// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_NATIVE_LIBRARY_H_ #define BASE_NATIVE_LIBRARY_H_ // This file defines a cross-platform "NativeLibrary" type which represents // a loadable module. #include "build/build_config.h" #if defined(OS_WIN) #include #elif defined(OS_MACOSX) #import #endif // OS_* class FilePath; namespace base { #if defined(OS_WIN) typedef HMODULE NativeLibrary; typedef char* NativeLibraryFunctionNameType; #elif defined(OS_MACOSX) typedef CFBundleRef NativeLibrary; typedef CFStringRef NativeLibraryFunctionNameType; #elif defined(OS_LINUX) typedef void* NativeLibrary; typedef const char* NativeLibraryFunctionNameType; #endif // OS_* // Loads a native library from disk. Release it with UnloadNativeLibrary when // you're done. NativeLibrary LoadNativeLibrary(const FilePath& library_path); // Unloads a native library. void UnloadNativeLibrary(NativeLibrary library); // Gets a function pointer from a native library. void* GetFunctionPointerFromNativeLibrary(NativeLibrary library, NativeLibraryFunctionNameType name); } // namespace base #endif // BASE_NATIVE_LIBRARY_H_