// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/threading/platform_thread.h" #include #include #include "base/lazy_instance.h" #include "base/logging.h" #include "base/memory/scoped_ptr.h" #include "base/safe_strerror_posix.h" #include "base/threading/thread_id_name_manager.h" #include "base/threading/thread_restrictions.h" #include "base/tracked_objects.h" #if defined(OS_MACOSX) #include #include #endif #if defined(OS_LINUX) #include #include #include #include #include #endif #if defined(OS_ANDROID) #include #include "base/android/thread_utils.h" #include "jni/ThreadUtils_jni.h" #endif // TODO(bbudge) Use time.h when NaCl toolchain supports _POSIX_TIMERS #if defined(OS_NACL) #include #endif namespace base { #if defined(OS_MACOSX) void InitThreading(); #endif namespace { struct ThreadParams { PlatformThread::Delegate* delegate; bool joinable; }; void* ThreadFunc(void* params) { #if defined(OS_ANDROID) // Threads on linux/android may inherit their priority from the thread // where they were created. This sets all threads to the default. // TODO(epenner): Move thread priorities to base. (crbug.com/170549) if (setpriority(PRIO_PROCESS, PlatformThread::CurrentId(), 0)) DVLOG(1) << "Failed to reset initial thread nice value to zero."; #endif ThreadParams* thread_params = static_cast(params); PlatformThread::Delegate* delegate = thread_params->delegate; if (!thread_params->joinable) base::ThreadRestrictions::SetSingletonAllowed(false); delete thread_params; delegate->ThreadMain(); #if defined(OS_ANDROID) base::android::DetachFromVM(); #endif return NULL; } bool CreateThread(size_t stack_size, bool joinable, PlatformThread::Delegate* delegate, PlatformThreadHandle* thread_handle, ThreadPriority priority) { #if defined(OS_MACOSX) base::InitThreading(); #endif // OS_MACOSX bool success = false; pthread_attr_t attributes; pthread_attr_init(&attributes); // Pthreads are joinable by default, so only specify the detached attribute if // the thread should be non-joinable. if (!joinable) { pthread_attr_setdetachstate(&attributes, PTHREAD_CREATE_DETACHED); } #if defined(OS_MACOSX) && !defined(OS_IOS) // The Mac OS X default for a pthread stack size is 512kB. // Libc-594.1.4/pthreads/pthread.c's pthread_attr_init uses // DEFAULT_STACK_SIZE for this purpose. // // 512kB isn't quite generous enough for some deeply recursive threads that // otherwise request the default stack size by specifying 0. Here, adopt // glibc's behavior as on Linux, which is to use the current stack size // limit (ulimit -s) as the default stack size. See // glibc-2.11.1/nptl/nptl-init.c's __pthread_initialize_minimal_internal. To // avoid setting the limit below the Mac OS X default or the minimum usable // stack size, these values are also considered. If any of these values // can't be determined, or if stack size is unlimited (ulimit -s unlimited), // stack_size is left at 0 to get the system default. // // Mac OS X normally only applies ulimit -s to the main thread stack. On // contemporary OS X and Linux systems alike, this value is generally 8MB // or in that neighborhood. if (stack_size == 0) { size_t default_stack_size; struct rlimit stack_rlimit; if (pthread_attr_getstacksize(&attributes, &default_stack_size) == 0 && getrlimit(RLIMIT_STACK, &stack_rlimit) == 0 && stack_rlimit.rlim_cur != RLIM_INFINITY) { stack_size = std::max(std::max(default_stack_size, static_cast(PTHREAD_STACK_MIN)), static_cast(stack_rlimit.rlim_cur)); } } #endif // OS_MACOSX && !OS_IOS if (stack_size > 0) pthread_attr_setstacksize(&attributes, stack_size); ThreadParams* params = new ThreadParams; params->delegate = delegate; params->joinable = joinable; success = !pthread_create(thread_handle, &attributes, ThreadFunc, params); if (priority != kThreadPriority_Normal) { #if defined(OS_LINUX) if (priority == kThreadPriority_RealtimeAudio) { // Linux isn't posix compliant with setpriority(2), it will set a thread // priority if it is passed a tid, not affecting the rest of the threads // in the process. Setting this priority will only succeed if the user // has been granted permission to adjust nice values on the system. const int kNiceSetting = -10; if (setpriority(PRIO_PROCESS, PlatformThread::CurrentId(), kNiceSetting)) DVLOG(1) << "Failed to set nice value of thread to " << kNiceSetting; } else { NOTREACHED() << "Unknown thread priority."; } #else PlatformThread::SetThreadPriority(*thread_handle, priority); #endif } pthread_attr_destroy(&attributes); if (!success) delete params; return success; } } // namespace // static PlatformThreadId