// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/file_util.h" #include "base/scoped_temp_dir.h" #include "testing/gtest/include/gtest/gtest.h" TEST(ScopedTempDir, FullPath) { FilePath test_path; file_util::CreateNewTempDirectory(FILE_PATH_LITERAL("scoped_temp_dir"), &test_path); // Against an existing dir, it should get destroyed when leaving scope. EXPECT_TRUE(file_util::DirectoryExists(test_path)); { ScopedTempDir dir; EXPECT_TRUE(dir.Set(test_path)); EXPECT_TRUE(dir.IsValid()); } EXPECT_FALSE(file_util::DirectoryExists(test_path)); { ScopedTempDir dir; dir.Set(test_path); // Now the dir doesn't exist, so ensure that it gets created. EXPECT_TRUE(file_util::DirectoryExists(test_path)); // When we call Release(), it shouldn't get destroyed when leaving scope. FilePath path = dir.Take(); EXPECT_EQ(path.value(), test_path.value()); EXPECT_FALSE(dir.IsValid()); } EXPECT_TRUE(file_util::DirectoryExists(test_path)); // Clean up. { ScopedTempDir dir; dir.Set(test_path); } EXPECT_FALSE(file_util::DirectoryExists(test_path)); } TEST(ScopedTempDir, TempDir) { // In this case, just verify that a directory was created and that it's a // child of TempDir. FilePath test_path; { ScopedTempDir dir; EXPECT_TRUE(dir.CreateUniqueTempDir()); test_path = dir.path(); EXPECT_TRUE(file_util::DirectoryExists(test_path)); FilePath tmp_dir; EXPECT_TRUE(file_util::GetTempDir(&tmp_dir)); EXPECT_TRUE(test_path.value().find(tmp_dir.value()) != std::string::npos); } EXPECT_FALSE(file_util::DirectoryExists(test_path)); }