// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_TEST_TEST_FILE_UTIL_H_ #define BASE_TEST_TEST_FILE_UTIL_H_ #pragma once // File utility functions used only by tests. #include class FilePath; namespace file_util { // Wrapper over file_util::Delete. On Windows repeatedly invokes Delete in case // of failure to workaround Windows file locking semantics. Returns true on // success. bool DieFileDie(const FilePath& file, bool recurse); // Clear a specific file from the system cache. After this call, trying // to access this file will result in a cold load from the hard drive. bool EvictFileFromSystemCache(const FilePath& file); // Like CopyFileNoCache but recursively copies all files and subdirectories // in the given input directory to the output directory. Any files in the // destination that already exist will be overwritten. // // Returns true on success. False means there was some error copying, so the // state of the destination is unknown. bool CopyRecursiveDirNoCache(const FilePath& source_dir, const FilePath& dest_dir); #if defined(OS_WIN) // Returns true if the volume supports Alternate Data Streams. bool VolumeSupportsADS(const FilePath& path); // Returns true if the ZoneIdentifier is correctly set to "Internet" (3). // Note that this function must be called from the same process as // the one that set the zone identifier. I.e. don't use it in UI/automation // based tests. bool HasInternetZoneIdentifier(const FilePath& full_path); #endif // defined(OS_WIN) // In general it's not reliable to convert a FilePath to a wstring and we use // string16 elsewhere for Unicode strings, but in tests it is frequently // convenient to be able to compare paths to literals like L"foobar". std::wstring FilePathAsWString(const FilePath& path); FilePath WStringAsFilePath(const std::wstring& path); } // namespace file_util #endif // BASE_TEST_TEST_FILE_UTIL_H_