// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/synchronization/waitable_event.h" #include "base/compiler_specific.h" #include "base/threading/platform_thread.h" #include "base/time/time.h" #include "testing/gtest/include/gtest/gtest.h" namespace base { TEST(WaitableEventTest, ManualBasics) { WaitableEvent event(true, false); EXPECT_FALSE(event.IsSignaled()); event.Signal(); EXPECT_TRUE(event.IsSignaled()); EXPECT_TRUE(event.IsSignaled()); event.Reset(); EXPECT_FALSE(event.IsSignaled()); EXPECT_FALSE(event.TimedWait(TimeDelta::FromMilliseconds(10))); event.Signal(); event.Wait(); EXPECT_TRUE(event.TimedWait(TimeDelta::FromMilliseconds(10))); } TEST(WaitableEventTest, AutoBasics) { WaitableEvent event(false, false); EXPECT_FALSE(event.IsSignaled()); event.Signal(); EXPECT_TRUE(event.IsSignaled()); EXPECT_FALSE(event.IsSignaled()); event.Reset(); EXPECT_FALSE(event.IsSignaled()); EXPECT_FALSE(event.TimedWait(TimeDelta::FromMilliseconds(10))); event.Signal(); event.Wait(); EXPECT_FALSE(event.TimedWait(TimeDelta::FromMilliseconds(10))); event.Signal(); EXPECT_TRUE(event.TimedWait(TimeDelta::FromMilliseconds(10))); } TEST(WaitableEventTest, WaitManyShortcut) { WaitableEvent* ev[5]; for (unsigned i = 0; i < 5; ++i) ev[i] = new WaitableEvent(false, false); ev[3]->Signal(); EXPECT_EQ(WaitableEvent::WaitMany(ev, 5), 3u); ev[3]->Signal(); EXPECT_EQ(WaitableEvent::WaitMany(ev, 5), 3u); ev[4]->Signal(); EXPECT_EQ(WaitableEvent::WaitMany(ev, 5), 4u); ev[0]->Signal(); EXPECT_EQ(WaitableEvent::WaitMany(ev, 5), 0u); for (unsigned i = 0; i < 5; ++i) delete ev[i]; } class WaitableEventSignaler : public PlatformThread::Delegate { public: WaitableEventSignaler(double seconds, WaitableEvent* ev) : seconds_(seconds), ev_(ev) { } void ThreadMain() override { PlatformThread::Sleep(TimeDelta::FromSecondsD(seconds_)); ev_->Signal(); } private: const double seconds_; WaitableEvent *const ev_; }; TEST(WaitableEventTest, WaitAndDelete) { // This test tests that if a WaitableEvent can be safely deleted // when |Wait| is done without additional synchrnization. // If this test crashes, it is a bug. WaitableEvent* ev = new WaitableEvent(false, false); WaitableEventSignaler signaler(0.01, ev); PlatformThreadHandle thread; PlatformThread::Create(0, &signaler, &thread); ev->Wait(); delete ev; PlatformThread::Join(thread); } TEST(WaitableEventTest, WaitMany) { // This test tests that if a WaitableEvent can be safely deleted // when |WaitMany| is done without additional synchrnization. // If this test crashes, it is a bug. WaitableEvent* ev[5]; for (unsigned i = 0; i < 5; ++i) ev[i] = new WaitableEvent(false, false); WaitableEventSignaler signaler(0.01, ev[2]); PlatformThreadHandle thread; PlatformThread::Create(0, &signaler, &thread); size_t index = WaitableEvent::WaitMany(ev, 5); for (unsigned i = 0; i < 5; ++i) delete ev[i]; PlatformThread::Join(thread); EXPECT_EQ(2u, index); } } // namespace base