// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_MESSAGE_LOOP_PROXY_H_ #define BASE_MESSAGE_LOOP_PROXY_H_ #pragma once #include "base/basictypes.h" #include "base/ref_counted.h" #include "base/task.h" namespace base { struct MessageLoopProxyTraits; // This class provides a thread-safe refcounted interface to the Post* methods // of a message loop. This class can outlive the target message loop. You can // obtain a MessageLoopProxy via Thread::message_loop_proxy(). class MessageLoopProxy : public base::RefCountedThreadSafe { public: // These methods are the same as in message_loop.h, but are guaranteed to // either post the Task to the MessageLoop (if it's still alive), or to // delete the Task otherwise. // They return true iff the thread existed and the task was posted. Note that // even if the task is posted, there's no guarantee that it will run, since // the target thread may already have a Quit message in its queue. virtual bool PostTask(const tracked_objects::Location& from_here, Task* task) = 0; virtual bool PostDelayedTask(const tracked_objects::Location& from_here, Task* task, int64 delay_ms) = 0; virtual bool PostNonNestableTask(const tracked_objects::Location& from_here, Task* task) = 0; virtual bool PostNonNestableDelayedTask( const tracked_objects::Location& from_here, Task* task, int64 delay_ms) = 0; // A method which checks if the caller is currently running in the thread that // this proxy represents. virtual bool BelongsToCurrentThread() = 0; template bool DeleteSoon(const tracked_objects::Location& from_here, T* object) { return PostNonNestableTask(from_here, new DeleteTask(object)); } template bool ReleaseSoon(const tracked_objects::Location& from_here, T* object) { return PostNonNestableTask(from_here, new ReleaseTask(object)); } // Factory method for creating an implementation of MessageLoopProxy // for the current thread. static scoped_refptr CreateForCurrentThread(); protected: friend struct MessageLoopProxyTraits; MessageLoopProxy(); virtual ~MessageLoopProxy(); // Called when the proxy is about to be deleted. Subclasses can override this // to provide deletion on specific threads. virtual void OnDestruct(); }; struct MessageLoopProxyTraits { static void Destruct(MessageLoopProxy* proxy) { proxy->OnDestruct(); } }; } // namespace base #endif // BASE_MESSAGE_LOOP_PROXY_H_