// Copyright 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "base/lock.h" #include "base/message_loop.h" #include "base/string_util.h" #include "base/thread.h" #include "testing/gtest/include/gtest/gtest.h" namespace { class ThreadTest : public testing::Test { }; } class ToggleValue : public Task { public: explicit ToggleValue(bool* value) : value_(value) { } virtual void Run() { *value_ = !*value_; } private: bool* value_; }; class SleepSome : public Task { public: explicit SleepSome(DWORD msec) : msec_(msec) { } virtual void Run() { Sleep(msec_); } private: DWORD msec_; }; TEST(ThreadTest, BasicTest1) { Thread a("BasicTest1"); a.Start(); EXPECT_TRUE(a.message_loop()); a.Stop(); EXPECT_FALSE(a.message_loop()); a.Start(); EXPECT_TRUE(a.message_loop()); a.Stop(); EXPECT_FALSE(a.message_loop()); } TEST(ThreadTest, BasicTest2) { Thread a("BasicTest2"); a.Start(); EXPECT_TRUE(a.message_loop()); bool was_invoked = false; a.message_loop()->PostTask(FROM_HERE, new ToggleValue(&was_invoked)); // wait for the task to run (we could use a kernel event here // instead to avoid busy waiting, but this is sufficient for // testing purposes). for (int i = 50; i >= 0 && !was_invoked; --i) { Sleep(20); } EXPECT_TRUE(was_invoked); } TEST(ThreadTest, BasicTest3) { bool was_invoked = false; { Thread a("BasicTest3"); a.Start(); EXPECT_TRUE(a.message_loop()); // Test that all events are dispatched before the Thread object is // destroyed. We do this by dispatching a sleep event before the // event that will toggle our sentinel value. a.message_loop()->PostTask(FROM_HERE, new SleepSome(500)); a.message_loop()->PostTask(FROM_HERE, new ToggleValue(&was_invoked)); } EXPECT_TRUE(was_invoked); } namespace { class DummyTask : public Task { public: explicit DummyTask(int* counter) : counter_(counter) { } void Run() { // Let's make sure that no other thread is running while we // are executing this code. The sleeps help us assert that. int initial_value = *counter_; Sleep(1); ++(*counter_); Sleep(1); int final_value = *counter_; DCHECK(final_value == initial_value + 1); } private: int* counter_; }; } namespace { // This task just continuously posts events to its thread, keeping it well // saturated with work. If our thread interlocking is not fair, then we will // never exit. class BusyTask : public Task { public: explicit BusyTask(HANDLE quit_event) : quit_event_(quit_event) { } void Run() { if (WaitForSingleObject(quit_event_, 0) != WAIT_OBJECT_0) MessageLoop::current()->PostTask(FROM_HERE, new BusyTask(quit_event_)); } private: HANDLE quit_event_; }; // This task just tries to set the quit sentinel to signal the busy thread // to stop doing work. class InterruptBusyTask : public Task { public: explicit InterruptBusyTask(HANDLE quit_event) : quit_event_(quit_event) { } void Run() { SetEvent(quit_event_); } private: HANDLE quit_event_; }; }