// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/watchdog.h" #include "base/compiler_specific.h" #include "base/platform_thread.h" using base::TimeDelta; using base::TimeTicks; //------------------------------------------------------------------------------ // Public API methods. // Start thread running in a Disarmed state. Watchdog::Watchdog(const TimeDelta& duration, const std::string& thread_watched_name, bool enabled) : init_successful_(false), lock_(), condition_variable_(&lock_), state_(DISARMED), duration_(duration), thread_watched_name_(thread_watched_name), ALLOW_THIS_IN_INITIALIZER_LIST(delegate_(this)) { if (!enabled) return; // Don't start thread, or doing anything really. init_successful_ = PlatformThread::Create(0, // Default stack size. &delegate_, &handle_); DCHECK(init_successful_); } // Notify watchdog thread, and wait for it to finish up. Watchdog::~Watchdog() { if (!init_successful_) return; { AutoLock lock(lock_); state_ = SHUTDOWN; } condition_variable_.Signal(); PlatformThread::Join(handle_); } void Watchdog::Arm() { ArmAtStartTime(TimeTicks::Now()); } void Watchdog::ArmSomeTimeDeltaAgo(const TimeDelta& time_delta) { ArmAtStartTime(TimeTicks::Now() - time_delta); } // Start clock for watchdog. void Watchdog::ArmAtStartTime(const TimeTicks start_time) { { AutoLock lock(lock_); start_time_ = start_time; state_ = ARMED; } // Force watchdog to wake up, and go to sleep with the timer ticking with the // proper duration. condition_variable_.Signal(); } // Disable watchdog so that it won't do anything when time expires. void Watchdog::Disarm() { AutoLock lock(lock_); state_ = DISARMED; // We don't need to signal, as the watchdog will eventually wake up, and it // will check its state and time, and act accordingly. } //------------------------------------------------------------------------------ // Internal private methods that the watchdog thread uses. void Watchdog::ThreadDelegate::ThreadMain() { SetThreadName(); TimeDelta remaining_duration; while (1) { AutoLock lock(watchdog_->lock_); while (DISARMED == watchdog_->state_) watchdog_->condition_variable_.Wait(); if (SHUTDOWN == watchdog_->state_) return; DCHECK(ARMED == watchdog_->state_); remaining_duration = watchdog_->duration_ - (TimeTicks::Now() - watchdog_->start_time_); if (remaining_duration.InMilliseconds() > 0) { // Spurios wake? Timer drifts? Go back to sleep for remaining time. watchdog_->condition_variable_.TimedWait(remaining_duration); continue; } // We overslept, so this seems like a real alarm. // Watch out for a user that stopped the debugger on a different alarm! { AutoLock static_lock(static_lock_); if (last_debugged_alarm_time_ > watchdog_->start_time_) { // False alarm: we started our clock before the debugger break (last // alarm time). watchdog_->start_time_ += last_debugged_alarm_delay_; if (last_debugged_alarm_time_ > watchdog_->start_time_) // Too many alarms must have taken place. watchdog_->state_ = DISARMED; continue; } } watchdog_->state_ = DISARMED; // Only alarm at most once. TimeTicks last_alarm_time = TimeTicks::Now(); watchdog_->Alarm(); // Set a break point here to debug on alarms. TimeDelta last_alarm_delay = TimeTicks::Now() - last_alarm_time; if (last_alarm_delay <= TimeDelta::FromMilliseconds(2)) continue; // Ignore race of two alarms/breaks going off at roughly the same time. AutoLock static_lock(static_lock_); // This was a real debugger break. last_debugged_alarm_time_ = last_alarm_time; last_debugged_alarm_delay_ = last_alarm_delay; } } void Watchdog::ThreadDelegate::SetThreadName() const { std::string name = watchdog_->thread_watched_name_ + " Watchdog"; PlatformThread::SetName(name.c_str()); DLOG(INFO) << "Watchdog active: " << name; } // static void Watchdog::ResetStaticData() { AutoLock lock(static_lock_); last_debugged_alarm_time_ = TimeTicks(); last_debugged_alarm_delay_ = TimeDelta(); } // static Lock Watchdog::static_lock_; // Lock for access of static data... // static TimeTicks Watchdog::last_debugged_alarm_time_ = TimeTicks(); // static TimeDelta Watchdog::last_debugged_alarm_delay_;