// Copyright (c) 2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_MESSAGE_PUMP_GLIB_H_ #define BASE_MESSAGE_PUMP_GLIB_H_ #include #include "base/message_pump.h" #include "base/time.h" namespace base { // This class implements a MessagePump needed for TYPE_UI MessageLoops on // OS_LINUX platforms using GLib. class MessagePumpForUI : public MessagePump { public: MessagePumpForUI(); ~MessagePumpForUI(); virtual void Run(Delegate* delegate); virtual void Quit(); virtual void ScheduleWork(); virtual void ScheduleDelayedWork(const Time& delayed_work_time); private: // We may make recursive calls to Run, so we save state that needs to be // separate between them in this structure type. struct RunState { // This is the delegate argument passed to Run. Delegate* delegate; // This tells us when to exit the event pump. bool keep_running; // This tells our work source when to dispatch DoWork and DoDelayedWork. bool should_do_work; // This tells our idle source when to dispatch DoIdleWork. bool should_do_idle_work; // Unlike the work source, which is shared by all calls to Run, each Run // call gets its own idle source because we need to destroy it when we have // no idle work, and we don't want to destroy someone else's source. GSource* idle_source; }; struct WorkSource : GSource { MessagePumpForUI* self; }; // The source with these callbacks remain in the main loop forever. They // will dispatch DoWork and DoDelayedWork, and calculate when and how long // to block when GLib calls poll internally. static GSourceFuncs WorkSourceFuncs; static gboolean WorkSourcePrepare(GSource* source, gint* timeout_ms); static gboolean WorkSourceCheck(GSource* source); static gboolean WorkSourceDispatch(GSource* source, GSourceFunc unused_func, gpointer unused_data); // The source that uses these callbacks is added as an idle source, which // means GLib will call it when there is no other work to do. We continue // doing work as long as DoIdleWork or the other work functions return true. // Once no work remains, we remove the idle source so GLib will block instead // of firing it. Then we re-add it when we wake up. static GSourceFuncs IdleSourceFuncs; static gboolean IdleSourcePrepare(GSource* source, gint* timeout_ms); static gboolean IdleSourceCheck(GSource* source); static gboolean IdleSourceDispatch(GSource* source, GSourceFunc unused_func, gpointer unused_data); // This adds a GLib source to the main loop. GSource* AddSource(GSourceFuncs* funcs, gint priority, GPollFD* optional_poll_fd); RunState* state_; // This is a GLib structure that we can add event sources to. We use the // default GLib context, which is the one to which all GTK events are // dispatched. GMainContext* context_; // This is the time when we need to do delayed work. Time delayed_work_time_; // We use a pipe to schedule work in a thread-safe way that doesn't interfere // with our state. When ScheduleWork is called, we write into the pipe which // ensures poll will not sleep, since we use the read end as an event source. // When we find data pending on the pipe, we clear it out and know we have // been given new work. int write_fd_work_scheduled_; int read_fd_work_scheduled_; // The work source. It is shared by all calls to Run and destroyed when // the message pump is destroyed. GSource* work_source_; DISALLOW_COPY_AND_ASSIGN(MessagePumpForUI); }; } // namespace base #endif // BASE_MESSAGE_PUMP_GLIB_H_