// Copyright 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include #include "base/idle_timer.h" #include "base/message_loop.h" #include "base/time.h" IdleTimerTask::IdleTimerTask(TimeDelta idle_time, bool repeat) : idle_interval_(idle_time), repeat_(repeat), get_last_input_info_fn_(GetLastInputInfo) { } IdleTimerTask::~IdleTimerTask() { Stop(); } void IdleTimerTask::Start() { DCHECK(!timer_.get()); StartTimer(); } void IdleTimerTask::Stop() { timer_.reset(); } void IdleTimerTask::Run() { // Verify we can fire the idle timer. if (TimeUntilIdle().InMilliseconds() <= 0) { OnIdle(); last_time_fired_ = Time::Now(); } Stop(); StartTimer(); // Restart the timer for next run. } void IdleTimerTask::StartTimer() { DCHECK(timer_ == NULL); TimeDelta delay = TimeUntilIdle(); if (delay.InMilliseconds() < 0) delay = TimeDelta(); timer_.reset(new OneShotTimer(delay)); timer_->set_unowned_task(this); timer_->Start(); } TimeDelta IdleTimerTask::CurrentIdleTime() { // TODO(mbelshe): This is windows-specific code. LASTINPUTINFO info; info.cbSize = sizeof(info); if (get_last_input_info_fn_(&info)) { // Note: GetLastInputInfo returns a 32bit value which rolls over ~49days. int32 last_input_time = info.dwTime; int32 current_time = GetTickCount(); int32 interval = current_time - last_input_time; // Interval will go negative if we've been idle for 2GB of ticks. if (interval < 0) interval = -interval; return TimeDelta::FromMilliseconds(interval); } NOTREACHED(); return TimeDelta::FromMilliseconds(0); } TimeDelta IdleTimerTask::TimeUntilIdle() { TimeDelta time_since_last_fire = Time::Now() - last_time_fired_; TimeDelta current_idle_time = CurrentIdleTime(); if (current_idle_time > time_since_last_fire) { if (repeat_) return idle_interval_ - time_since_last_fire; return idle_interval_; } return idle_interval_ - current_idle_time; }