// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/timer/timer.h" #include #include "base/logging.h" #include "base/memory/ref_counted.h" #include "base/single_thread_task_runner.h" #include "base/thread_task_runner_handle.h" #include "base/threading/platform_thread.h" namespace base { // BaseTimerTaskInternal is a simple delegate for scheduling a callback to // Timer in the thread's default task runner. It also handles the following // edge cases: // - deleted by the task runner. // - abandoned (orphaned) by Timer. class BaseTimerTaskInternal { public: explicit BaseTimerTaskInternal(Timer* timer) : timer_(timer) { } ~BaseTimerTaskInternal() { // This task may be getting cleared because the task runner has been // destructed. If so, don't leave Timer with a dangling pointer // to this. if (timer_) timer_->StopAndAbandon(); } void Run() { // timer_ is NULL if we were abandoned. if (!timer_) return; // *this will be deleted by the task runner, so Timer needs to // forget us: timer_->scheduled_task_ = NULL; // Although Timer should not call back into *this, let's clear // the timer_ member first to be pedantic. Timer* timer = timer_; timer_ = NULL; timer->RunScheduledTask(); } // The task remains in the MessageLoop queue, but nothing will happen when it // runs. void Abandon() { timer_ = NULL; } private: Timer* timer_; }; Timer::Timer(bool retain_user_task, bool is_repeating) : scheduled_task_(NULL), thread_id_(0), is_repeating_(is_repeating), retain_user_task_(retain_user_task), is_running_(false) { } Timer::Timer(const tracked_objects::Location& posted_from, TimeDelta delay, const base::Closure& user_task, bool is_repeating) : scheduled_task_(NULL), posted_from_(posted_from), delay_(delay), user_task_(user_task), thread_id_(0), is_repeating_(is_repeating), retain_user_task_(true), is_running_(false) { } Timer::~Timer() { StopAndAbandon(); } bool Timer::IsRunning() const { return is_running_; } TimeDelta Timer::GetCurrentDelay() const { return delay_; } void Timer::Start(const tracked_objects::Location& posted_from, TimeDelta delay, const base::Closure& user_task) { SetTaskInfo(posted_from, delay, user_task); Reset(); } void Timer::Stop() { is_running_ = false; if (!retain_user_task_) user_task_.Reset(); } void Timer::Reset() { DCHECK(!user_task_.is_null()); // If there's no pending task, start one up and return. if (!scheduled_task_) { PostNewScheduledTask(delay_); return; } // Set the new desired_run_time_. if (delay_ > TimeDelta::FromMicroseconds(0)) desired_run_time_ = TimeTicks::Now() + delay_; else desired_run_time_ = TimeTicks(); // We can use the existing scheduled task if it arrives before the new // desired_run_time_. if (desired_run_time_ >= scheduled_run_time_) { is_running_ = true; return; } // We can't reuse the scheduled_task_, so abandon it and post a new one. AbandonScheduledTask(); PostNewScheduledTask(delay_); } void Timer::SetTaskInfo(const tracked_objects::Location& posted_from, TimeDelta delay, const base::Closure& user_task) { posted_from_ = posted_from; delay_ = delay; user_task_ = user_task; } void Timer::PostNewScheduledTask(TimeDelta delay) { DCHECK(scheduled_task_ == NULL); is_running_ = true; scheduled_task_ = new BaseTimerTaskInternal(this); if (delay > TimeDelta::FromMicroseconds(0)) { ThreadTaskRunnerHandle::Get()->PostDelayedTask(posted_from_, base::Bind(&BaseTimerTaskInternal::Run, base::Owned(scheduled_task_)), delay); scheduled_run_time_ = desired_run_time_ = TimeTicks::Now() + delay; } else { ThreadTaskRunnerHandle::Get()->PostTask(posted_from_, base::Bind(&BaseTimerTaskInternal::Run, base::Owned(scheduled_task_))); scheduled_run_time_ = desired_run_time_ = TimeTicks(); } // Remember the thread ID that posts the first task -- this will be verified // later when the task is abandoned to detect misuse from multiple threads. if (!thread_id_) thread_id_ = static_cast(PlatformThread::CurrentId()); } void Timer::AbandonScheduledTask() { DCHECK(thread_id_ == 0 || thread_id_ == static_cast(PlatformThread::CurrentId())); if (scheduled_task_) { scheduled_task_->Abandon(); scheduled_task_ = NULL; } } void Timer::RunScheduledTask() { // Task may have been disabled. if (!is_running_) return; // First check if we need to delay the task because of a new target time. if (desired_run_time_ > scheduled_run_time_) { // TimeTicks::Now() can be expensive, so only call it if we know the user // has changed the desired_run_time_. TimeTicks now = TimeTicks::Now(); // Task runner may have called us late anyway, so only post a continuation // task if the desired_run_time_ is in the future. if (desired_run_time_ > now) { // Post a new task to span the remaining time. PostNewScheduledTask(desired_run_time_ - now); return; } } // Make a local copy of the task to run. The Stop method will reset the // user_task_ member if retain_user_task_ is false. base::Closure task = user_task_; if (is_repeating_) PostNewScheduledTask(delay_); else Stop(); task.Run(); // No more member accesses here: *this could be deleted at this point. } } // namespace base