// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_MAC_UTIL_H_ #define BASE_MAC_UTIL_H_ #pragma once #include #include #include class FilePath; #ifdef __OBJC__ @class NSBundle; @class NSWindow; #else class NSBundle; class NSImage; class NSWindow; #endif // Adapted from NSPathUtilities.h and NSObjCRuntime.h. #if __LP64__ || NS_BUILD_32_LIKE_64 typedef unsigned long NSSearchPathDirectory; #else typedef unsigned int NSSearchPathDirectory; #endif namespace mac_util { // Full screen modes, in increasing order of priority. More permissive modes // take predecence. enum FullScreenMode { kFullScreenModeHideAll = 0, kFullScreenModeHideDock = 1, kFullScreenModeAutoHideAll = 2, kNumFullScreenModes = 3, // kFullScreenModeNormal is not a valid FullScreenMode, but it is useful to // other classes, so we include it here. kFullScreenModeNormal = 10, }; std::string PathFromFSRef(const FSRef& ref); bool FSRefFromPath(const std::string& path, FSRef* ref); // Returns true if the application is running from a bundle bool AmIBundled(); // Returns true if this process is marked as a "Background only process". bool IsBackgroundOnlyProcess(); // Returns the main bundle or the override, used for code that needs // to fetch resources from bundles, but work within a unittest where we // aren't a bundle. NSBundle* MainAppBundle(); FilePath MainAppBundlePath(); // Set the bundle that MainAppBundle will return, overriding the default value // (Restore the default by calling SetOverrideAppBundle(nil)). void SetOverrideAppBundle(NSBundle* bundle); void SetOverrideAppBundlePath(const FilePath& file_path); // Returns the creator code associated with the CFBundleRef at bundle. OSType CreatorCodeForCFBundleRef(CFBundleRef bundle); // Returns the creator code associated with this application, by calling // CreatorCodeForCFBundleRef for the application's main bundle. If this // information cannot be determined, returns kUnknownType ('????'). This // does not respect the override app bundle because it's based on CFBundle // instead of NSBundle, and because callers probably don't want the override // app bundle's creator code anyway. OSType CreatorCodeForApplication(); // Searches for directories for the given key in only the user domain. // If found, fills result (which must always be non-NULL) with the // first found directory and returns true. Otherwise, returns false. bool GetUserDirectory(NSSearchPathDirectory directory, FilePath* result); // Returns the ~/Library directory. FilePath GetUserLibraryPath(); // Returns an sRGB color space. The return value is a static value; do not // release it! CGColorSpaceRef GetSRGBColorSpace(); // Returns the color space being used by the main display. The return value // is a static value; do not release it! CGColorSpaceRef GetSystemColorSpace(); // Add a full screen request for the given |mode|. Must be paired with a // ReleaseFullScreen() call for the same |mode|. This does not by itself create // a fullscreen window; rather, it manages per-application state related to // hiding the dock and menubar. Must be called on the main thread. void RequestFullScreen(FullScreenMode mode); // Release a request for full screen mode. Must be matched with a // RequestFullScreen() call for the same |mode|. As with RequestFullScreen(), // this does not affect windows directly, but rather manages per-application // state. For example, if there are no other outstanding // |kFullScreenModeAutoHideAll| requests, this will reshow the menu bar. Must // be called on main thread. void ReleaseFullScreen(FullScreenMode mode); // Convenience method to switch the current fullscreen mode. This has the same // net effect as a ReleaseFullScreen(from_mode) call followed immediately by a // RequestFullScreen(to_mode). Must be called on the main thread. void SwitchFullScreenModes(FullScreenMode from_mode, FullScreenMode to_mode); // Set the visibility of the cursor. void SetCursorVisibility(bool visible); // Should windows miniaturize on a double-click (on the title bar)? bool ShouldWindowsMiniaturizeOnDoubleClick(); // Activates the process with the given PID. void ActivateProcess(pid_t); // Pulls a snapshot of the entire browser into png_representation. void GrabWindowSnapshot(NSWindow* window, std::vector* png_representation, int* width, int* height); // Takes a path to an (executable) binary and tries to provide the path to an // application bundle containing it. It takes the outermost bundle that it can // find (so for "/Foo/Bar.app/.../Baz.app/..." it produces "/Foo/Bar.app"). // |exec_name| - path to the binary // returns - path to the application bundle, or empty on error FilePath GetAppBundlePath(const FilePath& exec_name); // Set the Time Machine exclusion property for the given file. bool SetFileBackupExclusion(const FilePath& file_path, bool exclude); // Utility function to pull out a value from a dictionary, check its type, and // return it. Returns NULL if the key is not present or of the wrong type. CFTypeRef GetValueFromDictionary(CFDictionaryRef dict, CFStringRef key, CFTypeID expected_type); // Sets the process name as displayed in Activity Monitor to process_name. void SetProcessName(CFStringRef process_name); // Converts a NSImage to a CGImageRef. Normally, the system frameworks can do // this fine, especially on 10.6. On 10.5, however, CGImage cannot handle // converting a PDF-backed NSImage into a CGImageRef. This function will // rasterize the PDF into a bitmap CGImage. The caller is responsible for // releasing the return value. CGImageRef CopyNSImageToCGImage(NSImage* image); // Checks if the current application is set as a Login Item, so it will launch // on Login. If a non-NULL pointer to is_hidden is passed, the Login Item also // is queried for the 'hide on launch' flag. bool CheckLoginItemStatus(bool* is_hidden); // Adds current application to the set of Login Items with specified "hide" // flag. This has the same effect as adding/removing the application in // SystemPreferences->Accounts->LoginItems or marking Application in the Dock // as "Options->Open on Login". // Does nothing if the application is already set up as Login Item with // specified hide flag. void AddToLoginItems(bool hide_on_startup); // Removes the current application from the list Of Login Items. void RemoveFromLoginItems(); // Returns true if the current process was automatically launched as a // 'Login Item' with 'hide on startup' flag. Used to suppress opening windows. bool WasLaunchedAsHiddenLoginItem(); } // namespace mac_util #endif // BASE_MAC_UTIL_H_