// Copyright (c) 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_METRICS_PERSISTENT_MEMORY_ALLOCATOR_H_ #define BASE_METRICS_PERSISTENT_MEMORY_ALLOCATOR_H_ #include #include #include #include "base/atomicops.h" #include "base/base_export.h" #include "base/gtest_prod_util.h" #include "base/macros.h" #include "base/memory/scoped_ptr.h" namespace base { class HistogramBase; class MemoryMappedFile; // Simple allocator for pieces of a memory block that may be persistent // to some storage or shared across multiple processes. This class resides // under base/metrics because it was written for that purpose. It is, // however, fully general-purpose and can be freely moved to base/memory // if other uses are found. // // This class provides for thread-secure (i.e. safe against other threads // or processes that may be compromised and thus have malicious intent) // allocation of memory within a designated block and also a mechanism by // which other threads can learn of these allocations. // // There is (currently) no way to release an allocated block of data because // doing so would risk invalidating pointers held by other processes and // greatly complicate the allocation algorithm. // // Construction of this object can accept new, clean (i.e. zeroed) memory // or previously initialized memory. In the first case, construction must // be allowed to complete before letting other allocators attach to the same // segment. In other words, don't share the segment until at least one // allocator has been attached to it. // // Note that memory not in active use is not accessed so it is possible to // use virtual memory, including memory-mapped files, as backing storage with // the OS "pinning" new (zeroed) physical RAM pages only as they are needed. class BASE_EXPORT PersistentMemoryAllocator { public: typedef uint32_t Reference; // Internal state information when iterating over memory allocations. class Iterator { public: Iterator() : last(0) {} bool operator==(const Iterator& rhs) const { return last == rhs.last; } bool operator!=(const Iterator& rhs) const { return last != rhs.last; } void clear() { last = 0; } bool is_clear() const { return last == 0; } private: friend class PersistentMemoryAllocator; Reference last; uint32_t niter; }; // Returned information about the internal state of the heap. struct MemoryInfo { size_t total; size_t free; }; enum : uint32_t { kTypeIdAny = 0 // Match any type-id inside GetAsObject(). }; // The allocator operates on any arbitrary block of memory. Creation and // persisting or sharing of that block with another process is the // responsibility of the caller. The allocator needs to know only the // block's |base| address, the total |size| of the block, and any internal // |page| size (zero if not paged) across which allocations should not span. // The |id| is an arbitrary value the caller can use to identify a // particular memory segment. It will only be loaded during the initial // creation of the segment and can be checked by the caller for consistency. // The |name|, if provided, is used to distinguish histograms for this // allocator. Only the primary owner of the segment should define this value; // other processes can learn it from the shared state. If the underlying // memory is |readonly| then no changes will be made to it. The resulting // object should be stored as a "const" pointer. // // PersistentMemoryAllocator does NOT take ownership of the memory block. // The caller must manage it and ensure it stays available throughout the // lifetime of this object. // // Memory segments for sharing must have had an allocator attached to them // before actually being shared. If the memory segment was just created, it // should be zeroed before being passed here. If it was an existing segment, // the values here will be compared to copies stored in the shared segment // as a guard against corruption. // // Make sure that the memory segment is acceptable (see IsMemoryAcceptable() // method below) before construction if the definition of the segment can // vary in any way at run-time. Invalid memory segments will cause a crash. PersistentMemoryAllocator(void* base, size_t size, size_t page_size, uint64_t id, const std::string& name, bool readonly); virtual ~PersistentMemoryAllocator(); // Check if memory segment is acceptable for creation of an Allocator. This // doesn't do any analysis of the data and so doesn't guarantee that the // contents are valid, just that the paramaters won't cause the program to // abort. The IsCorrupt() method will report detection of data problems // found during construction and general operation. static bool IsMemoryAcceptable(const