// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file provides a macro ONLY for use in testing. // DO NOT USE IN PRODUCTION CODE. There are much better ways to wait. // This code is very helpful in testing multi-threaded code, without depending // on almost any primitives. This is especially helpful if you are testing // those primitive multi-threaded constructs. // We provide a simple one argument spin wait (for 1 second), and a generic // spin wait (for longer periods of time). #ifndef BASE_SPIN_WAIT_H__ #define BASE_SPIN_WAIT_H__ #include "base/platform_thread.h" #include "base/time.h" // Provide a macro that will wait no longer than 1 second for an asynchronous // change is the value of an expression. // A typical use would be: // // SPIN_FOR_1_SECOND_OR_UNTIL_TRUE(0 == f(x)); // // The expression will be evaluated repeatedly until it is true, or until // the time (1 second) expires. // Since tests generally have a 5 second watch dog timer, this spin loop is // typically used to get the padding needed on a given test platform to assure // that the test passes, even if load varies, and external events vary. #define SPIN_FOR_1_SECOND_OR_UNTIL_TRUE(expression) \ SPIN_FOR_TIMEDELTA_OR_UNTIL_TRUE(base::TimeDelta::FromSeconds(1), \ (expression)) #define SPIN_FOR_TIMEDELTA_OR_UNTIL_TRUE(delta, expression) do { \ base::TimeTicks start = base::TimeTicks::Now(); \ const base::TimeDelta kTimeout = delta; \ while (!(expression)) { \ if (kTimeout < base::TimeTicks::Now() - start) { \ EXPECT_LE((base::TimeTicks::Now() - start).InMilliseconds(), \ kTimeout.InMilliseconds()) << "Timed out"; \ break; \ } \ PlatformThread::Sleep(50); \ } \ } while (0) #endif // BASE_SPIN_WAIT_H__