// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/task_scheduler/sequence.h" #include "base/macros.h" #include "base/time/time.h" #include "testing/gtest/include/gtest/gtest.h" namespace base { namespace internal { namespace { class TaskSchedulerSequenceTest : public testing::Test { public: TaskSchedulerSequenceTest() : task_a_owned_( new Task(FROM_HERE, Closure(), TaskTraits().WithPriority(TaskPriority::BACKGROUND))), task_b_owned_( new Task(FROM_HERE, Closure(), TaskTraits().WithPriority(TaskPriority::USER_VISIBLE))), task_c_owned_( new Task(FROM_HERE, Closure(), TaskTraits().WithPriority(TaskPriority::USER_BLOCKING))), task_d_owned_( new Task(FROM_HERE, Closure(), TaskTraits().WithPriority(TaskPriority::USER_BLOCKING))), task_e_owned_( new Task(FROM_HERE, Closure(), TaskTraits().WithPriority(TaskPriority::BACKGROUND))), task_a_(task_a_owned_.get()), task_b_(task_b_owned_.get()), task_c_(task_c_owned_.get()), task_d_(task_d_owned_.get()), task_e_(task_e_owned_.get()) {} protected: // Tasks to be handed off to a Sequence for testing. scoped_ptr task_a_owned_; scoped_ptr task_b_owned_; scoped_ptr task_c_owned_; scoped_ptr task_d_owned_; scoped_ptr task_e_owned_; // Raw pointers to those same tasks for verification. This is needed because // the scoped_ptrs above no longer point to the tasks once they have been // moved into a Sequence. const Task* task_a_; const Task* task_b_; const Task* task_c_; const Task* task_d_; const Task* task_e_; private: DISALLOW_COPY_AND_ASSIGN(TaskSchedulerSequenceTest); }; void ExpectSortKey(TaskPriority expected_priority, TimeTicks expected_sequenced_time, const SequenceSortKey& actual_sort_key) { EXPECT_EQ(expected_priority, actual_sort_key.priority); EXPECT_EQ(expected_sequenced_time, actual_sort_key.next_task_sequenced_time); } } // namespace TEST_F(TaskSchedulerSequenceTest, PushPopPeek) { scoped_refptr sequence(new Sequence); // Push task A in the sequence. Its sequenced time should be updated and it // should be in front of the sequence. EXPECT_TRUE(sequence->PushTask(std::move(task_a_owned_))); EXPECT_FALSE(task_a_->sequenced_time.is_null()); EXPECT_EQ(task_a_, sequence->PeekTask()); // Push task B, C and D in the sequence. Their sequenced time should be // updated and task A should always remain in front of the sequence. EXPECT_FALSE(sequence->PushTask(std::move(task_b_owned_))); EXPECT_FALSE(task_b_->sequenced_time.is_null()); EXPECT_EQ(task_a_, sequence->PeekTask()); EXPECT_FALSE(sequence->PushTask(std::move(task_c_owned_))); EXPECT_FALSE(task_c_->sequenced_time.is_null()); EXPECT_EQ(task_a_, sequence->PeekTask()); EXPECT_FALSE(sequence->PushTask(std::move(task_d_owned_))); EXPECT_FALSE(task_d_->sequenced_time.is_null()); EXPECT_EQ(task_a_, sequence->PeekTask()); // Pop task A. Task B should now be in front. EXPECT_FALSE(sequence->PopTask()); EXPECT_EQ(task_b_, sequence->PeekTask()); // Pop task B. Task C should now be in front. EXPECT_FALSE(sequence->PopTask()); EXPECT_EQ(task_c_, sequence->PeekTask()); // Pop task C. Task D should now be in front. EXPECT_FALSE(sequence->PopTask()); EXPECT_EQ(task_d_, sequence->PeekTask()); // Push task E in the sequence. Its sequenced time should be updated and // task D should remain in front. EXPECT_FALSE(sequence->PushTask(std::move(task_e_owned_))); EXPECT_FALSE(task_e_->sequenced_time.is_null()); EXPECT_EQ(task_d_, sequence->PeekTask()); // Pop task D. Task E should now be in front. EXPECT_FALSE(sequence->PopTask()); EXPECT_EQ(task_e_, sequence->PeekTask()); // Pop task E. The sequence should now be empty. EXPECT_TRUE(sequence->PopTask()); EXPECT_EQ(nullptr, sequence->PeekTask()); } TEST_F(TaskSchedulerSequenceTest, GetSortKey) { scoped_refptr sequence(new Sequence); // Push task A in the sequence. The highest priority is from task A // (BACKGROUND). Task A is in front of the sequence. sequence->PushTask(std::move(task_a_owned_)); ExpectSortKey(TaskPriority::BACKGROUND, task_a_->sequenced_time, sequence->GetSortKey()); // Push task B in the sequence. The highest priority is from task B // (USER_VISIBLE). Task A is still in front of the sequence. sequence->PushTask(std::move(task_b_owned_)); ExpectSortKey(TaskPriority::USER_VISIBLE, task_a_->sequenced_time, sequence->GetSortKey()); // Push task C in the sequence. The highest priority is from task C // (USER_BLOCKING). Task A is still in front of the sequence. sequence->PushTask(std::move(task_c_owned_)); ExpectSortKey(TaskPriority::USER_BLOCKING, task_a_->sequenced_time, sequence->GetSortKey()); // Push task D in the sequence. The highest priority is from tasks C/D // (USER_BLOCKING). Task A is still in front of the sequence. sequence->PushTask(std::move(task_d_owned_)); ExpectSortKey(TaskPriority::USER_BLOCKING, task_a_->sequenced_time, sequence->GetSortKey()); // Pop task A. The highest priority is still USER_BLOCKING. The task in front // of the sequence is now task B. sequence->PopTask(); ExpectSortKey(TaskPriority::USER_BLOCKING, task_b_->sequenced_time, sequence->GetSortKey()); // Pop task B. The highest priority is still USER_BLOCKING. The task in front // of the sequence is now task C. sequence->PopTask(); ExpectSortKey(TaskPriority::USER_BLOCKING, task_c_->sequenced_time, sequence->GetSortKey()); // Pop task C. The highest priority is still USER_BLOCKING. The task in front // of the sequence is now task D. sequence->PopTask(); ExpectSortKey(TaskPriority::USER_BLOCKING, task_d_->sequenced_time, sequence->GetSortKey()); // Push task E in the sequence. The highest priority is still USER_BLOCKING. // The task in front of the sequence is still task D. sequence->PushTask(std::move(task_e_owned_)); ExpectSortKey(TaskPriority::USER_BLOCKING, task_d_->sequenced_time, sequence->GetSortKey()); // Pop task D. The highest priority is now from task E (BACKGROUND). The // task in front of the sequence is now task E. sequence->PopTask(); ExpectSortKey(TaskPriority::BACKGROUND, task_e_->sequenced_time, sequence->GetSortKey()); } } // namespace internal } // namespace base