// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This provides a way to access the application's current preferences. // Chromium settings and storage represent user-selected preferences and // information and MUST not be extracted, overwritten or modified except // through Chromium defined APIs. #ifndef BASE_PREFS_PREF_SERVICE_H_ #define BASE_PREFS_PREF_SERVICE_H_ #include #include #include "base/callback.h" #include "base/compiler_specific.h" #include "base/containers/hash_tables.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/observer_list.h" #include "base/prefs/base_prefs_export.h" #include "base/prefs/persistent_pref_store.h" #include "base/threading/non_thread_safe.h" #include "base/values.h" class PrefNotifier; class PrefNotifierImpl; class PrefObserver; class PrefRegistry; class PrefValueStore; class PrefStore; namespace base { class FilePath; } namespace subtle { class PrefMemberBase; class ScopedUserPrefUpdateBase; } // Base class for PrefServices. You can use the base class to read and // interact with preferences, but not to register new preferences; for // that see e.g. PrefRegistrySimple. // // Settings and storage accessed through this class represent // user-selected preferences and information and MUST not be // extracted, overwritten or modified except through the defined APIs. class BASE_PREFS_EXPORT PrefService : public base::NonThreadSafe { public: enum PrefInitializationStatus { INITIALIZATION_STATUS_WAITING, INITIALIZATION_STATUS_SUCCESS, INITIALIZATION_STATUS_CREATED_NEW_PREF_STORE, INITIALIZATION_STATUS_ERROR }; // A helper class to store all the information associated with a preference. class BASE_PREFS_EXPORT Preference { public: // The type of the preference is determined by the type with which it is // registered. This type needs to be a boolean, integer, double, string, // dictionary (a branch), or list. You shouldn't need to construct this on // your own; use the PrefService::Register*Pref methods instead. Preference(const PrefService* service, const std::string& name, base::Value::Type type); ~Preference() {} // Returns the name of the Preference (i.e., the key, e.g., // browser.window_placement). const std::string name() const; // Returns the registered type of the preference. base::Value::Type GetType() const; // Returns the value of the Preference, falling back to the registered // default value if no other has been set. const base::Value* GetValue() const; // Returns the value recommended by the admin, if any. const base::Value* GetRecommendedValue() const; // Returns true if the Preference is managed, i.e. set by an admin policy. // Since managed prefs have the highest priority, this also indicates // whether the pref is actually being controlled by the policy setting. bool IsManaged() const; // Returns true if the Preference is controlled by the custodian of the // supervised user. Since a supervised user is not expected to have an admin // policy, this is the controlling pref if set. bool IsManagedByCustodian() const; // Returns true if the Preference is recommended, i.e. set by an admin // policy but the user is allowed to change it. bool IsRecommended() const; // Returns true if the Preference has a value set by an extension, even if // that value is being overridden by a higher-priority source. bool HasExtensionSetting() const; // Returns true if the Preference has a user setting, even if that value is // being overridden by a higher-priority source. bool HasUserSetting() const; // Returns true if the Preference value is currently being controlled by an // extension, and not by any higher-priority source. bool IsExtensionControlled() const; // Returns true if the Preference value is currently being controlled by a // user setting, and not by any higher-priority source. bool IsUserControlled() const; // Returns true if the Preference is currently using its default value, // and has not been set by any higher-priority source (even with the same // value). bool IsDefaultValue() const; // Returns true if the user can change the Preference value, which is the // case if no higher-priority source than the user store controls the // Preference. bool IsUserModifiable() const; // Returns true if an extension can change the Preference value, which is // the case if no higher-priority source than the extension store controls // the Preference. bool IsExtensionModifiable() const; private: friend class PrefService; PrefValueStore* pref_value_store() const { return pref_service_->pref_value_store_.get(); } const std::string name_; const base::Value::Type type_; // Reference to the PrefService in which this pref was created. const PrefService* pref_service_; }; // You may wish to use PrefServiceFactory or one of its subclasses // for simplified