// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_SEQUENCE_CHECKER_H_ #define BASE_SEQUENCE_CHECKER_H_ // See comments for the similar block in thread_checker.h. #if (!defined(NDEBUG) || defined(DCHECK_ALWAYS_ON)) #define ENABLE_SEQUENCE_CHECKER 1 #else #define ENABLE_SEQUENCE_CHECKER 0 #endif #include "base/sequence_checker_impl.h" namespace base { // Do nothing implementation, for use in release mode. // // Note: You should almost always use the SequenceChecker class to get // the right version for your build configuration. class SequenceCheckerDoNothing { public: bool CalledOnValidSequencedThread() const { return true; } void DetachFromSequence() {} }; // SequenceChecker is a helper class used to help verify that some // methods of a class are called in sequence -- that is, called from // the same SequencedTaskRunner. It is a generalization of // ThreadChecker; see comments in sequence_checker_impl.h for details. // // Example: // class MyClass { // public: // void Foo() { // DCHECK(sequence_checker_.CalledOnValidSequencedThread()); // ... (do stuff) ... // } // // private: // SequenceChecker sequence_checker_; // } // // In Release mode, CalledOnValidSequencedThread() will always return true. #if ENABLE_SEQUENCE_CHECKER class SequenceChecker : public SequenceCheckerImpl { }; #else class SequenceChecker : public SequenceCheckerDoNothing { }; #endif // ENABLE_SEQUENCE_CHECKER #undef ENABLE_SEQUENCE_CHECKER } // namespace base #endif // BASE_SEQUENCE_CHECKER_H_