// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/animation/scrollbar_animation_controller_thinning.h" #include "cc/layers/solid_color_scrollbar_layer_impl.h" #include "cc/test/fake_impl_proxy.h" #include "cc/test/fake_layer_tree_host_impl.h" #include "testing/gtest/include/gtest/gtest.h" namespace cc { namespace { class ScrollbarAnimationControllerThinningTest : public testing::Test { public: ScrollbarAnimationControllerThinningTest() : host_impl_(&proxy_) {} protected: virtual void SetUp() { scroll_layer_ = LayerImpl::Create(host_impl_.active_tree(), 1); const int kId = 2; const int kThumbThickness = 10; const bool kIsLeftSideVerticalScrollbar = false; scrollbar_layer_ = SolidColorScrollbarLayerImpl::Create( host_impl_.active_tree(), kId, HORIZONTAL, kThumbThickness, kIsLeftSideVerticalScrollbar); scroll_layer_->SetMaxScrollOffset(gfx::Vector2d(50, 50)); scroll_layer_->SetBounds(gfx::Size(50, 50)); scroll_layer_->SetHorizontalScrollbarLayer(scrollbar_layer_.get()); scrollbar_controller_ = ScrollbarAnimationControllerThinning::CreateForTest( scroll_layer_.get(), base::TimeDelta::FromSeconds(2), base::TimeDelta::FromSeconds(3)); } FakeImplProxy proxy_; FakeLayerTreeHostImpl host_impl_; scoped_ptr scrollbar_controller_; scoped_ptr scroll_layer_; scoped_ptr scrollbar_layer_; }; TEST_F(ScrollbarAnimationControllerThinningTest, Idle) { scrollbar_controller_->Animate(base::TimeTicks()); EXPECT_FLOAT_EQ(0.7f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(0.4f, scrollbar_layer_->thumb_thickness_scale_factor()); } TEST_F(ScrollbarAnimationControllerThinningTest, AwakenByScrollGesture) { base::TimeTicks time; time += base::TimeDelta::FromSeconds(1); scrollbar_controller_->DidScrollGestureBegin(); EXPECT_FALSE(scrollbar_controller_->IsAnimating()); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor()); time += base::TimeDelta::FromSeconds(100); scrollbar_controller_->Animate(time); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor()); scrollbar_controller_->DidScrollGestureEnd(time); EXPECT_TRUE(scrollbar_controller_->IsAnimating()); EXPECT_EQ(2, scrollbar_controller_->DelayBeforeStart(time).InSeconds()); time += base::TimeDelta::FromSeconds(1); scrollbar_controller_->Animate(time); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor()); time += base::TimeDelta::FromSeconds(1); scrollbar_controller_->Animate(time); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor()); time += base::TimeDelta::FromSeconds(1); scrollbar_controller_->Animate(time); EXPECT_FLOAT_EQ(0.9f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(0.8f, scrollbar_layer_->thumb_thickness_scale_factor()); time += base::TimeDelta::FromSeconds(1); scrollbar_controller_->Animate(time); EXPECT_FLOAT_EQ(0.8f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(0.6f, scrollbar_layer_->thumb_thickness_scale_factor()); time += base::TimeDelta::FromSeconds(1); scrollbar_controller_->DidScrollGestureBegin(); scrollbar_controller_->DidScrollGestureEnd(time); time += base::TimeDelta::FromSeconds(1); scrollbar_controller_->Animate(time); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor()); time += base::TimeDelta::FromSeconds(1); scrollbar_controller_->Animate(time); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor()); time += base::TimeDelta::FromSeconds(1); scrollbar_controller_->Animate(time); EXPECT_FLOAT_EQ(0.9f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(0.8f, scrollbar_layer_->thumb_thickness_scale_factor()); time += base::TimeDelta::FromSeconds(1); scrollbar_controller_->Animate(time); EXPECT_FLOAT_EQ(0.8f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(0.6f, scrollbar_layer_->thumb_thickness_scale_factor()); time += base::TimeDelta::FromSeconds(1); scrollbar_controller_->Animate(time); EXPECT_FLOAT_EQ(0.7f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(0.4f, scrollbar_layer_->thumb_thickness_scale_factor()); } TEST_F(ScrollbarAnimationControllerThinningTest, AwakenByProgrammaticScroll) { base::TimeTicks time; time += base::TimeDelta::FromSeconds(1); EXPECT_TRUE(scrollbar_controller_->DidScrollUpdate(time)); EXPECT_TRUE(scrollbar_controller_->IsAnimating()); EXPECT_EQ(2, scrollbar_controller_->DelayBeforeStart(time).InSeconds()); scrollbar_controller_->Animate(time); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor()); time += base::TimeDelta::FromSeconds(1); scrollbar_controller_->Animate(time); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor()); EXPECT_TRUE(scrollbar_controller_->DidScrollUpdate(time)); time += base::TimeDelta::FromSeconds(1); scrollbar_controller_->Animate(time); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor()); time += base::TimeDelta::FromSeconds(1); scrollbar_controller_->Animate(time); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor()); time += base::TimeDelta::FromSeconds(1); scrollbar_controller_->Animate(time); EXPECT_FLOAT_EQ(0.9f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(0.8f, scrollbar_layer_->thumb_thickness_scale_factor()); time += base::TimeDelta::FromSeconds(1); scrollbar_controller_->Animate(time); EXPECT_FLOAT_EQ(0.8f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(0.6f, scrollbar_layer_->thumb_thickness_scale_factor()); time += base::TimeDelta::FromSeconds(1); EXPECT_TRUE(scrollbar_controller_->DidScrollUpdate(time)); time += base::TimeDelta::FromSeconds(1); scrollbar_controller_->Animate(time); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor()); time += base::TimeDelta::FromSeconds(1); scrollbar_controller_->Animate(time); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(1.0f, scrollbar_layer_->thumb_thickness_scale_factor()); time += base::TimeDelta::FromSeconds(1); scrollbar_controller_->Animate(time); EXPECT_FLOAT_EQ(0.9f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(0.8f, scrollbar_layer_->thumb_thickness_scale_factor()); time += base::TimeDelta::FromSeconds(1); scrollbar_controller_->Animate(time); EXPECT_FLOAT_EQ(0.8f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(0.6f, scrollbar_layer_->thumb_thickness_scale_factor()); time += base::TimeDelta::FromSeconds(1); scrollbar_controller_->Animate(time); EXPECT_FLOAT_EQ(0.7f, scrollbar_layer_->opacity()); EXPECT_FLOAT_EQ(0.4f, scrollbar_layer_->thumb_thickness_scale_factor()); } } // namespace } // namespace cc