// Copyright 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef BASE_PROCESS_H__ #define BASE_PROCESS_H__ #include "base/basictypes.h" #ifdef OS_WIN #include #endif // ProcessHandle is a platform specific type which represents the underlying OS // handle to a process. #if defined(OS_WIN) typedef HANDLE ProcessHandle; #elif defined(OS_POSIX) typedef int ProcessHandle; #endif // A Process // TODO(mbelshe): Replace existing code which uses the ProcessHandle w/ the // Process object where relevant. class Process { public: Process() : process_(0), last_working_set_size_(0) {} explicit Process(ProcessHandle handle) : process_(handle), last_working_set_size_(0) {} // A handle to the current process. static Process Current(); // Get/Set the handle for this process. ProcessHandle handle() { return process_; } void set_handle(ProcessHandle handle) { process_ = handle; } // Get the PID for this process. int32 pid() const; // Is the this process the current process. bool is_current() const; // Close the Process Handle. void Close() { #ifdef OS_WIN CloseHandle(process_); #endif process_ = 0; } // A process is backgrounded when it's priority is lower than normal. // Return true if this process is backgrounded, false otherwise. bool IsProcessBackgrounded(); // Set a prcess as backgrounded. If value is true, the priority // of the process will be lowered. If value is false, the priority // of the process will be made "normal" - equivalent to default // process priority. // Returns true if the priority was changed, false otherwise. bool SetProcessBackgrounded(bool value); // Reduces the working set of memory used by the process. // The algorithm used by this function is intentionally vague. Repeated calls // to this function consider the process' previous required Working Set sizes // to determine a reasonable reduction. This helps give memory back to the OS // in increments without over releasing memory. // When the WorkingSet is reduced, it is permanent, until the caller calls // UnReduceWorkingSet. // Returns true if successful, false otherwise. bool ReduceWorkingSet(); // Undoes the effects of prior calls to ReduceWorkingSet(). // Returns true if successful, false otherwise. bool UnReduceWorkingSet(); // Releases as much of the working set back to the OS as possible. // Returns true if successful, false otherwise. bool EmptyWorkingSet(); private: ProcessHandle process_; size_t last_working_set_size_; }; #endif // BASE_PROCESS_H__