// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // A StatsTable is a table of statistics. It can be used across multiple // processes and threads, maintaining cheap statistics counters without // locking. // // The goal is to make it very cheap and easy for developers to add // counters to code, without having to build one-off utilities or mechanisms // to track the counters, and also to allow a single "view" to display // the contents of all counters. // // To achieve this, StatsTable creates a shared memory segment to store // the data for the counters. Upon creation, it has a specific size // which governs the maximum number of counters and concurrent // threads/processes which can use it. // #ifndef BASE_STATS_TABLE_H__ #define BASE_STATS_TABLE_H__ #include #include "base/basictypes.h" #include "base/hash_tables.h" #include "base/lock.h" #include "base/thread_local_storage.h" class StatsTablePrivate; namespace { struct StatsTableTLSData; } class StatsTable { public: // Create a new StatsTable. // If a StatsTable already exists with the specified name, this StatsTable // will use the same shared memory segment as the original. Otherwise, // a new StatsTable is created and all counters are zeroed. // // name is the name of the StatsTable to use. // // max_threads is the maximum number of threads the table will support. // If the StatsTable already exists, this number is ignored. // // max_counters is the maximum number of counters the table will support. // If the StatsTable already exists, this number is ignored. StatsTable(const std::string& name, int max_threads, int max_counters); // Destroys the StatsTable. When the last StatsTable is destroyed // (across all processes), the StatsTable is removed from disk. ~StatsTable(); // For convenience, we create a static table. This is generally // used automatically by the counters. static StatsTable* current() { return global_table_; } // Set the global table for use in this process. static void set_current(StatsTable* value) { global_table_ = value; } // Get the slot id for the calling thread. Returns 0 if no // slot is assigned. int GetSlot() const; // All threads that contribute data to the table must register with the // table first. This function will set thread local storage for the // thread containing the location in the table where this thread will // write its counter data. // // name is just a debugging tag to label the thread, and it does not // need to be unique. It will be truncated to kMaxThreadNameLength-1 // characters. // // On success, returns the slot id for this thread. On failure, // returns 0. int RegisterThread(const std::string& name); // Returns the number of threads currently registered. This is really not // useful except for diagnostics and debugging. int CountThreadsRegistered() const; // Find a counter in the StatsTable. // // Returns an id for the counter which can be used to call GetLocation(). // If the counter does not exist, attempts to create a row for the new // counter. If there is no space in the table for the new counter, // returns 0. int FindCounter(const std::string& name); // TODO(mbelshe): implement RemoveCounter. // Gets the location of a particular value in the table based on // the counter id and slot id. int* GetLocation(int counter_id, int slot_id) const; // Gets the counter name at a particular row. If the row is empty, // returns NULL. const char* GetRowName(int index) const; // Gets the sum of the values for a particular row. int GetRowValue(int index) const; // Gets the sum of the values for a particular row for a given pid. int GetRowValue(int index, int pid) const; // Gets the sum of the values for a particular counter. If the counter // does not exist, creates the counter. int GetCounterValue(const std::string& name); // Gets the sum of the values for a particular counter for a given pid. // If the counter does not exist, creates the counter. int GetCounterValue(const std::string& name, int pid); // The maxinum number of counters/rows in the table. int GetMaxCounters() const; // The maxinum number of threads/columns in the table. int GetMaxThreads() const; // The maximum length (in characters) of a Thread's name including // null terminator, as stored in the shared memory. static const int kMaxThreadNameLength = 32; // The maximum length (in characters) of a Counter's name including // null terminator, as stored in the shared memory. static const int kMaxCounterNameLength = 32; // Convenience function to lookup a counter location for a // counter by name for the calling thread. Will register // the thread if it is not already registered. static int* FindLocation(const char *name); private: // Returns the space occupied by a thread in the table. Generally used // if a thread terminates but the process continues. This function // does not zero out the thread's counters. // Cannot be used inside a posix tls destructor. void UnregisterThread(); // This variant expects the tls data to be passed in, so it is safe to // call from inside a posix tls destructor (see doc for pthread_key_create). void UnregisterThread(StatsTableTLSData* tls_data); // The SlotReturnFunction is called at thread exit for each thread // which used the StatsTable. static void SlotReturnFunction(void* data); // Locates a free slot in the table. Returns a number > 0 on success, // or 0 on failure. The caller must hold the shared_memory lock when // calling this function. int FindEmptyThread() const; // Locates a counter in the table or finds an empty row. Returns a // number > 0 on success, or 0 on failure. The caller must hold the // shared_memory_lock when calling this function. int FindCounterOrEmptyRow(const std::string& name) const; // Internal function to add a counter to the StatsTable. Assumes that // the counter does not already exist in the table. // // name is a unique identifier for this counter, and will be truncated // to kMaxCounterNameLength-1 characters. // // On success, returns the counter_id for the newly added counter. // On failure, returns 0. int AddCounter(const std::string& name); // Get the TLS data for the calling thread. Returns NULL if none is // initialized. StatsTableTLSData* GetTLSData() const; typedef base::hash_map CountersMap; StatsTablePrivate* impl_; // The counters_lock_ protects the counters_ hash table. Lock counters_lock_; // The counters_ hash map is an in-memory hash of the counters. // It is used for quick lookup of counters, but is cannot be used // as a substitute for what is in the shared memory. Even though // we don't have a counter in our hash table, another process may // have created it. CountersMap counters_; TLSSlot tls_index_; static StatsTable* global_table_; DISALLOW_COPY_AND_ASSIGN(StatsTable); }; #endif // BASE_STATS_TABLE_H__