// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "blimp/net/tcp_engine_transport.h" #include "base/callback.h" #include "base/callback_helpers.h" #include "base/memory/scoped_ptr.h" #include "base/message_loop/message_loop.h" #include "blimp/net/stream_socket_connection.h" #include "net/socket/stream_socket.h" #include "net/socket/tcp_server_socket.h" namespace blimp { TCPEngineTransport::TCPEngineTransport(const net::IPEndPoint& address, net::NetLog* net_log) : address_(address), net_log_(net_log) {} TCPEngineTransport::~TCPEngineTransport() {} void TCPEngineTransport::Connect(const net::CompletionCallback& callback) { DCHECK(!accepted_socket_); DCHECK(!callback.is_null()); if (!server_socket_) { server_socket_.reset( new net::TCPServerSocket(net_log_, net::NetLog::Source())); int result = server_socket_->Listen(address_, 5); if (result != net::OK) { server_socket_.reset(); base::MessageLoop::current()->PostTask(FROM_HERE, base::Bind(callback, result)); return; } } net::CompletionCallback accept_callback = base::Bind( &TCPEngineTransport::OnTCPConnectAccepted, base::Unretained(this)); int result = server_socket_->Accept(&accepted_socket_, accept_callback); if (result == net::ERR_IO_PENDING) { connect_callback_ = callback; return; } if (result != net::OK) { // TODO(haibinlu): investigate when we can keep using this server socket. server_socket_.reset(); } base::MessageLoop::current()->PostTask(FROM_HERE, base::Bind(callback, result)); } scoped_ptr TCPEngineTransport::TakeConnection() { DCHECK(connect_callback_.is_null()); DCHECK(accepted_socket_); return make_scoped_ptr( new StreamSocketConnection(std::move(accepted_socket_))); } const char* TCPEngineTransport::GetName() const { return "TCP"; } int TCPEngineTransport::GetLocalAddressForTesting( net::IPEndPoint* address) const { DCHECK(server_socket_); return server_socket_->GetLocalAddress(address); } void TCPEngineTransport::OnTCPConnectAccepted(int result) { DCHECK_NE(net::ERR_IO_PENDING, result); DCHECK(accepted_socket_); if (result != net::OK) { accepted_socket_.reset(); } base::ResetAndReturn(&connect_callback_).Run(result); } } // namespace blimp