// Copyright (c) 2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // The basis for all native run loops on the Mac is the CFRunLoop. It can be // used directly, it can be used as the driving force behind the similar // Foundation NSRunLoop, and it can be used to implement higher-level event // loops such as the NSApplication event loop. // // This file introduces a basic CFRunLoop-based implementation of the // MessagePump interface called CFRunLoopBase. CFRunLoopBase contains all // of the machinery necessary to dispatch events to a delegate, but does not // implement the specific run loop. Concrete subclasses must provide their // own DoRun and Quit implementations. // // A concrete subclass that just runs a CFRunLoop loop is provided in // MessagePumpCFRunLoop. For an NSRunLoop, the similar MessagePumpNSRunLoop // is provided. // // For the application's event loop, an implementation based on AppKit's // NSApplication event system is provided in MessagePumpNSApplication. // // Typically, MessagePumpNSApplication only makes sense on a Cocoa // application's main thread. If a CFRunLoop-based message pump is needed on // any other thread, one of the other concrete subclasses is preferrable. // MessagePumpMac::Create is defined, which returns a new NSApplication-based // or NSRunLoop-based MessagePump subclass depending on which thread it is // called on. #ifndef BASE_MESSAGE_PUMP_MAC_H_ #define BASE_MESSAGE_PUMP_MAC_H_ #include "base/message_pump.h" #include namespace base { class Time; class MessagePumpCFRunLoopBase : public MessagePump { public: MessagePumpCFRunLoopBase(); virtual ~MessagePumpCFRunLoopBase(); // Subclasses should implement the work they need to do in MessagePump::Run // in the DoRun method. MessagePumpCFRunLoopBase::Run calls DoRun directly. // This arrangement is used because MessagePumpCFRunLoopBase needs to set // up and tear down things before and after the "meat" of DoRun. virtual void Run(Delegate* delegate); virtual void DoRun(Delegate* delegate) = 0; virtual void ScheduleWork(); virtual void ScheduleDelayedWork(const Time& delayed_work_time); protected: // The thread's run loop. CFRunLoopRef run_loop_; // The recursion depth of the currently-executing CFRunLoopRun loop on the // run loop's thread. 0 if no run loops are running inside of whatever scope // the object was created in. int nesting_level_; private: // Timer callback scheduled by ScheduleDelayedWork. This does not do any // work, but it signals delayed_work_source_ so that delayed work can be // performed within the appropriate priority constraints. static void RunDelayedWorkTimer(CFRunLoopTimerRef timer, void* info); // Perform highest-priority work. This is associated with work_source_ // signalled by ScheduleWork. The static method calls the instance method; // the instance method returns true if work was done. static void RunWorkSource(void* info); bool RunWork(); // Perform delayed-priority work. This is associated with // delayed_work_source_ signalled by RunDelayedWorkTimer, and is responsible // for calling ScheduleDelayedWork again if appropriate. The static method // calls the instance method; the instance method returns true if more // delayed work is available. static void RunDelayedWorkSource(void* info); bool RunDelayedWork(); // Perform idle-priority work. This is normally called by PreWaitObserver, // but is also associated with idle_work_source_. When this function // actually does perform idle work, it will resignal that source. The // static method calls the instance method; the instance method returns // true if idle work was done. static void RunIdleWorkSource(void* info); bool RunIdleWork(); // Perform work that may have been deferred because it was not runnable // within a nested run loop. This is associated with // nesting_deferred_work_source_ and is signalled by EnterExitObserver when // a run loop exits, so that an outer loop will be able to perform the // necessary tasks. The static method calls the instance method; the // instance method returns true if anything was done. static void RunNestingDeferredWorkSource(void* info); bool RunNestingDeferredWork(); // Observer callback responsible for performing idle-priority work, before // the run loop goes to sleep. Associated with idle_work_observer_. static void PreWaitObserver(CFRunLoopObserverRef observer, CFRunLoopActivity activity, void* info); // Observer callback called when the run loop starts and stops, at the // beginning and end of calls to CFRunLoopRun. This is used to maintain // nesting_level_. Associated with enter_exit_observer_. static void EnterExitObserver(CFRunLoopObserverRef observer, CFRunLoopActivity activity, void* info); // Called by EnterExitObserver after performing maintenance on nesting_level_. // This allows subclasses an opportunity to perform additional processing on // the basis of run loops starting and stopping. virtual void EnterExitRunLoop(CFRunLoopActivity activity); // The timer, sources, and observers are described above alongside their // callbacks. CFRunLoopTimerRef delayed_work_timer_; CFRunLoopSourceRef work_source_; CFRunLoopSourceRef delayed_work_source_; CFRunLoopSourceRef idle_work_source_; CFRunLoopSourceRef nesting_deferred_work_source_; CFRunLoopObserverRef pre_wait_observer_; CFRunLoopObserverRef enter_exit_observer_; // (weak) Delegate passed as an argument to the innermost Run call. Delegate* delegate_; // "Delegateless" work flags are set when work is ready to be performed but // must wait until a delegate is available to process it. This can happen // when a MessagePumpCFRunLoopBase is instantiated and work arrives without // any call to Run on the stack. The Run method will check for delegateless // work on entry and redispatch it as needed once a delegate is available. bool delegateless_work_; bool delegateless_delayed_work_; bool delegateless_idle_work_; DISALLOW_COPY_AND_ASSIGN(MessagePumpCFRunLoopBase); }; class MessagePumpCFRunLoop : public MessagePumpCFRunLoopBase { public: MessagePumpCFRunLoop(); virtual void DoRun(Delegate* delegate); virtual void Quit(); private: virtual void EnterExitRunLoop(CFRunLoopActivity activity); // The recursion depth (calculated in the same way as nesting_level_) of the // innermost executing CFRunLoopRun loop started by a call to Run. int innermost_quittable_; // True if Quit is called to stop the innermost MessagePump // (innermost_quittable_) but some other CFRunLoopRun loop (nesting_level_) // is running inside the MessagePump's innermost Run call. bool quit_pending_; DISALLOW_COPY_AND_ASSIGN(MessagePumpCFRunLoop); }; class MessagePumpNSRunLoop : public MessagePumpCFRunLoopBase { public: MessagePumpNSRunLoop(); virtual ~MessagePumpNSRunLoop(); virtual void DoRun(Delegate* delegate); virtual void Quit(); private: // A source that doesn't do anything but provide something signalable // attached to the run loop. This source will be signalled when Quit // is called, to cause the loop to wake up so that it can stop. CFRunLoopSourceRef quit_source_; // False after Quit is called. bool keep_running_; DISALLOW_COPY_AND_ASSIGN(MessagePumpNSRunLoop); }; class MessagePumpNSApplication : public MessagePumpCFRunLoopBase { public: MessagePumpNSApplication(); virtual void DoRun(Delegate* delegate); virtual void Quit(); private: // False after Quit is called. bool keep_running_; // True if DoRun is managing its own run loop as opposed to letting // -[NSApplication run] handle it. The outermost run loop in the application // is managed by -[NSApplication run], inner run loops are handled by a loop // in DoRun. bool running_own_loop_; DISALLOW_COPY_AND_ASSIGN(MessagePumpNSApplication); }; class MessagePumpMac { public: // Returns a new instance of MessagePumpNSApplication if called on the main // thread. Otherwise, returns a new instance of MessagePumpNSRunLoop. static MessagePump* Create(); private: DISALLOW_IMPLICIT_CONSTRUCTORS(MessagePumpMac); }; } // namespace base #endif // BASE_MESSAGE_PUMP_MAC_H_