construction. PrefService( PrefNotifierImpl* pref_notifier, PrefValueStore* pref_value_store, PersistentPrefStore* user_prefs, PrefRegistry* pref_registry, base::Callback read_error_callback, bool async); virtual ~PrefService(); // Lands pending writes to disk. This should only be used if we need to save // immediately (basically, during shutdown). void CommitPendingWrite(); // Returns true if the preference for the given preference name is available // and is managed. bool IsManagedPreference(const std::string& pref_name) const; // Returns true if the preference for the given preference name is available // and is controlled by the parent/guardian of the child Account. bool IsPreferenceManagedByCustodian(const std::string& pref_name) const; // Returns |true| if a preference with the given name is available and its // value can be changed by the user. bool IsUserModifiablePreference(const std::string& pref_name) const; // Look up a preference. Returns NULL if the preference is not // registered. const PrefService::Preference* FindPreference(const std::string& path) const; // If the path is valid and the value at the end of the path matches the type // specified, it will return the specified value. Otherwise, the default // value (set when the pref was registered) will be returned. bool GetBoolean(const std::string& path) const; int GetInteger(const std::string& path) const; double GetDouble(const std::string& path) const; std::string GetString(const std::string& path) const; base::FilePath GetFilePath(const std::string& path) const; // Returns the branch if it exists, or the registered default value otherwise. // Note that |path| must point to a registered preference. In that case, these // functions will never return NULL. const base::DictionaryValue* GetDictionary(const std::string& path) const; const base::ListValue* GetList(const std::string& path) const; // Removes a user pref and restores the pref to its default value. void ClearPref(const std::string& path); // If the path is valid (i.e., registered), update the pref value in the user // prefs. // To set the value of dictionary or list values in the pref tree use // Set(), but to modify the value of a dictionary or list use either // ListPrefUpdate or DictionaryPrefUpdate from scoped_user_pref_update.h. void Set(const std::string& path, const base::Value& value); void SetBoolean(const std::string& path, bool value); void SetInteger(const std::string& path, int value); void SetDouble(const std::string& path, double value); void SetString(const std::string& path, const std::string& value); void SetFilePath(const std::string& path, const base::FilePath& value); // Int64 helper methods that actually store the given value as a string. // Note that if obtaining the named value via GetDictionary or GetList, the // Value type will be TYPE_STRING. void SetInt64(const std::string& path, int64 value); int64 GetInt64(const std::string& path) const; // As above, but for unsigned values. void SetUint64(const std::string& path, uint64 value); uint64 GetUint64(const std::string& path) const; // Returns the value of the given preference, from the user pref store. If // the preference is not set in the user pref store, returns NULL. const base::Value* GetUserPrefValue(const std::string& path) const; // Changes the default value for a preference. Takes ownership of |value|. // // Will cause a pref change notification to be fired if this causes // the effective value to change. void SetDefaultPrefValue(const std::string& path, base::Value* value); // Returns the default value of the given preference. |path| must point to a // registered preference. In that case, will never return NULL. const base::Value* GetDefaultPrefValue(const std::string& path) const; // Returns true if a value has been set for the specified path. // NOTE: this is NOT the same as FindPreference. In particular // FindPreference returns whether RegisterXXX has been invoked, where as // this checks if a value exists for the path. bool HasPrefPath(const std::string& path) const; // Returns a dictionary with effective preference values. scoped_ptr GetPreferenceValues() const; // Returns a dictionary with effective preference values, omitting prefs that // are at their default values. scoped_ptr GetPreferenceValuesOmitDefaults() const; // Returns a dictionary with effective preference values. Contrary to // GetPreferenceValues(), the paths of registered preferences are not split on // '.' characters. If a registered preference stores a dictionary, however, // the hierarchical structure inside the preference will be preserved. // For example, if "foo.bar" is a registered preference, the result could look // like this: // {"foo.bar": {"a": {"b": true}}}. scoped_ptr GetPreferenceValuesWithoutPathExpansion() const; bool ReadOnly() const; PrefInitializationStatus GetInitializationStatus() const; // Tell our PrefValueStore to