// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file declares a helpers to intercept functions from a DLL. // // This set of functions are designed to intercept functions for a // specific DLL imported from another DLL. This is the case when, // for example, we want to intercept CertDuplicateCertificateContext // function (exported from crypt32.dll) called by wininet.dll. #ifndef BASE_IAT_PATCH_H__ #define BASE_IAT_PATCH_H__ #include #include "base/basictypes.h" #include "base/pe_image.h" namespace iat_patch { // Helper to intercept a function in an import table of a specific // module. // // Arguments: // module_handle Module to be intercepted // imported_from_module Module that exports the symbol // function_name Name of the API to be intercepted // new_function Interceptor function // old_function Receives the original function pointer // iat_thunk Receives pointer to IAT_THUNK_DATA // for the API from the import table. // // Returns: Returns NO_ERROR on success or Windows error code // as defined in winerror.h // DWORD InterceptImportedFunction(HMODULE module_handle, const char* imported_from_module, const char* function_name, void* new_function, void** old_function, IMAGE_THUNK_DATA** iat_thunk); // Restore intercepted IAT entry with the original function. // // Arguments: // intercept_function Interceptor function // original_function Receives the original function pointer // // Returns: Returns NO_ERROR on success or Windows error code // as defined in winerror.h // DWORD RestoreImportedFunction(void* intercept_function, void* original_function, IMAGE_THUNK_DATA* iat_thunk); // Change the page protection (of code pages) to writable and copy // the data at the specified location // // Arguments: // old_code Target location to copy // new_code Source // length Number of bytes to copy // // Returns: Windows error code (winerror.h). NO_ERROR if successful // DWORD ModifyCode(void* old_code, void* new_code, int length); // A class that encapsulates IAT patching helpers and restores // the original function in the destructor. class IATPatchFunction { public: IATPatchFunction(); ~IATPatchFunction(); // Intercept a function in an import table of a specific // module. Save the original function and the import // table address. These values will be used later // during Unpatch // // Arguments: // module Module to be intercepted // imported_from_module Module that exports the 'function_name' // function_name Name of the API to be intercepted // // Returns: Windows error code (winerror.h). NO_ERROR if successful // // Note: Patching a function will make the IAT patch take some "ownership" on // |module|. It will LoadLibrary(module) to keep the DLL alive until a call // to Unpatch(), which will call FreeLibrary() and allow the module to be // unloaded. The idea is to help prevent the DLL from going away while a // patch is still active. // DWORD Patch(const wchar_t* module, const char* imported_from_module, const char* function_name, void* new_function); // Unpatch the IAT entry using internally saved original // function. // // Returns: Windows error code (winerror.h). NO_ERROR if successful // DWORD Unpatch(); bool is_patched() const { return (NULL != intercept_function_); } private: HMODULE module_handle_; void* intercept_function_; void* original_function_; IMAGE_THUNK_DATA* iat_thunk_; DISALLOW_EVIL_CONSTRUCTORS(IATPatchFunction); }; } // namespace iat_patch #endif // BASE_IAT_PATCH_H__