// Copyright 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "base/simple_thread.h" #include "base/call_wrapper.h" #include "base/waitable_event.h" #include "base/logging.h" #include "base/platform_thread.h" #include "base/string_util.h" namespace base { void SimpleThread::Start() { DCHECK(!HasBeenStarted()) << "Tried to Start a thread multiple times."; bool success = PlatformThread::Create(options_.stack_size(), this, &thread_); CHECK(success); event_.Wait(); // Wait for the thread to complete initialization. } void SimpleThread::Join() { DCHECK(HasBeenStarted()) << "Tried to Join a never-started thread."; DCHECK(!HasBeenJoined()) << "Tried to Join a thread multiple times."; PlatformThread::Join(thread_); joined_ = true; } void SimpleThread::ThreadMain() { tid_ = PlatformThread::CurrentId(); // Construct our full name of the form "name_prefix_/TID". name_.push_back('/'); name_.append(IntToString(tid_)); PlatformThread::SetName(tid_, name_.c_str()); // We've initialized our new thread, signal that we're done to Start(). event_.Signal(); Run(); } SimpleThread::~SimpleThread() { DCHECK(HasBeenStarted()) << "SimpleThread was never started."; DCHECK(HasBeenJoined()) << "SimpleThread destroyed without being Join()ed."; } void CallWrapperSimpleThread::Run() { DCHECK(wrapper_) << "Tried to call Run without a wrapper (called twice?)"; wrapper_->Run(); wrapper_ = NULL; } } // namespace base