// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include #include #include #include #include #include #include #include #include #include #include "base/basictypes.h" #include "base/logging.h" #include "base/platform_thread.h" #include "base/process_util.h" #include "base/sys_info.h" #include "base/time.h" const int kMicrosecondsPerSecond = 1000000; namespace base { int GetCurrentProcId() { return getpid(); } ProcessHandle GetCurrentProcessHandle() { return GetCurrentProcId(); } ProcessHandle OpenProcessHandle(int pid) { // On Posix platforms, process handles are the same as PIDs, so we // don't need to do anything. return pid; } void CloseProcessHandle(ProcessHandle process) { // See OpenProcessHandle, nothing to do. return; } int GetProcId(ProcessHandle process) { return process; } // Attempts to kill the process identified by the given process // entry structure. Ignores specified exit_code; posix can't force that. // Returns true if this is successful, false otherwise. bool KillProcess(ProcessHandle process_id, int exit_code, bool wait) { bool result = false; int status = kill(process_id, SIGTERM); if (!status && wait) { int tries = 60; // The process may not end immediately due to pending I/O while (tries-- > 0) { int pid = waitpid(process_id, &status, WNOHANG); if (pid == process_id) { result = true; break; } sleep(1); } } if (!result) DLOG(ERROR) << "Unable to terminate process."; return result; } // A class to handle auto-closing of DIR*'s. class ScopedDIRClose { public: inline void operator()(DIR* x) const { if (x) { closedir(x); } } }; typedef scoped_ptr_malloc ScopedDIR; // Sets all file descriptors to close on exec except for stdin, stdout // and stderr. void SetAllFDsToCloseOnExec() { #if defined(OS_LINUX) const char fd_dir[] = "/proc/self/fd"; #elif defined(OS_MACOSX) const char fd_dir[] = "/dev/fd"; #endif ScopedDIR dir_closer(opendir(fd_dir)); DIR *dir = dir_closer.get(); if (NULL == dir) { DLOG(ERROR) << "Unable to open " << fd_dir; return; } struct dirent *ent; while ((ent = readdir(dir))) { // Skip . and .. entries. if (ent->d_name[0] == '.') continue; int i = atoi(ent->d_name); // We don't close stdin, stdout or stderr. if (i <= STDERR_FILENO) continue; int flags = fcntl(i, F_GETFD); if ((flags == -1) || (fcntl(i, F_SETFD, flags | FD_CLOEXEC) == -1)) { DLOG(ERROR) << "fcntl failure."; } } } ProcessMetrics::ProcessMetrics(ProcessHandle process) : process_(process), last_time_(0), last_system_time_(0) { processor_count_ = base::SysInfo::NumberOfProcessors(); } // static ProcessMetrics* ProcessMetrics::CreateProcessMetrics(ProcessHandle process) { return new ProcessMetrics(process); } ProcessMetrics::~ProcessMetrics() { } void EnableTerminationOnHeapCorruption() { // On POSIX, there nothing to do AFAIK. } void RaiseProcessToHighPriority() { // On POSIX, we don't actually do anything here. We could try to nice() or // setpriority() or sched_getscheduler, but these all require extra rights. } bool DidProcessCrash(ProcessHandle handle) { int status; if (waitpid(handle, &status, WNOHANG)) { // I feel like dancing! return false; } if (WIFSIGNALED(status)) { switch(WTERMSIG(status)) { case SIGSEGV: case SIGILL: case SIGABRT: case SIGFPE: return true; default: return false; } } if (WIFEXITED(status)) return WEXITSTATUS(status) != 0; return false; } bool WaitForExitCode(ProcessHandle handle, int* exit_code) { int status; while (waitpid(handle, &status, 0) == -1) { if (errno != EINTR) { NOTREACHED(); return false; } } if (WIFEXITED(status)) { *exit_code = WEXITSTATUS(status); return true; } // If it didn't exit cleanly, it must have been signaled. DCHECK(WIFSIGNALED(status)); return false; } bool WaitForSingleProcess(ProcessHandle handle, int wait_milliseconds) { // This POSIX version of this function only guarantees that we wait no less // than |wait_milliseconds| for the proces to exit. The child process may // exit sometime before the timeout has ended but we may still block for // up to 0.25 seconds after the fact. // // waitpid() has no direct support on POSIX for specifying a timeout, you can // either ask it to block indefinitely or return immediately (WNOHANG). // When a child process terminates a SIGCHLD signal is sent to the parent. // Catching this signal would involve installing a signal handler which may // affect other parts of the application and would be difficult to debug. // // Our strategy is to call waitpid() once up front to check if the process // has already exited, otherwise to loop for wait_milliseconds, sleeping for // at most 0.25 secs each time using usleep() and then calling waitpid(). // // usleep() is speced to exit if a signal is received for which a handler // has been installed. This means that when a SIGCHLD is sent, it will exit // depending on behavior external to this function. // // This function is used primarilly for unit tests, if we want to use it in // the application itself it would probably be best to examine other routes. int status = -1; pid_t ret_pid = waitpid(handle, &status, WNOHANG); static const int64 kQuarterSecondInMicroseconds = kMicrosecondsPerSecond/4; // If the process hasn't exited yet, then sleep and try again. Time wakeup_time = Time::Now() + TimeDelta::FromMilliseconds( wait_milliseconds); while (ret_pid == 0) { Time now = Time::Now(); if (now > wakeup_time) break; // Guaranteed to be non-negative! int64 sleep_time_usecs = (wakeup_time - now).InMicroseconds(); // Don't sleep for more than 0.25 secs at a time. if (sleep_time_usecs > kQuarterSecondInMicroseconds) { sleep_time_usecs = kQuarterSecondInMicroseconds; } // usleep() will return 0 and set errno to EINTR on receipt of a signal // such as SIGCHLD. usleep(sleep_time_usecs); ret_pid = waitpid(handle, &status, WNOHANG); } if (status != -1) { return WIFEXITED(status); } else { return false; } } namespace { int64 TimeValToMicroseconds(const struct timeval& tv) { return tv.tv_sec * kMicrosecondsPerSecond + tv.tv_usec; } } int ProcessMetrics::GetCPUUsage() { struct timeval now; struct rusage usage; int retval = gettimeofday(&now, NULL); if (retval) return 0; retval = getrusage(RUSAGE_SELF, &usage); if (retval) return 0; int64 system_time = (TimeValToMicroseconds(usage.ru_stime) + TimeValToMicroseconds(usage.ru_utime)) / processor_count_; int64 time = TimeValToMicroseconds(now); if ((last_system_time_ == 0) || (last_time_ == 0)) { // First call, just set the last values. last_system_time_ = system_time; last_time_ = time; return 0; } int64 system_time_delta = system_time - last_system_time_; int64 time_delta = time - last_time_; DCHECK(time_delta != 0); if (time_delta == 0) return 0; // We add time_delta / 2 so the result is rounded. int cpu = static_cast((system_time_delta * 100 + time_delta / 2) / time_delta); last_system_time_ = system_time; last_time_ = time; return cpu; } int GetProcessCount(const std::wstring& executable_name, const ProcessFilter* filter) { int count = 0; NamedProcessIterator iter(executable_name, filter); while (iter.NextProcessEntry()) ++count; return count; } bool KillProcesses(const std::wstring& executable_name, int exit_code, const ProcessFilter* filter) { bool result = true; const ProcessEntry* entry; NamedProcessIterator iter(executable_name, filter); while ((entry = iter.NextProcessEntry()) != NULL) result = KillProcess((*entry).pid, exit_code, true) && result; return result; } bool WaitForProcessesToExit(const std::wstring& executable_name, int wait_milliseconds, const ProcessFilter* filter) { bool result = false; // TODO(port): This is inefficient, but works if there are multiple procs. // TODO(port): use waitpid to avoid leaving zombies around base::Time end_time = base::Time::Now() + base::TimeDelta::FromMilliseconds(wait_milliseconds); do { NamedProcessIterator iter(executable_name, filter); if (!iter.NextProcessEntry()) { result = true; break; } PlatformThread::Sleep(100); } while ((base::Time::Now() - end_time) > base::TimeDelta()); return result; } bool CleanupProcesses(const std::wstring& executable_name, int wait_milliseconds, int exit_code, const ProcessFilter* filter) { bool exited_cleanly = WaitForProcessesToExit(executable_name, wait_milliseconds, filter); if (!exited_cleanly) KillProcesses(executable_name, exit_code, filter); return exited_cleanly; } } // namespace base