// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_WIN_WINDOWS_VERSION_H_ #define BASE_WIN_WINDOWS_VERSION_H_ #include #include "base/base_export.h" #include "base/basictypes.h" typedef void* HANDLE; namespace base { namespace win { // The running version of Windows. This is declared outside OSInfo for // syntactic sugar reasons; see the declaration of GetVersion() below. // NOTE: Keep these in order so callers can do things like // "if (base::win::GetVersion() >= base::win::VERSION_VISTA) ...". enum Version { VERSION_PRE_XP = 0, // Not supported. VERSION_XP, VERSION_SERVER_2003, // Also includes XP Pro x64 and Server 2003 R2. VERSION_VISTA, // Also includes Windows Server 2008. VERSION_WIN7, // Also includes Windows Server 2008 R2. VERSION_WIN8, // Also includes Windows Server 2012. VERSION_WIN8_1, // Code named Windows Blue VERSION_WIN_LAST, // Indicates error condition. }; // A singleton that can be used to query various pieces of information about the // OS and process state. Note that this doesn't use the base Singleton class, so // it can be used without an AtExitManager. class BASE_EXPORT OSInfo { public: struct VersionNumber { int major; int minor; int build; }; struct ServicePack { int major; int minor; }; // The processor architecture this copy of Windows natively uses. For // example, given an x64-capable processor, we have three possibilities: // 32-bit Chrome running on 32-bit Windows: X86_ARCHITECTURE // 32-bit Chrome running on 64-bit Windows via WOW64: X64_ARCHITECTURE // 64-bit Chrome running on 64-bit Windows: X64_ARCHITECTURE enum WindowsArchitecture { X86_ARCHITECTURE, X64_ARCHITECTURE, IA64_ARCHITECTURE, OTHER_ARCHITECTURE, }; // Whether a process is running under WOW64 (the wrapper that allows 32-bit // processes to run on 64-bit versions of Windows). This will return // WOW64_DISABLED for both "32-bit Chrome on 32-bit Windows" and "64-bit // Chrome on 64-bit Windows". WOW64_UNKNOWN means "an error occurred", e.g. // the process does not have sufficient access rights to determine this. enum WOW64Status { WOW64_DISABLED, WOW64_ENABLED, WOW64_UNKNOWN, }; static OSInfo* GetInstance(); Version version() const { return version_; } // The next two functions return arrays of values, [major, minor(, build)]. VersionNumber version_number() const { return version_number_; } ServicePack service_pack() const { return service_pack_; } WindowsArchitecture architecture() const { return architecture_; } int processors() const { return processors_; } size_t allocation_granularity() const { return allocation_granularity_; } WOW64Status wow64_status() const { return wow64_status_; } std::string processor_model_name(); // Like wow64_status(), but for the supplied handle instead of the current // process. This doesn't touch member state, so you can bypass the singleton. static WOW64Status GetWOW64StatusForProcess(HANDLE process_handle); private: OSInfo(); ~OSInfo(); Version version_; VersionNumber version_number_; ServicePack service_pack_; WindowsArchitecture architecture_; int processors_; size_t allocation_granularity_; WOW64Status wow64_status_; std::string processor_model_name_; DISALLOW_COPY_AND_ASSIGN(OSInfo); }; // Because this is by far the most commonly-requested value from the above // singleton, we add a global-scope accessor here as syntactic sugar. BASE_EXPORT Version GetVersion(); } // namespace win } // namespace base #endif // BASE_WIN_WINDOWS_VERSION_H_