void* data, size_t size, size_t page_size, bool readonly); // Get the internal identifier for this persistent memory segment. uint64_t Id() const; // Get the internal name of this allocator (possibly an empty string). const char* Name() const; // Is this segment open only for read? bool IsReadonly() { return readonly_; } // Create internal histograms for tracking memory use and allocation sizes // for allocator of |name| (which can simply be the result of Name()). This // is done seperately from construction for situations such as when the // histograms will be backed by memory provided by this very allocator. void CreateTrackingHistograms(const std::string& name); // Direct access to underlying memory segment. If the segment is shared // across threads or processes, reading data through these values does // not guarantee consistency. Use with care. Do not write. const void* data() const { return const_cast(mem_base_); } size_t length() const { return mem_size_; } size_t used() const; // Get an object referenced by a |ref|. For safety reasons, the |type_id| // code and size-of(|T|) are compared to ensure the reference is valid // and cannot return an object outside of the memory segment. A |type_id| of // kTypeIdAny (zero) will match any though the size is still checked. NULL is // returned if any problem is detected, such as corrupted storage or incorrect // parameters. Callers MUST check that the returned value is not-null EVERY // TIME before accessing it or risk crashing! Once dereferenced, the pointer // is safe to reuse forever. // // NOTE: Though this method will guarantee that an object of the specified // type can be accessed without going outside the bounds of the memory // segment, it makes no guarantees of the validity of the data within the // object itself. If it is expected that the contents of the segment could // be compromised with malicious intent, the object must be hardened as well. // // Though the persistent data may be "volatile" if it is shared with // other processes, such is not necessarily the case. The internal // "volatile" designation is discarded so as to not propagate the viral // nature of that keyword to the caller. It can add it back, if necessary, // based on knowledge of how the allocator is being used. template T* GetAsObject(Reference ref, uint32_t type_id) { static_assert(!std::is_polymorphic::value, "no polymorphic objects"); return const_cast( reinterpret_cast(GetBlockData(ref, type_id, sizeof(T)))); } template const T* GetAsObject(Reference ref, uint32_t type_id) const { static_assert(!std::is_polymorphic::value, "no polymorphic objects"); return const_cast( reinterpret_cast(GetBlockData( ref, type_id, sizeof(T)))); } // Get the number of bytes allocated to a block. This is useful when storing // arrays in order to validate the ending boundary. The returned value will // include any padding added to achieve the required alignment and so could // be larger than given in the original Allocate() request. size_t GetAllocSize(Reference ref) const; // Access the internal "type" of an object. This generally isn't necessary // but can be used to "clear" the type and so effectively mark it as deleted // even though the memory stays valid and allocated. uint32_t GetType(Reference ref) const; void SetType(Reference ref, uint32_t type_id); // Reserve space in the memory segment of the desired |size| and |type_id|. // A return value of zero indicates the allocation failed, otherwise the // returned reference can be used by any process to get a real pointer via // the GetAsObject() call. Reference Allocate(size_t size, uint32_t type_id); // Allocated objects can be added to an internal list that can then be // iterated over by other processes. If an allocated object can be found // another way, such as by having its reference within a different object // that will be made iterable, then this call is not necessary. This always // succeeds unless corruption is detected; check IsCorrupted() to find out. // Once an object is made iterable, its position in iteration can never // change; new iterable objects will always be added after it in the series. void MakeIterable(Reference ref); // Get the information about the amount of free space in the allocator. The // amount of free space should be treated as approximate due to extras from // alignment and metadata. Concurrent allocations from other threads will // also make the true amount less than what is reported. void GetMemoryInfo(MemoryInfo* meminfo) const; // Iterating uses a |state| structure (initialized by CreateIterator) and // returns both the reference to the object as well as the |type_id| of // that object. A zero return