// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include "base/macros.h" #include "base/memory/scoped_ptr.h" #include "base/message_loop/message_loop.h" #include "base/test/test_simple_task_runner.h" #include "base/timer/timer.h" #include "build/build_config.h" #include "testing/gtest/include/gtest/gtest.h" using base::TimeDelta; using base::SingleThreadTaskRunner; namespace { // The message loops on which each timer should be tested. const base::MessageLoop::Type testing_message_loops[] = { base::MessageLoop::TYPE_DEFAULT, base::MessageLoop::TYPE_IO, #if !defined(OS_IOS) // iOS does not allow direct running of the UI loop. base::MessageLoop::TYPE_UI, #endif }; const int kNumTestingMessageLoops = arraysize(testing_message_loops); class OneShotTimerTester { public: explicit OneShotTimerTester(bool* did_run, unsigned milliseconds = 10) : did_run_(did_run), delay_ms_(milliseconds), quit_message_loop_(true) { } void Start() { timer_.Start(FROM_HERE, TimeDelta::FromMilliseconds(delay_ms_), this, &OneShotTimerTester::Run); } void SetTaskRunner(scoped_refptr task_runner) { quit_message_loop_ = false; timer_.SetTaskRunner(task_runner); } private: void Run() { *did_run_ = true; if (quit_message_loop_) { base::MessageLoop::current()->QuitWhenIdle(); } } bool* did_run_; base::OneShotTimer timer_; const unsigned delay_ms_; bool quit_message_loop_; }; class OneShotSelfDeletingTimerTester { public: explicit OneShotSelfDeletingTimerTester(bool* did_run) : did_run_(did_run), timer_(new base::OneShotTimer()) {} void Start() { timer_->Start(FROM_HERE, TimeDelta::FromMilliseconds(10), this, &OneShotSelfDeletingTimerTester::Run); } private: void Run() { *did_run_ = true; timer_.reset(); base::MessageLoop::current()->QuitWhenIdle(); } bool* did_run_; scoped_ptr timer_; }; class RepeatingTimerTester { public: explicit RepeatingTimerTester(bool* did_run, const TimeDelta& delay) : did_run_(did_run), counter_(10), delay_(delay) { } void Start() { timer_.Start(FROM_HERE, delay_, this, &RepeatingTimerTester::Run); } private: void Run() { if (--counter_ == 0) { *did_run_ = true; timer_.Stop(); base::MessageLoop::current()->QuitWhenIdle(); } } bool* did_run_; int counter_; TimeDelta delay_; base::RepeatingTimer timer_; }; void RunTest_OneShotTimer(base::MessageLoop::Type message_loop_type) { base::MessageLoop loop(message_loop_type); bool did_run = false; OneShotTimerTester f(&did_run); f.Start(); base::MessageLoop::current()->Run(); EXPECT_TRUE(did_run); } void RunTest_OneShotTimer_Cancel(base::MessageLoop::Type message_loop_type) { base::MessageLoop loop(message_loop_type); bool did_run_a = false; OneShotTimerTester* a = new OneShotTimerTester(&did_run_a); // This should run before the timer expires. base::MessageLoop::current()->DeleteSoon(FROM_HERE, a); // Now start the timer. a->Start(); bool did_run_b = false; OneShotTimerTester b(&did_run_b); b.Start(); base::MessageLoop::current()->Run(); EXPECT_FALSE(did_run_a); EXPECT_TRUE(did_run_b); } void RunTest_OneShotSelfDeletingTimer( base::MessageLoop::Type message_loop_type) { base::MessageLoop loop(message_loop_type); bool did_run = false; OneShotSelfDeletingTimerTester f(&did_run); f.Start(); base::MessageLoop::current()->Run(); EXPECT_TRUE(did_run); } void RunTest_RepeatingTimer(base::MessageLoop::Type message_loop_type, const TimeDelta& delay) { base::MessageLoop loop(message_loop_type); bool did_run = false; RepeatingTimerTester f(&did_run, delay); f.Start(); base::MessageLoop::current()->Run(); EXPECT_TRUE(did_run); } void RunTest_RepeatingTimer_Cancel(base::MessageLoop::Type message_loop_type, const TimeDelta& delay) { base::MessageLoop loop(message_loop_type); bool did_run_a = false; RepeatingTimerTester* a = new RepeatingTimerTester(&did_run_a, delay); // This should run before the timer expires. base::MessageLoop::current()->DeleteSoon(FROM_HERE, a); // Now start the timer. a->Start(); bool did_run_b = false; RepeatingTimerTester b(&did_run_b, delay); b.Start(); base::MessageLoop::current()->Run(); EXPECT_FALSE(did_run_a); EXPECT_TRUE(did_run_b); } class DelayTimerTarget { public: bool signaled() const { return signaled_; } void Signal() { ASSERT_FALSE(signaled_); signaled_ = true; } private: bool signaled_ = false; }; void RunTest_DelayTimer_NoCall(base::MessageLoop::Type message_loop_type) { base::MessageLoop loop(message_loop_type); // If Delay is never called, the timer shouldn't go off. DelayTimerTarget target; base::DelayTimer timer(FROM_HERE, TimeDelta::FromMilliseconds(1), &target, &DelayTimerTarget::Signal); bool did_run = false; OneShotTimerTester tester(&did_run); tester.Start(); base::MessageLoop::current()->Run(); ASSERT_FALSE(target.signaled()); } void RunTest_DelayTimer_OneCall(base::MessageLoop::Type message_loop_type) { base::MessageLoop loop(message_loop_type); DelayTimerTarget target; base::DelayTimer timer(FROM_HERE, TimeDelta::FromMilliseconds(1), &target, &DelayTimerTarget::Signal); timer.Reset(); bool did_run = false; OneShotTimerTester tester(&did_run, 100 /* milliseconds */); tester.Start(); base::MessageLoop::current()->Run(); ASSERT_TRUE(target.signaled()); } struct ResetHelper { ResetHelper(base::DelayTimer* timer, DelayTimerTarget* target) : timer_(timer), target_(target) {} void Reset() { ASSERT_FALSE(target_->signaled()); timer_->Reset(); } private: base::DelayTimer* const timer_; DelayTimerTarget* const target_; }; void RunTest_DelayTimer_Reset(base::MessageLoop::Type message_loop_type) { base::MessageLoop loop(message_loop_type); // If Delay is never called, the timer shouldn't go off. DelayTimerTarget target; base::DelayTimer timer(FROM_HERE, TimeDelta::FromMilliseconds(50), &target, &DelayTimerTarget::Signal); timer.Reset(); ResetHelper reset_helper(&timer, &target); base::OneShotTimer timers[20]; for (size_t i = 0; i < arraysize(timers); ++i) { timers[i].Start(FROM_HERE, TimeDelta::FromMilliseconds(i * 10), &reset_helper, &ResetHelper::Reset); } bool did_run = false; OneShotTimerTester tester(&did_run, 300); tester.Start(); base::MessageLoop::current()->Run(); ASSERT_TRUE(target.signaled()); } class DelayTimerFatalTarget { public: void Signal() { ASSERT_TRUE(false); } }; void RunTest_DelayTimer_Deleted(base::MessageLoop::Type message_loop_type) { base::MessageLoop loop(message_loop_type); DelayTimerFatalTarget target; { base::DelayTimer timer(FROM_HERE, TimeDelta::FromMilliseconds(50), &target, &DelayTimerFatalTarget::Signal); timer.Reset(); } // When the timer is deleted, the DelayTimerFatalTarget should never be // called. base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(100)); } } // namespace //----------------------------------------------------------------------------- // Each test is run against each type of MessageLoop. That way we are sure // that timers work properly in all configurations. TEST(TimerTest, OneShotTimer) { for (int i = 0; i < kNumTestingMessageLoops; i++) { RunTest_OneShotTimer(testing_message_loops[i]); } } TEST(TimerTest, OneShotTimer_Cancel) { for (int i = 0; i < kNumTestingMessageLoops; i++) { RunTest_OneShotTimer_Cancel(testing_message_loops[i]); } } // If underline timer does not handle properly, we will crash or fail // in full page heap environment. TEST(TimerTest, OneShotSelfDeletingTimer) { for (int i = 0; i < kNumTestingMessageLoops; i++) { RunTest_OneShotSelfDeletingTimer(testing_message_loops[i]); } } TEST(TimerTest, OneShotTimer_CustomTaskRunner) { scoped_refptr task_runner = new base::TestSimpleTaskRunner(); bool did_run = false; OneShotTimerTester f(&did_run); f.SetTaskRunner(task_runner); f.Start(); EXPECT_FALSE(did_run); task_runner->RunUntilIdle(); EXPECT_TRUE(did_run); } TEST(TimerTest, RepeatingTimer) { for (int i = 0; i < kNumTestingMessageLoops; i++) { RunTest_RepeatingTimer(testing_message_loops[i], TimeDelta::FromMilliseconds(10)); } } TEST(TimerTest, RepeatingTimer_Cancel) { for (int i = 0; i < kNumTestingMessageLoops; i++) { RunTest_RepeatingTimer_Cancel(testing_message_loops[i], TimeDelta::FromMilliseconds(10)); } } TEST(TimerTest, RepeatingTimerZeroDelay) { for (int i = 0; i < kNumTestingMessageLoops; i++) { RunTest_RepeatingTimer(testing_message_loops[i], TimeDelta::FromMilliseconds(0)); } } TEST(TimerTest, RepeatingTimerZeroDelay_Cancel) { for (int i = 0; i < kNumTestingMessageLoops; i++) { RunTest_RepeatingTimer_Cancel(testing_message_loops[i], TimeDelta::FromMilliseconds(0)); } } TEST(TimerTest, DelayTimer_NoCall) { for (int i = 0; i < kNumTestingMessageLoops; i++) { RunTest_DelayTimer_NoCall(testing_message_loops[i]); } } TEST(TimerTest, DelayTimer_OneCall) { for (int i = 0; i < kNumTestingMessageLoops; i++) { RunTest_DelayTimer_OneCall(testing_message_loops[i]); } } // It's flaky on the buildbot, http://crbug.com/25038. TEST(TimerTest, DISABLED_DelayTimer_Reset) { for (int i = 0; i < kNumTestingMessageLoops; i++) { RunTest_DelayTimer_Reset(testing_message_loops[i]); } } TEST(TimerTest, DelayTimer_Deleted) { for (int i = 0; i < kNumTestingMessageLoops; i++) { RunTest_DelayTimer_Deleted(testing_message_loops[i]); } } TEST(TimerTest, MessageLoopShutdown) { // This test is designed to verify that shutdown of the // message loop does not cause crashes if there were pending // timers not yet fired. It may only trigger exceptions // if debug heap checking is enabled. bool did_run = false; { OneShotTimerTester a(&did_run); OneShotTimerTester b(&did_run); OneShotTimerTester c(&did_run); OneShotTimerTester d(&did_run); { base::MessageLoop loop; a.Start(); b.Start(); } // MessageLoop destructs by falling out of scope. } // OneShotTimers destruct. SHOULD NOT CRASH, of course. EXPECT_FALSE(did_run); } void TimerTestCallback() { } TEST(TimerTest, NonRepeatIsRunning) { { base::MessageLoop loop; base::Timer timer(false, false); EXPECT_FALSE(timer.IsRunning()); timer.Start(FROM_HERE, TimeDelta::FromDays(1), base::Bind(&TimerTestCallback)); EXPECT_TRUE(timer.IsRunning()); timer.Stop(); EXPECT_FALSE(timer.IsRunning()); EXPECT_TRUE(timer.user_task().is_null()); } { base::Timer timer(true, false); base::MessageLoop loop; EXPECT_FALSE(timer.IsRunning()); timer.Start(FROM_HERE, TimeDelta::FromDays(1), base::Bind(&TimerTestCallback)); EXPECT_TRUE(timer.IsRunning()); timer.Stop(); EXPECT_FALSE(timer.IsRunning()); ASSERT_FALSE(timer.user_task().is_null()); timer.Reset(); EXPECT_TRUE(timer.IsRunning()); } } TEST(TimerTest, NonRepeatMessageLoopDeath) { base::Timer timer(false, false); { base::MessageLoop loop; EXPECT_FALSE(timer.IsRunning()); timer.Start(FROM_HERE, TimeDelta::FromDays(1), base::Bind(&TimerTestCallback)); EXPECT_TRUE(timer.IsRunning()); } EXPECT_FALSE(timer.IsRunning()); EXPECT_TRUE(timer.user_task().is_null()); } TEST(TimerTest, RetainRepeatIsRunning) { base::MessageLoop loop; base::Timer timer(FROM_HERE, TimeDelta::FromDays(1), base::Bind(&TimerTestCallback), true); EXPECT_FALSE(timer.IsRunning()); timer.Reset(); EXPECT_TRUE(timer.IsRunning()); timer.Stop(); EXPECT_FALSE(timer.IsRunning()); timer.Reset(); EXPECT_TRUE(timer.IsRunning()); } TEST(TimerTest, RetainNonRepeatIsRunning) { base::MessageLoop loop; base::Timer timer(FROM_HERE, TimeDelta::FromDays(1), base::Bind(&TimerTestCallback), false); EXPECT_FALSE(timer.IsRunning()); timer.Reset(); EXPECT_TRUE(timer.IsRunning()); timer.Stop(); EXPECT_FALSE(timer.IsRunning()); timer.Reset(); EXPECT_TRUE(timer.IsRunning()); } namespace { bool g_callback_happened1 = false; bool g_callback_happened2 = false; void ClearAllCallbackHappened() { g_callback_happened1 = false; g_callback_happened2 = false; } void SetCallbackHappened1() { g_callback_happened1 = true; base::MessageLoop::current()->QuitWhenIdle(); } void SetCallbackHappened2() { g_callback_happened2 = true; base::MessageLoop::current()->QuitWhenIdle(); } TEST(TimerTest, ContinuationStopStart) { { ClearAllCallbackHappened(); base::MessageLoop loop; base::Timer timer(false, false); timer.Start(FROM_HERE, TimeDelta::FromMilliseconds(10), base::Bind(&SetCallbackHappened1)); timer.Stop(); timer.Start(FROM_HERE, TimeDelta::FromMilliseconds(40), base::Bind(&SetCallbackHappened2)); base::MessageLoop::current()->Run(); EXPECT_FALSE(g_callback_happened1); EXPECT_TRUE(g_callback_happened2); } } TEST(TimerTest, ContinuationReset) { { ClearAllCallbackHappened(); base::MessageLoop loop; base::Timer timer(false, false); timer.Start(FROM_HERE, TimeDelta::FromMilliseconds(10), base::Bind(&SetCallbackHappened1)); timer.Reset(); // Since Reset happened before task ran, the user_task must not be cleared: ASSERT_FALSE(timer.user_task().is_null()); base::MessageLoop::current()->Run(); EXPECT_TRUE(g_callback_happened1); } } } // namespace