// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CCAnimationCurve_h #define CCAnimationCurve_h #include "base/memory/scoped_ptr.h" #include namespace cc { class CCFloatAnimationCurve; class CCTransformAnimationCurve; class IntSize; class TransformOperations; // An animation curve is a function that returns a value given a time. // There are currently only two types of curve, float and transform. class CCAnimationCurve { public: enum Type { Float, Transform }; virtual ~CCAnimationCurve() { } virtual double duration() const = 0; virtual Type type() const = 0; virtual scoped_ptr clone() const = 0; const CCFloatAnimationCurve* toFloatAnimationCurve() const; const CCTransformAnimationCurve* toTransformAnimationCurve() const; }; class CCFloatAnimationCurve : public CCAnimationCurve { public: virtual ~CCFloatAnimationCurve() { } virtual float getValue(double t) const = 0; // Partial CCAnimation implementation. virtual Type type() const OVERRIDE; }; class CCTransformAnimationCurve : public CCAnimationCurve { public: virtual ~CCTransformAnimationCurve() { } virtual WebKit::WebTransformationMatrix getValue(double t) const = 0; // Partial CCAnimation implementation. virtual Type type() const OVERRIDE; }; } // namespace cc #endif // CCAnimation_h