value indicates there are currently no more // objects to be found but future attempts can be made without having to // reset the iterator to "first". Creating an iterator |starting_after| // a known iterable object allows "resume" from that point with the next // call to GetNextIterable returning the object after it. void CreateIterator(Iterator* state) const { CreateIterator(state, 0); }; void CreateIterator(Iterator* state, Reference starting_after) const; Reference GetNextIterable(Iterator* state, uint32_t* type_id) const; // If there is some indication that the memory has become corrupted, // calling this will attempt to prevent further damage by indicating to // all processes that something is not as expected. void SetCorrupt() const; // This can be called to determine if corruption has been detected in the // segment, possibly my a malicious actor. Once detected, future allocations // will fail and iteration may not locate all objects. bool IsCorrupt() const; // Flag set if an allocation has failed because the memory segment was full. bool IsFull() const; // Update those "tracking" histograms which do not get updates during regular // operation, such as how much memory is currently used. This should be // called before such information is to be displayed or uploaded. void UpdateTrackingHistograms(); protected: volatile char* const mem_base_; // Memory base. (char so sizeof guaranteed 1) const uint32_t mem_size_; // Size of entire memory segment. const uint32_t mem_page_; // Page size allocations shouldn't cross. private: struct SharedMetadata; struct BlockHeader; static const uint32_t kAllocAlignment; static const Reference kReferenceQueue; static const Reference kReferenceNull; // The shared metadata is always located at the top of the memory segment. // These convenience functions eliminate constant casting of the base // pointer within the code. const volatile SharedMetadata* shared_meta() const { return reinterpret_cast(mem_base_); } volatile SharedMetadata* shared_meta() { return reinterpret_cast(mem_base_); } // Actual method for doing the allocation. Reference AllocateImpl(size_t size, uint32_t type_id); // Get the block header associated with a specific reference. const volatile BlockHeader* GetBlock(Reference ref, uint32_t type_id, uint32_t size, bool queue_ok, bool free_ok) const; volatile BlockHeader* GetBlock(Reference ref, uint32_t type_id, uint32_t size, bool queue_ok, bool free_ok) { return const_cast( const_cast(this)->GetBlock( ref, type_id, size, queue_ok, free_ok)); } // Get the actual data within a block associated with a specific reference. const volatile void* GetBlockData(Reference ref, uint32_t type_id, uint32_t size) const; volatile void* GetBlockData(Reference ref, uint32_t type_id, uint32_t size) { return const_cast( const_cast(this)->GetBlockData( ref, type_id, size)); } const bool readonly_; // Indicates access to read-only memory. std::atomic corrupt_; // Local version of "corrupted" flag. HistogramBase* allocs_histogram_; // Histogram recording allocs. HistogramBase* used_histogram_; // Histogram recording used space. friend class PersistentMemoryAllocatorTest; FRIEND_TEST_ALL_PREFIXES(PersistentMemoryAllocatorTest, AllocateAndIterate); DISALLOW_COPY_AND_ASSIGN(PersistentMemoryAllocator); }; // This allocator uses a local memory block it allocates from the general // heap. It is generally used when some kind of "death rattle" handler will // save the contents to persistent storage during process shutdown. It is // also useful for testing. class BASE_EXPORT LocalPersistentMemoryAllocator : public PersistentMemoryAllocator { public: LocalPersistentMemoryAllocator(size_t size, uint64_t id, const std::string& name); ~LocalPersistentMemoryAllocator() override; private: DISALLOW_COPY_AND_ASSIGN(LocalPersistentMemoryAllocator); }; // This allocator takes a memory-mapped file object and performs allocation // from it. The allocator takes ownership of the file object. Only read access // is provided due to limitions of the MemoryMappedFile class. class BASE_EXPORT FilePersistentMemoryAllocator : public PersistentMemoryAllocator { public: FilePersistentMemoryAllocator(MemoryMappedFile* file, uint64_t id, const std::string& name); ~FilePersistentMemoryAllocator() override; // Ensure that the file isn't so invalid that it won't crash when passing it // to the allocator. This doesn't guarantee the file is valid, just that it // won't cause program to abort. The existing IsCorrupt() call will handle // the rest. static bool IsFileAcceptable(const MemoryMappedFile& file); private: scoped_ptr mapped_file_; }; } // namespace base #endif // BASE_METRICS_PERSISTENT_MEMORY_ALLOCATOR_H_