// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/platform_thread.h" #include #include #include #if defined(OS_MACOSX) #include #include #include #endif #if defined(OS_LINUX) #include #include #include #endif #include "base/logging.h" #include "base/safe_strerror_posix.h" #if defined(OS_MACOSX) namespace base { void InitThreading(); } // namespace base #endif static void* ThreadFunc(void* closure) { PlatformThread::Delegate* delegate = static_cast(closure); delegate->ThreadMain(); return NULL; } // static PlatformThreadId PlatformThread::CurrentId() { // Pthreads doesn't have the concept of a thread ID, so we have to reach down // into the kernel. #if defined(OS_MACOSX) return mach_thread_self(); #elif defined(OS_LINUX) return syscall(__NR_gettid); #elif defined(OS_FREEBSD) // TODO(BSD): find a better thread ID return reinterpret_cast(pthread_self()); #endif } // static void PlatformThread::YieldCurrentThread() { sched_yield(); } // static void PlatformThread::Sleep(int duration_ms) { struct timespec sleep_time, remaining; // Contains the portion of duration_ms >= 1 sec. sleep_time.tv_sec = duration_ms / 1000; duration_ms -= sleep_time.tv_sec * 1000; // Contains the portion of duration_ms < 1 sec. sleep_time.tv_nsec = duration_ms * 1000 * 1000; // nanoseconds. while (nanosleep(&sleep_time, &remaining) == -1 && errno == EINTR) sleep_time = remaining; } // Linux SetName is currently disabled, as we need to distinguish between // helper threads (where it's ok to make this call) and the main thread // (where making this call renames our process, causing tools like killall // to stop working). #if 0 && defined(OS_LINUX) // static void PlatformThread::SetName(const char* name) { // http://0pointer.de/blog/projects/name-your-threads.html // glibc recently added support for pthread_setname_np, but it's not // commonly available yet. So test for it at runtime. int (*dynamic_pthread_setname_np)(pthread_t, const char*); *reinterpret_cast(&dynamic_pthread_setname_np) = dlsym(RTLD_DEFAULT, "pthread_setname_np"); if (dynamic_pthread_setname_np) { // This limit comes from glibc, which gets it from the kernel // (TASK_COMM_LEN). const int kMaxNameLength = 15; std::string shortened_name = std::string(name).substr(0, kMaxNameLength); int err = dynamic_pthread_setname_np(pthread_self(), shortened_name.c_str()); if (err < 0) LOG(ERROR) << "pthread_setname_np: " << safe_strerror(err); } else { // Implementing this function without glibc is simple enough. (We // don't do the name length clipping as above because it will be // truncated by the callee (see TASK_COMM_LEN above).) int err = prctl(PR_SET_NAME, name); if (err < 0) PLOG(ERROR) << "prctl(PR_SET_NAME)"; } } #elif defined(OS_MACOSX) // Mac is implemented in platform_thread_mac.mm. #else // static void PlatformThread::SetName(const char* name) { // Leave it unimplemented. // (This should be relatively simple to implement for the BSDs; I // just don't have one handy to test the code on.) } #endif // defined(OS_LINUX) namespace { bool CreateThread(size_t stack_size, bool joinable, PlatformThread::Delegate* delegate, PlatformThreadHandle* thread_handle) { #if defined(OS_MACOSX) base::InitThreading(); #endif // OS_MACOSX bool success = false; pthread_attr_t attributes; pthread_attr_init(&attributes); // Pthreads are joinable by default, so only specify the detached attribute if // the thread should be non-joinable. if (!joinable) { pthread_attr_setdetachstate(&attributes, PTHREAD_CREATE_DETACHED); } #if defined(OS_MACOSX) // The Mac OS X default for a pthread stack size is 512kB. // Libc-594.1.4/pthreads/pthread.c's pthread_attr_init uses // DEFAULT_STACK_SIZE for this purpose. // // 512kB isn't quite generous enough for some deeply recursive threads that // otherwise request the default stack size by specifying 0. Here, adopt // glibc's behavior as on Linux, which is to use the current stack size // limit (ulimit -s) as the default stack size. See // glibc-2.11.1/nptl/nptl-init.c's __pthread_initialize_minimal_internal. To // avoid setting the limit below the Mac OS X default or the minimum usable // stack size, these values are also considered. If any of these values // can't be determined, or if stack size is unlimited (ulimit -s unlimited), // stack_size is left at 0 to get the system default. // // Mac OS X normally only applies ulimit -s to the main thread stack. On // contemporary OS X and Linux systems alike, this value is generally 8MB // or in that neighborhood. if (stack_size == 0) { size_t default_stack_size; struct rlimit stack_rlimit; if (pthread_attr_getstacksize(&attributes, &default_stack_size) == 0 && getrlimit(RLIMIT_STACK, &stack_rlimit) == 0 && stack_rlimit.rlim_cur != RLIM_INFINITY) { stack_size = std::max(std::max(default_stack_size, static_cast(PTHREAD_STACK_MIN)), static_cast(stack_rlimit.rlim_cur)); } } #endif // OS_MACOSX if (stack_size > 0) pthread_attr_setstacksize(&attributes, stack_size); success = !pthread_create(thread_handle, &attributes, ThreadFunc, delegate); pthread_attr_destroy(&attributes); return success; } } // anonymous namespace // static bool PlatformThread::Create(size_t stack_size, Delegate* delegate, PlatformThreadHandle* thread_handle) { return CreateThread(stack_size, true /* joinable thread */, delegate, thread_handle); } // static bool PlatformThread::CreateNonJoinable(size_t stack_size, Delegate* delegate) { PlatformThreadHandle unused; bool result = CreateThread(stack_size, false /* non-joinable thread */, delegate, &unused); return result; } // static void PlatformThread::Join(PlatformThreadHandle thread_handle) { pthread_join(thread_handle, NULL); }