// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_RAND_UTIL_H_ #define BASE_RAND_UTIL_H_ #pragma once #include #include "base/base_api.h" #include "base/basictypes.h" namespace base { // Returns a random number in range [0, kuint64max]. Thread-safe. BASE_API uint64 RandUint64(); // Returns a random number between min and max (inclusive). Thread-safe. BASE_API int RandInt(int min, int max); // Returns a random number in range [0, max). Thread-safe. // // Note that this can be used as an adapter for std::random_shuffle(): // Given a pre-populated |std::vector myvector|, shuffle it as // std::random_shuffle(myvector.begin(), myvector.end(), base::RandGenerator); BASE_API uint64 RandGenerator(uint64 max); // Returns a random double in range [0, 1). Thread-safe. BASE_API double RandDouble(); // Given input |bits|, convert with maximum precision to a double in // the range [0, 1). Thread-safe. BASE_API double BitsToOpenEndedUnitInterval(uint64 bits); // Fills |output_length| bytes of |output| with cryptographically strong random // data. BASE_API void RandBytes(void* output, size_t output_length); // Fills a string of length |length| with with cryptographically strong random // data and returns it. // // Not that this is a variation of |RandBytes| with a different return type. BASE_API std::string RandBytesAsString(size_t length); } // namespace base #endif // BASE_RAND_UTIL_H_