// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/macros.h" #include "base/sync_socket.h" #include "base/threading/simple_thread.h" #include "base/time/time.h" #include "testing/gtest/include/gtest/gtest.h" namespace { const int kReceiveTimeoutInMilliseconds = 750; class HangingReceiveThread : public base::DelegateSimpleThread::Delegate { public: explicit HangingReceiveThread(base::SyncSocket* socket) : socket_(socket), thread_(this, "HangingReceiveThread") { thread_.Start(); } ~HangingReceiveThread() override {} void Run() override { int data = 0; ASSERT_EQ(socket_->Peek(), 0u); // Use receive with timeout so we don't hang the test harness indefinitely. ASSERT_EQ(0u, socket_->ReceiveWithTimeout( &data, sizeof(data), base::TimeDelta::FromMilliseconds( kReceiveTimeoutInMilliseconds))); } void Stop() { thread_.Join(); } private: base::SyncSocket* socket_; base::DelegateSimpleThread thread_; DISALLOW_COPY_AND_ASSIGN(HangingReceiveThread); }; // Tests sending data between two SyncSockets. Uses ASSERT() and thus will exit // early upon failure. Callers should use ASSERT_NO_FATAL_FAILURE() if testing // continues after return. void SendReceivePeek(base::SyncSocket* socket_a, base::SyncSocket* socket_b) { int received = 0; const int kSending = 123; static_assert(sizeof(kSending) == sizeof(received), "invalid data size"); ASSERT_EQ(0u, socket_a->Peek()); ASSERT_EQ(0u, socket_b->Peek()); // Verify |socket_a| can send to |socket_a| and |socket_a| can Receive from // |socket_a|. ASSERT_EQ(sizeof(kSending), socket_a->Send(&kSending, sizeof(kSending))); ASSERT_EQ(sizeof(kSending), socket_b->Peek()); ASSERT_EQ(sizeof(kSending), socket_b->Receive(&received, sizeof(kSending))); ASSERT_EQ(kSending, received); ASSERT_EQ(0u, socket_a->Peek()); ASSERT_EQ(0u, socket_b->Peek()); // Now verify the reverse. received = 0; ASSERT_EQ(sizeof(kSending), socket_b->Send(&kSending, sizeof(kSending))); ASSERT_EQ(sizeof(kSending), socket_a->Peek()); ASSERT_EQ(sizeof(kSending), socket_a->Receive(&received, sizeof(kSending))); ASSERT_EQ(kSending, received); ASSERT_EQ(0u, socket_a->Peek()); ASSERT_EQ(0u, socket_b->Peek()); ASSERT_TRUE(socket_a->Close()); ASSERT_TRUE(socket_b->Close()); } template void NormalSendReceivePeek() { SocketType socket_a, socket_b; ASSERT_TRUE(SocketType::CreatePair(&socket_a, &socket_b)); SendReceivePeek(&socket_a, &socket_b); } template void ClonedSendReceivePeek() { SocketType socket_a, socket_b; ASSERT_TRUE(SocketType::CreatePair(&socket_a, &socket_b)); // Create new SyncSockets from the paired handles. SocketType socket_c(socket_a.handle()), socket_d(socket_b.handle()); SendReceivePeek(&socket_c, &socket_d); } } // namespace TEST(SyncSocket, NormalSendReceivePeek) { NormalSendReceivePeek(); } TEST(SyncSocket, ClonedSendReceivePeek) { ClonedSendReceivePeek(); } TEST(CancelableSyncSocket, NormalSendReceivePeek) { NormalSendReceivePeek(); } TEST(CancelableSyncSocket, ClonedSendReceivePeek) { ClonedSendReceivePeek(); } TEST(CancelableSyncSocket, CancelReceiveShutdown) { base::CancelableSyncSocket socket_a, socket_b; ASSERT_TRUE(base::CancelableSyncSocket::CreatePair(&socket_a, &socket_b)); base::TimeTicks start = base::TimeTicks::Now(); HangingReceiveThread thread(&socket_b); ASSERT_TRUE(socket_b.Shutdown()); thread.Stop(); // Ensure the receive didn't just timeout. ASSERT_LT((base::TimeTicks::Now() - start).InMilliseconds(), kReceiveTimeoutInMilliseconds); ASSERT_TRUE(socket_a.Close()); ASSERT_TRUE(socket_b.Close()); }