update itself to |command_line_store|. // Takes ownership of the store. virtual void UpdateCommandLinePrefStore(PrefStore* command_line_store); // We run the callback once, when initialization completes. The bool // parameter will be set to true for successful initialization, // false for unsuccessful. void AddPrefInitObserver(base::Callback callback); // Returns the PrefRegistry object for this service. You should not // use this; the intent is for no registrations to take place after // PrefService has been constructed. // // Instead of using this method, the recommended approach is to // register all preferences for a class Xyz up front in a static // Xyz::RegisterPrefs function, which gets invoked early in the // application's start-up, before a PrefService is created. // // As an example, prefs registration in Chrome is triggered by the // functions chrome::RegisterPrefs (for global preferences) and // chrome::RegisterProfilePrefs (for user-specific preferences) // implemented in chrome/browser/prefs/browser_prefs.cc. PrefRegistry* DeprecatedGetPrefRegistry(); protected: // The PrefNotifier handles registering and notifying preference observers. // It is created and owned by this PrefService. Subclasses may access it for // unit testing. scoped_ptr pref_notifier_; // The PrefValueStore provides prioritized preference values. It is owned by // this PrefService. Subclasses may access it for unit testing. scoped_ptr pref_value_store_; scoped_refptr pref_registry_; // Pref Stores and profile that we passed to the PrefValueStore. scoped_refptr user_pref_store_; // Callback to call when a read error occurs. base::Callback read_error_callback_; private: // Hash map expected to be fastest here since it minimises expensive // string comparisons. Order is unimportant, and deletions are rare. // Confirmed on Android where this speeded Chrome startup by roughly 50ms // vs. std::map, and by roughly 180ms vs. std::set of Preference pointers. typedef base::hash_map PreferenceMap; // Give access to ReportUserPrefChanged() and GetMutableUserPref(). friend class subtle::ScopedUserPrefUpdateBase; // Registration of pref change observers must be done using the // PrefChangeRegistrar, which is declared as a friend here to grant it // access to the otherwise protected members Add/RemovePrefObserver. // PrefMember registers for preferences changes notification directly to // avoid the storage overhead of the registrar, so its base class must be // declared as a friend, too. friend class PrefChangeRegistrar; friend class subtle::PrefMemberBase; // These are protected so they can only be accessed by the friend // classes listed above. // // If the pref at the given path changes, we call the observer's // OnPreferenceChanged method. Note that observers should not call // these methods directly but rather use a PrefChangeRegistrar to // make sure the observer gets cleaned up properly. // // Virtual for testing. virtual void AddPrefObserver(const std::string& path, PrefObserver* obs); virtual void RemovePrefObserver(const std::string& path, PrefObserver* obs); // Sends notification of a changed preference. This needs to be called by // a ScopedUserPrefUpdate if a DictionaryValue or ListValue is changed. void ReportUserPrefChanged(const std::string& key); // Sets the value for this pref path in the user pref store and informs the // PrefNotifier of the change. void SetUserPrefValue(const std::string& path, base::Value* new_value); // Load preferences from storage, attempting to diagnose and handle errors. // This should only be called from the constructor. void InitFromStorage(bool async); // Used to set the value of dictionary or list values in the user pref store. // This will create a dictionary or list if one does not exist in the user // pref store. This method returns NULL only if you're requesting an // unregistered pref or a non-dict/non-list pref. // |type| may only be Values::TYPE_DICTIONARY or Values::TYPE_LIST and // |path| must point to a registered preference of type |type|. // Ownership of the returned value remains at the user pref store. base::Value* GetMutableUserPref(const std::string& path, base::Value::Type type); // GetPreferenceValue is the equivalent of FindPreference(path)->GetValue(), // it has been added for performance. If is faster because it does // not need to find or create a Preference object to get the // value (GetValue() calls back though the preference service to // actually get the value.). const base::Value* GetPreferenceValue(const std::string& path) const; // Local cache of registered Preference objects. The pref_registry_ // is authoritative with respect to what the types and default values // of registered preferences are. mutable PreferenceMap prefs_map_; DISALLOW_COPY_AND_ASSIGN(PrefService); }; #endif // BASE_PREFS_PREF_SERVICE_H_