// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_MESSAGE_PUMP_LIBEVENT_H_ #define BASE_MESSAGE_PUMP_LIBEVENT_H_ #include "base/message_pump.h" #include "base/time.h" // Declare structs we need from libevent.h rather than including it struct event_base; struct event; namespace base { // Class to monitor sockets and issue callbacks when sockets are ready for I/O // TODO(dkegel): add support for background file IO somehow class MessagePumpLibevent : public MessagePump { public: // Used with WatchObject to asynchronously monitor the I/O readiness of a // socket. class Watcher { public: virtual ~Watcher() {} // Called from MessageLoop::Run when a ready socket is detected. virtual void OnSocketReady(short eventmask) = 0; }; MessagePumpLibevent(); virtual ~MessagePumpLibevent(); // Have the current thread's message loop watch for a ready socket. // Caller must provide a struct event for this socket for libevent's use. // The event and interest_mask fields are defined in libevent. // Returns true on success. // TODO(dkegel): hide libevent better; abstraction still too leaky // TODO(dkegel): better error handing // TODO(dkegel): switch to edge-triggered readiness notification void WatchSocket(int socket, short interest_mask, event* e, Watcher*); // Stop watching a socket. // Event was previously initialized by WatchSocket. void UnwatchSocket(event* e); // MessagePump methods: virtual void Run(Delegate* delegate); virtual void Quit(); virtual void ScheduleWork(); virtual void ScheduleDelayedWork(const Time& delayed_work_time); private: // Risky part of constructor. Returns true on success. bool Init(); // This flag is set to false when Run should return. bool keep_running_; // This flag is set when inside Run. bool in_run_; // The time at which we should call DoDelayedWork. Time delayed_work_time_; // Libevent dispatcher. Watches all sockets registered with it, and sends // readiness callbacks when a socket is ready for I/O. event_base* event_base_; // Called by libevent to tell us a registered socket is ready static void OnReadinessNotification(int socket, short flags, void* context); // Unix pipe used to implement ScheduleWork() // ... callback; called by libevent inside Run() when pipe is ready to read static void OnWakeup(int socket, short flags, void* context); // ... write end; ScheduleWork() writes a single byte to it int wakeup_pipe_in_; // ... read end; OnWakeup reads it and then breaks Run() out of its sleep int wakeup_pipe_out_; // ... libevent wrapper for read end event* wakeup_event_; DISALLOW_COPY_AND_ASSIGN(MessagePumpLibevent); }; } // namespace base #endif // BASE_MESSAGE_PUMP_LIBEVENT_H_