// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/win/sampling_profiler.h" #include "base/test/test_timeouts.h" #include "base/win/pe_image.h" #include "base/win/scoped_handle.h" #include "testing/gtest/include/gtest/gtest.h" // The address of our image base. extern "C" IMAGE_DOS_HEADER __ImageBase; namespace base { namespace win { namespace { class SamplingProfilerTest : public testing::Test { public: SamplingProfilerTest() : code_start(NULL), code_size(0) { } virtual void SetUp() { process.Set(::OpenProcess(PROCESS_QUERY_INFORMATION, FALSE, ::GetCurrentProcessId())); ASSERT_TRUE(process.IsValid()); PEImage image(&__ImageBase); // Get the address of the .text section, which is the first section output // by the VS tools. ASSERT_TRUE(image.GetNumSections() > 0); const IMAGE_SECTION_HEADER* text_section = image.GetSectionHeader(0); ASSERT_EQ(0, strncmp(".text", reinterpret_cast(text_section->Name), arraysize(text_section->Name))); ASSERT_NE(0U, text_section->Characteristics & IMAGE_SCN_MEM_EXECUTE); code_start = reinterpret_cast(&__ImageBase) + text_section->VirtualAddress; code_size = text_section->Misc.VirtualSize; } protected: ScopedHandle process; void* code_start; size_t code_size; }; } // namespace TEST_F(SamplingProfilerTest, Initialize) { SamplingProfiler profiler; ASSERT_TRUE(profiler.Initialize(process.Get(), code_start, code_size, 8)); } TEST_F(SamplingProfilerTest, Sample) { SamplingProfiler profiler; // Initialize with a huge bucket size, aiming for a single bucket. ASSERT_TRUE( profiler.Initialize(process.Get(), code_start, code_size, 31)); ASSERT_EQ(1, profiler.buckets().size()); ASSERT_EQ(0, profiler.buckets()[0]); // We use a roomy timeout to make sure this test is not flaky. // On the buildbots, there may not be a whole lot of CPU time // allotted to our process in this wall-clock time duration, // and samples will only accrue while this thread is busy on // a CPU core. base::TimeDelta spin_time = base::TimeDelta::FromMilliseconds(TestTimeouts::action_timeout_ms()); base::TimeDelta save_sampling_interval; ASSERT_TRUE(SamplingProfiler::GetSamplingInterval(&save_sampling_interval)); // Sample every 0.5 millisecs. ASSERT_TRUE(SamplingProfiler::SetSamplingInterval( base::TimeDelta::FromMicroseconds(500))); ASSERT_TRUE(SamplingProfiler::SetSamplingInterval( base::TimeDelta::FromMicroseconds(500))); // Start the profiler. ASSERT_TRUE(profiler.Start()); // Get a volatile pointer to our bucket to make sure that the compiler // doesn't optimize out the test in the loop that follows. volatile const ULONG* bucket_ptr = &profiler.buckets()[0]; // Spin for spin_time wall-clock seconds, or until we get some samples. // Note that sleeping isn't going to do us any good, the samples only // accrue while we're executing code. base::Time start = base::Time::Now(); base::TimeDelta elapsed; do { elapsed = base::Time::Now() - start; } while((elapsed < spin_time) && *bucket_ptr == 0); // Stop the profiler. ASSERT_TRUE(profiler.Stop()); // Restore the sampling interval we found. ASSERT_TRUE(SamplingProfiler::SetSamplingInterval(save_sampling_interval)); // Check that we got some samples. ASSERT_NE(0U, profiler.buckets()[0]); } } // namespace win } // namespace base