// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_MULTIPROCESS_TEST_H__ #define BASE_MULTIPROCESS_TEST_H__ #include "base/command_line.h" #include "base/process_util.h" #include "testing/gtest/include/gtest/gtest.h" // Command line switch to invoke a child process rather than // to run the normal test suite. static const wchar_t kRunClientProcess[] = L"client"; // A MultiProcessTest is a test class which makes it easier to // write a test which requires code running out of process. // // To create a multiprocess test simply follow these steps: // // 1) Derive your test from MultiProcessTest. // 2) Modify your mainline so that if it sees the // kRunClientProcess switch, it will deal with it. // 3) Create a mainline function for the child processes // 4) Call SpawnChild("foo"), where "foo" is the name of // the function you wish to run in the child processes. // That's it! // class MultiProcessTest : public testing::Test { public: // Prototype function for a client function. Multi-process // clients must provide a callback with this signature to run. typedef int (__cdecl *ChildFunctionPtr)(); protected: // Run a child process. // 'procname' is the name of a function which the child will // execute. It must be exported from this library in order to // run. // // Example signature: // extern "C" int __declspec(dllexport) FooBar() { // // do client work here // } // // Returns the handle to the child, or NULL on failure HANDLE SpawnChild(const std::wstring& procname) { std::wstring cl(GetCommandLineW()); CommandLine::AppendSwitchWithValue(&cl, kRunClientProcess, procname); // TODO(darin): re-enable this once we have base/debug_util.h //ProcessDebugFlags(&cl, DebugUtil::UNKNOWN, false); HANDLE handle = NULL; process_util::LaunchApp(cl, false, true, &handle); return handle; } }; #endif // BASE_MULTIPROCESS_TEST_H__