PlatformThread::CurrentId() { // Pthreads doesn't have the concept of a thread ID, so we have to reach down // into the kernel. #if defined(OS_MACOSX) return pthread_mach_thread_np(pthread_self()); #elif defined(OS_LINUX) return syscall(__NR_gettid); #elif defined(OS_ANDROID) return gettid(); #elif defined(OS_SOLARIS) return pthread_self(); #elif defined(OS_NACL) && defined(__GLIBC__) return pthread_self(); #elif defined(OS_NACL) && !defined(__GLIBC__) // Pointers are 32-bits in NaCl. return reinterpret_cast(pthread_self()); #elif defined(OS_POSIX) return reinterpret_cast(pthread_self()); #endif } // static void PlatformThread::YieldCurrentThread() { sched_yield(); } // static void PlatformThread::Sleep(TimeDelta duration) { struct timespec sleep_time, remaining; // Break the duration into seconds and nanoseconds. // NOTE: TimeDelta's microseconds are int64s while timespec's // nanoseconds are longs, so this unpacking must prevent overflow. sleep_time.tv_sec = duration.InSeconds(); duration -= TimeDelta::FromSeconds(sleep_time.tv_sec); sleep_time.tv_nsec = duration.InMicroseconds() * 1000; // nanoseconds while (nanosleep(&sleep_time, &remaining) == -1 && errno == EINTR) sleep_time = remaining; } #if defined(OS_LINUX) // static void PlatformThread::SetName(const char* name) { ThreadIdNameManager::GetInstance()->SetName(CurrentId(), name); tracked_objects::ThreadData::InitializeThreadContext(name); // On linux we can get the thread names to show up in the debugger by setting // the process name for the LWP. We don't want to do this for the main // thread because that would rename the process, causing tools like killall // to stop working. if (PlatformThread::CurrentId() == getpid()) return; // http://0pointer.de/blog/projects/name-your-threads.html // Set the name for the LWP (which gets truncated to 15 characters). // Note that glibc also has a 'pthread_setname_np' api, but it may not be // available everywhere and it's only benefit over using prctl directly is // that it can set the name of threads other than the current thread. int err = prctl(PR_SET_NAME, name); // We expect EPERM failures in sandboxed processes, just ignore those. if (err < 0 && errno != EPERM) DPLOG(ERROR) << "prctl(PR_SET_NAME)"; } #elif defined(OS_MACOSX) // Mac is implemented in platform_thread_mac.mm. #else // static void PlatformThread::SetName(const char* name) { ThreadIdNameManager::GetInstance()->SetName(CurrentId(), name); tracked_objects::ThreadData::InitializeThreadContext(name); // (This should be relatively simple to implement for the BSDs; I // just don't have one handy to test the code on.) } #endif // defined(OS_LINUX) // static const char* PlatformThread::GetName() { return ThreadIdNameManager::GetInstance()->GetName(CurrentId()); } // static bool PlatformThread::Create(size_t stack_size, Delegate* delegate, PlatformThreadHandle* thread_handle) { return CreateThread(stack_size, true /* joinable thread */, delegate, thread_handle, kThreadPriority_Normal); } // static bool PlatformThread::CreateWithPriority(size_t stack_size, Delegate* delegate, PlatformThreadHandle* thread_handle, ThreadPriority priority) { return CreateThread(stack_size, true, // joinable thread delegate, thread_handle, priority); } // static bool PlatformThread::CreateNonJoinable(size_t stack_size, Delegate* delegate) { PlatformThreadHandle unused; bool result = CreateThread(stack_size, false /* non-joinable thread */, delegate, &unused, kThreadPriority_Normal); return result; } // static void PlatformThread::Join(PlatformThreadHandle thread_handle) { // Joining another thread may block the current thread for a long time, since // the thread referred to by |thread_handle| may still be running long-lived / // blocking tasks. base::ThreadRestrictions::AssertIOAllowed(); pthread_join(thread_handle, NULL); } #if !defined(OS_MACOSX) && !defined(OS_ANDROID) // Mac OS X uses lower-level mach APIs and Android uses Java APIs. // static void PlatformThread::SetThreadPriority(PlatformThreadHandle, ThreadPriority) { // TODO(crogers): Implement, see http://crbug.com/116172 } #endif #if defined(OS_ANDROID) bool RegisterThreadUtils(JNIEnv* env) { return RegisterNativesImpl(env); } void PlatformThread::SetThreadPriority(PlatformThreadHandle, ThreadPriority priority) { if (priority == kThreadPriority_RealtimeAudio) { JNIEnv* env = base::android::AttachCurrentThread(); Java_ThreadUtils_setThreadPriorityAudio(env, PlatformThread::CurrentId()); } else { NOTREACHED() << "Unknown thread priority."; } } #endif // defined(OS_ANDROID) } // namespace base