// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_MESSAGE_LOOP_PROXY_H_ #define BASE_MESSAGE_LOOP_PROXY_H_ #pragma once #include "base/base_export.h" #include "base/basictypes.h" #include "base/callback.h" #include "base/memory/ref_counted.h" #include "base/task.h" namespace tracked_objects { class Location; } // namespace tracked_objects namespace base { struct MessageLoopProxyTraits; // This class provides a thread-safe refcounted interface to the Post* methods // of a message loop. This class can outlive the target message loop. // MessageLoopProxy objects are constructed automatically for all MessageLoops. // So, to access them, you can use any of the following: // Thread::message_loop_proxy() // MessageLoop::current()->message_loop_proxy() // MessageLoopProxy::current() class BASE_EXPORT MessageLoopProxy : public base::RefCountedThreadSafe { public: // These methods are the same as in message_loop.h, but are guaranteed to // either post the Task to the MessageLoop (if it's still alive), or to // delete the Task otherwise. // They return true iff the thread existed and the task was posted. Note that // even if the task is posted, there's no guarantee that it will run; for // example the target loop may already be quitting, or in the case of a // delayed task a Quit message may preempt it in the message loop queue. // Conversely, a return value of false is a guarantee the task will not run. virtual bool PostTask(const tracked_objects::Location& from_here, Task* task) = 0; virtual bool PostDelayedTask(const tracked_objects::Location& from_here, Task* task, int64 delay_ms) = 0; virtual bool PostNonNestableTask(const tracked_objects::Location& from_here, Task* task) = 0; virtual bool PostNonNestableDelayedTask( const tracked_objects::Location& from_here, Task* task, int64 delay_ms) = 0; // TODO(ajwong): Remove the functions above once the Task -> Closure migration // is complete. // // There are 2 sets of Post*Task functions, one which takes the older Task* // function object representation, and one that takes the newer base::Closure. // We have this overload to allow a staged transition between the two systems. // Once the transition is done, the functions above should be deleted. virtual bool PostTask(const tracked_objects::Location& from_here, const base::Closure& task) = 0; virtual bool PostDelayedTask(const tracked_objects::Location& from_here, const base::Closure& task, int64 delay_ms) = 0; virtual bool PostNonNestableTask(const tracked_objects::Location& from_here, const base::Closure& task) = 0; virtual bool PostNonNestableDelayedTask( const tracked_objects::Location& from_here, const base::Closure& task, int64 delay_ms) = 0; // A method which checks if the caller is currently running in the thread that // this proxy represents. virtual bool BelongsToCurrentThread() = 0; // Executes |task| on the given MessageLoopProxy. On completion, |reply| // is passed back to the MessageLoopProxy for the thread that called // PostTaskAndReply(). Both |task| and |reply| are guaranteed to be deleted // on the thread from which PostTaskAndReply() is invoked. This allows // objects that must be deleted on the originating thread to be bound into the // |task| and |reply| Closures. In particular, it can be useful to use // WeakPtr<> in the |reply| Closure so that the reply operation can be // canceled. See the following pseudo-code: // // class DataBuffer : public RefCountedThreadSafe { // public: // // Called to add data into a buffer. // void AddData(void* buf, size_t length); // ... // }; // // // class DataLoader : public SupportsWeakPtr { // public: // void GetData() { // scoped_refptr buffer = new DataBuffer(); // target_thread_.message_loop_proxy()->PostTaskAndReply( // FROM_HERE, // base::Bind(&DataBuffer::AddData, buffer), // base::Bind(&DataLoader::OnDataReceived, AsWeakPtr(), buffer)); // } // // private: // void OnDataReceived(scoped_refptr buffer) { // // Do something with buffer. // } // }; // // // Things to notice: // * Results of |task| are shared with |reply| by binding a shared argument // (a DataBuffer instance). // * The DataLoader object has no special thread safety. // * The DataLoader object can be deleted while |task| is still running, // and the reply will cancel itself safely because it is bound to a // WeakPtr<>. bool PostTaskAndReply(const tracked_objects::Location& from_here, const Closure& task, const Closure& reply); template bool DeleteSoon(const tracked_objects::Location& from_here, T* object) { return PostNonNestableTask(from_here, new DeleteTask(object)); } template bool ReleaseSoon(const tracked_objects::Location& from_here, T* object) { return PostNonNestableTask(from_here, new ReleaseTask(object)); } // Gets the MessageLoopProxy for the current message loop, creating one if // needed. static scoped_refptr current(); protected: friend class RefCountedThreadSafe; friend struct MessageLoopProxyTraits; MessageLoopProxy(); virtual ~MessageLoopProxy(); // Called when the proxy is about to be deleted. Subclasses can override this // to provide deletion on specific threads. virtual void OnDestruct() const; }; struct MessageLoopProxyTraits { static void Destruct(const MessageLoopProxy* proxy) { proxy->OnDestruct(); } }; } // namespace base #endif // BASE_MESSAGE_LOOP_PROXY_H_