map, from name to histogram. typedef std::map HistogramMap; static HistogramMap* histograms_; // lock protects access to the above map. static Lock* lock_; // Dump all known histograms to log. static bool dump_on_exit_; DISALLOW_COPY_AND_ASSIGN(StatisticsRecorder); }; #endif // BASE_HISTOGRAM_H_