// Copyright (c) 2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/message_pump_libevent.h" #include #include "base/logging.h" #include "base/scoped_nsautorelease_pool.h" #include "base/time.h" #include "third_party/libevent/event.h" namespace base { // Return 0 on success // Too small a function to bother putting in a library? static int SetNonBlocking(int fd) { int flags = fcntl(fd, F_GETFL, 0); if (-1 == flags) flags = 0; return fcntl(fd, F_SETFL, flags | O_NONBLOCK); } // Called if a byte is received on the wakeup pipe. void MessagePumpLibevent::OnWakeup(int socket, short flags, void* context) { base::MessagePumpLibevent* that = static_cast(context); DCHECK(that->wakeup_pipe_out_ == socket); // Remove and discard the wakeup byte. char buf; int nread = read(socket, &buf, 1); DCHECK(nread == 1); // Tell libevent to break out of inner loop. event_base_loopbreak(that->event_base_); } MessagePumpLibevent::MessagePumpLibevent() : keep_running_(true), in_run_(false), event_base_(event_base_new()), wakeup_pipe_in_(-1), wakeup_pipe_out_(-1) { if (!Init()) NOTREACHED(); } bool MessagePumpLibevent::Init() { int fds[2]; if (pipe(fds)) return false; if (SetNonBlocking(fds[0])) return false; if (SetNonBlocking(fds[1])) return false; wakeup_pipe_out_ = fds[0]; wakeup_pipe_in_ = fds[1]; wakeup_event_ = new event; event_set(wakeup_event_, wakeup_pipe_out_, EV_READ | EV_PERSIST, OnWakeup, this); event_base_set(event_base_, wakeup_event_); if (event_add(wakeup_event_, 0)) return false; return true; } MessagePumpLibevent::~MessagePumpLibevent() { DCHECK(wakeup_event_); DCHECK(event_base_); event_del(wakeup_event_); delete wakeup_event_; event_base_free(event_base_); } void MessagePumpLibevent::WatchSocket(int socket, short interest_mask, event* e, Watcher* watcher) { // Set current interest mask and message pump for this event event_set(e, socket, interest_mask, OnReadinessNotification, watcher); // Tell libevent which message pump this socket will belong to when we add it. event_base_set(event_base_, e); // Add this socket to the list of monitored sockets. if (event_add(e, NULL)) NOTREACHED(); } void MessagePumpLibevent::UnwatchSocket(event* e) { // Remove this socket from the list of monitored sockets. if (event_del(e)) NOTREACHED(); } void MessagePumpLibevent::OnReadinessNotification(int socket, short flags, void* context) { // The given socket is ready for I/O. // Tell the owner what kind of I/O the socket is ready for. Watcher* watcher = static_cast(context); watcher->OnSocketReady(flags); } // Reentrant! void MessagePumpLibevent::Run(Delegate* delegate) { DCHECK(keep_running_) << "Quit must have been called outside of Run!"; bool old_in_run = in_run_; in_run_ = true; for (;;) { ScopedNSAutoreleasePool autorelease_pool; bool did_work = delegate->DoWork(); if (!keep_running_) break; did_work |= delegate->DoDelayedWork(&delayed_work_time_); if (!keep_running_) break; if (did_work) continue; did_work = delegate->DoIdleWork(); if (!keep_running_) break; if (did_work) continue; // EVLOOP_ONCE tells libevent to only block once, // but to service all pending events when it wakes up. if (delayed_work_time_.is_null()) { event_base_loop(event_base_, EVLOOP_ONCE); } else { TimeDelta delay = delayed_work_time_ - Time::Now(); if (delay > TimeDelta()) { struct timeval poll_tv; poll_tv.tv_sec = delay.InSeconds(); poll_tv.tv_usec = delay.InMicroseconds() % Time::kMicrosecondsPerSecond; event_base_loopexit(event_base_, &poll_tv); event_base_loop(event_base_, EVLOOP_ONCE); } else { // It looks like delayed_work_time_ indicates a time in the past, so we // need to call DoDelayedWork now. delayed_work_time_ = Time(); } } } keep_running_ = true; in_run_ = old_in_run; } void MessagePumpLibevent::Quit() { DCHECK(in_run_); // Tell both libevent and Run that they should break out of their loops. keep_running_ = false; ScheduleWork(); } void MessagePumpLibevent::ScheduleWork() { // Tell libevent (in a threadsafe way) that it should break out of its loop. char buf = 0; int nwrite = write(wakeup_pipe_in_, &buf, 1); DCHECK(nwrite == 1); } void MessagePumpLibevent::ScheduleDelayedWork(const Time& delayed_work_time) { // We know that we can't be blocked on Wait right now since this method can // only be called on the same thread as Run, so we only need to update our // record of how long to sleep when we do sleep. delayed_work_time_ = delayed_work_time; } } // namespace base